Player Matchup

Zhong Kui
Zhong Kui
Diamond II
AceOfDubss
Zhong Kui
Diamond II
Level 145
God Stats
23W - 13L
1,679 SR
Queue Stats
594W - 542L
2,146 MMR
Party 2
Anubis
Anubis
Diamond IV
Morbbb
Anubis
Diamond IV
Level 157
God Stats
47W - 30L
1,728 SR
Queue Stats
330W - 322L
2,098 MMR
Solo
Mercury
Mercury
Diamond II
Robo_Reads
Mercury
Diamond II
Level 146
God Stats
2W - 1L
1,689 SR
Queue Stats
289W - 261L
2,256 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
RosaBayonetta
Xing Tian
Diamond V
Level 126
God Stats
17W - 12L
1,782 SR
Queue Stats
213W - 192L
2,082 MMR
Solo
Rama
Rama
Diamond III
mikelke01
Rama
Diamond III
Level 159
God Stats
2W - 1L
1,262 SR
Queue Stats
278W - 261L
2,095 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,628 SR
2,135 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,690 SR
2,136 MMR
Geb
Geb
Diamond IV
Bleach Drip
Geb
Diamond IV
Level 48
God Stats
1W - 2L
1,731 SR
Queue Stats
37W - 26L
2,217 MMR
Party 1
Bellona
Bellona
Diamond V
EvilInOrange
Bellona
Diamond V
Level 136
God Stats
5W - 8L
1,825 SR
Queue Stats
123W - 117L
2,027 MMR
Solo
Kali
Kali
Diamond V
QuanDaDon
Kali
Diamond V
Level 158
God Stats
19W - 7L
1,817 SR
Queue Stats
33W - 24L
2,138 MMR
Party 1
Medusa
Medusa
Diamond V
Simplemanbob
Medusa
Diamond V
Level 126
God Stats
11W - 10L
1,584 SR
Queue Stats
102W - 102L
2,171 MMR
Solo
Ah Puch
Ah Puch
Diamond V
TRBL Hype
Ah Puch
Diamond V
Level 145
God Stats
1W - 2L
1,491 SR
Queue Stats
284W - 285L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AceOfDubss
Zhong Kui
18
2 / 1 / 4
12,220
582
15,856
15,989
20,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Morbbb
Anubis
20
4 / 0 / 2
13,597
647
11,848
16,530
10,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Robo_Reads
Mercury
20
5 / 1 / 2
13,905
662
6,848
10,260
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RosaBayonetta
Xing Tian
16
0 / 0 / 5
11,908
567
4,574
18,105
22,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
19
0 / 1 / 5
13,328
635
12,462
18,016
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayTiamatGilgameshAthenaPersephone

VS

Bans
SetAnhurJanusCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
10,069
479
6,589
15,026
16,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
EvilInOrange
Bellona
15
0 / 1 / 1
9,029
430
6,376
22,110
24,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
15
0 / 3 / 1
9,002
429
3,653
15,023
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
15
1 / 1 / 0
9,426
449
5,752
7,283
2,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
TRBL Hype
Ah Puch
15
0 / 5 / 0
9,090
433
13,144
13,156
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AceOfDubss
Zhong Kui
2
1
4
4
L
2
1
0
2
L
Bellona
EvilInOrange
Bellona
0
1
1
0.5
W
Anubis
Morbbb
Anubis
4
0
2
5
L
Kali
0
3
1
0.17
W
Mercury
Robo_Reads
Mercury
5
1
2
6
W
Xing Tian
RosaBayonetta
Xing Tian
0
0
5
2.5
L
Medusa
1
1
0
1
L
Ah Puch
TRBL Hype
Ah Puch
0
5
0
0
W
Rama
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
35,514
78,900
Taken
72,598
66,202
Mitigated
54,635
37,622
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AceOfDubss
Zhong Kui
15,856
2,011
0
9,459
15,989
20,828
3,229
5,072
10,749
71,299
0
L
6,589
680
0
1,260
15,026
16,140
0
7,473
7,553
25,969
0
L
Bellona
EvilInOrange
Bellona
6,376
1,561
0
6,005
22,110
24,464
0
10,251
11,859
0
57,183
W
Anubis
Morbbb
Anubis
11,848
539
770
12,285
16,530
10,218
2,131
6,433
9,917
127,607
0
L
Kali
3,653
1,284
0
4,976
15,023
7,028
0
6,551
8,472
0
65,995
W
Mercury
Robo_Reads
Mercury
6,848
3,727
0
650
10,260
4,381
2,417
1,841
8,389
0
119,754
W
Xing Tian
RosaBayonetta
Xing Tian
4,574
569
0
3,146
18,105
22,780
905
6,935
10,864
26,952
0
L
Medusa
5,752
2,997
0
2,914
7,283
2,487
0
182
7,101
0
67,034
L
Ah Puch
TRBL Hype
Ah Puch
13,144
528
0
1,252
13,156
4,516
0
7,911
5,245
76,369
0
W
Rama
12,462
8,881
0
11,312
18,016
7,995
9,573
3,453
14,527
0
107,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,958
Gold Earned
46,616
734
Minions Killed
562
0
Camps Cleared
0
2,124,424
Distance Traveled
1,977,897
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,220
582
114
5
0
388,890
2
L
Geb
10,069
479
30
1
0
426,509
7
L
Bellona
9,029
430
104
5
0
431,610
6
W
Anubis
13,597
647
213
10
0
376,587
6
L
Kali
9,002
429
123
6
0
449,614
6
W
Mercury
13,905
662
181
9
0
546,612
3
W
Xing Tian
11,908
567
43
2
0
436,047
12
L
Medusa
9,426
449
136
6
0
275,274
4
L
Ah Puch
9,090
433
169
8
0
394,890
12
W
Rama
13,328
635
183
9
0
376,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role