Player Matchup

Guan Yu
Guan Yu
Gold IV
DavidTheMightest
Guan Yu
Gold IV
Level 118
God Stats
4W - 0L
1,924 SR
Queue Stats
10W - 10L
1,490 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
DelendaEs
Erlang Shen
Gold V
Level 104
God Stats
110W - 108L
1,592 SR
Queue Stats
501W - 514L
1,305 MMR
Solo
Raijin
Raijin
Gold V
HoldThatF6Ready
Raijin
Gold V
Level 128
God Stats
12W - 17L
1,361 SR
Queue Stats
318W - 325L
1,313 MMR
Solo
Apollo
Apollo
Silver IV
IuTy
Apollo
Silver IV
Level 107
God Stats
4W - 3L
1,641 SR
Queue Stats
19W - 28L
1,089 MMR
Party 1
Mercury
Mercury
Bronze III
SorryBroIamKro
Mercury
Bronze III
Level 32
God Stats
1W - 0L
1,438 SR
Queue Stats
3W - 9L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,591 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,509 SR
1,339 MMR
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Ewanplayssmite
Medusa
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,316 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
FreDy7
Tsukuyomi
Silver III
Level 117
God Stats
1W - 1L
1,472 SR
Queue Stats
69W - 59L
1,325 MMR
Solo
Sobek
Sobek
Silver III
LiangDSG
Sobek
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,279 MMR
Solo
Merlin
Merlin
Gold V
alemoba
Merlin
Gold V
Level 157
God Stats
41W - 34L
1,572 SR
Queue Stats
134W - 175L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
12,502
568
10,292
23,883
19,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DelendaEs
Erlang Shen
16
3 / 5 / 15
10,797
491
10,180
19,071
15,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 7 / 11
11,405
518
11,877
16,761
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IuTy
Apollo
20
12 / 1 / 6
14,107
641
13,117
15,097
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 9
13,759
625
13,806
21,496
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayKing ArthurTiamatAthenaPersephone

VS

Bans
SetCthulhuKhepriAnhurOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 6 / 2
11,184
508
11,142
19,945
7,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 7 / 5
10,710
487
19,471
16,246
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
FreDy7
Tsukuyomi
19
10 / 8 / 2
12,731
579
20,663
19,153
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
LiangDSG
Sobek
13
1 / 8 / 7
8,964
407
5,953
19,004
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
alemoba
Merlin
17
1 / 3 / 8
10,828
492
8,820
9,505
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
32
Kills
20
20
Deaths
32
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
2
0.67
W
6
2
10
5.5
W
Erlang Shen
DelendaEs
Erlang Shen
3
5
15
2.1
L
5
7
5
1.07
L
Tsukuyomi
FreDy7
Tsukuyomi
10
8
2
1.38
W
3
7
11
1.21
W
Apollo
IuTy
Apollo
12
1
6
15
L
Sobek
LiangDSG
Sobek
1
8
7
0.56
W
8
5
9
2.5
L
Merlin
alemoba
Merlin
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,272
Damage
66,049
96,308
Taken
83,853
56,339
Mitigated
43,676
34,491
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,142
4,285
0
6,711
19,945
7,589
985
2,726
17,219
0
88,672
W
10,292
1,692
1,310
11,651
23,883
19,610
485
5,694
18,189
0
58,129
W
Erlang Shen
DelendaEs
Erlang Shen
10,180
4,812
0
5,613
19,071
15,436
158
5,838
13,232
0
41,500
L
19,471
10,348
0
2,839
16,246
5,304
0
2,747
13,499
0
79,830
L
Tsukuyomi
FreDy7
Tsukuyomi
20,663
5,411
0
4,815
19,153
8,099
0
949
18,204
0
84,844
W
11,877
558
0
3,844
16,761
5,859
482
2,794
13,967
73,832
0
W
Apollo
IuTy
Apollo
13,117
8,573
0
8,260
15,097
6,313
2,432
1,715
13,382
0
130,800
L
Sobek
LiangDSG
Sobek
5,953
812
0
3,451
19,004
19,664
27
4,831
14,173
20,069
0
W
13,806
7,889
0
3,813
21,496
9,121
0
2,467
19,029
0
117,027
L
Merlin
alemoba
Merlin
8,820
529
134
3,033
9,505
3,020
39
1,256
8,249
74,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,570
Gold Earned
54,417
628
Minions Killed
553
0
Camps Cleared
0
2,287,965
Distance Traveled
1,998,678
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,184
508
156
7
0
384,652
6
W
Guan Yu
12,502
568
111
5
0
465,587
5
W
Erlang Shen
10,797
491
49
2
0
452,917
4
L
Medusa
10,710
487
113
5
0
372,849
0
L
Tsukuyomi
12,731
579
120
5
0
420,391
5
W
Raijin
11,405
518
130
6
0
367,782
8
W
Apollo
14,107
641
165
8
0
524,024
6
L
Sobek
8,964
407
24
1
0
411,580
2
W
Mercury
13,759
625
173
8
0
477,655
4
L
Merlin
10,828
492
140
6
0
409,206
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role