Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AlbiDoubledoor
Ullr
Level 28
God Stats
6W - 11L
1,702 SR
Queue Stats
142W - 117L
1,482 Elo+
Party 2
Raijin
Raijin
BrainBlast69
Raijin
Level 104
God Stats
8W - 9L
1,517 SR
Queue Stats
306W - 295L
1,560 Elo+
Party 2
Nemesis
Nemesis
PunkieMi182
Nemesis
Level 44
God Stats
16W - 14L
1,676 SR
Queue Stats
99W - 85L
1,535 Elo+
Party 3
Odin
Odin
Skipper171288
Odin
Level 43
God Stats
2W - 2L
1,559 SR
Queue Stats
77W - 62L
1,575 Elo+
Party 3
Team Averages
Level 49
1,591 SR
1,531 Elo+

VS

Team Averages
Level 69
1,543 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
DevilHaZe
Cu Chulainn
Level 39
God Stats
5W - 3L
1,667 SR
Queue Stats
164W - 169L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Evxhz
Cthulhu
Level 88
God Stats
1W - 1L
1,563 SR
Queue Stats
192W - 159L
1,584 Elo+
Party 1
Raijin
Raijin
Flyzzzzzz
Raijin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
HoneyNuttz
Sun Wukong
Level 6
God Stats
2W - 2L
1,451 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 1
Nemesis
Nemesis
Ritouwu
Nemesis
Level 143
God Stats
2W - 1L
1,533 SR
Queue Stats
102W - 87L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 5 / 4
8,075
475
4,431
13,917
10,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 3
7,232
425
4,639
11,195
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
14
8 / 7 / 4
9,376
552
15,518
12,945
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
PunkieMi182
Nemesis
14
3 / 7 / 5
8,963
527
5,599
13,226
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 2
9,449
556
5,614
9,981
11,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DevilHaZe
Cu Chulainn
16
2 / 2 / 1
9,845
579
4,524
9,970
8,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Evxhz
Cthulhu
13
3 / 5 / 9
9,430
555
8,360
13,028
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Flyzzzzzz
Raijin
16
6 / 1 / 8
10,347
609
12,359
13,030
5,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
HoneyNuttz
Sun Wukong
13
4 / 3 / 8
8,407
495
6,725
10,841
6,595
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Ritouwu
Nemesis
17
14 / 3 / 7
10,858
639
14,193
12,636
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
29
29
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
4
0.6
L
0
8
3
0.19
L
Raijin
8
7
4
1.43
W
Cu Chulainn
DevilHaZe
Cu Chulainn
2
2
1
1.25
W
Cthulhu
Evxhz
Cthulhu
3
5
9
1.5
W
Raijin
Flyzzzzzz
Raijin
6
1
8
10
W
Sun Wukong
HoneyNuttz
Sun Wukong
4
3
8
2.67
L
Nemesis
PunkieMi182
Nemesis
3
7
5
0.79
W
Nemesis
Ritouwu
Nemesis
14
3
7
5.83
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
46,161
61,264
Taken
59,505
35,270
Mitigated
38,320
2,975
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,431
1,205
0
250
13,917
10,013
0
5,959
7,958
20,973
0
L
4,639
2,405
0
274
11,195
3,668
936
4,480
6,715
0
34,963
L
Raijin
15,518
1,065
0
439
12,945
4,300
0
7,123
5,822
53,637
0
W
Cu Chulainn
DevilHaZe
Cu Chulainn
4,524
650
0
2,841
9,970
8,291
435
0
9,970
8,430
51,596
W
Cthulhu
Evxhz
Cthulhu
8,360
748
372
500
13,028
11,447
0
5,628
7,167
42,290
0
W
Raijin
Flyzzzzzz
Raijin
12,359
1,026
82
5,774
13,030
5,754
352
5,157
7,593
72,330
0
W
Sun Wukong
HoneyNuttz
Sun Wukong
6,725
1,102
0
1,840
10,841
6,595
455
4,649
5,998
0
35,294
L
Nemesis
PunkieMi182
Nemesis
5,599
2,418
0
1,162
13,226
5,334
0
2,475
10,751
0
49,406
W
Nemesis
Ritouwu
Nemesis
14,193
6,647
0
5,092
12,636
6,233
0
3,594
8,828
0
68,940
L
5,614
1,280
0
850
9,981
11,955
0
1,935
8,046
0
64,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
48,887
419
Minions Killed
463
0
Camps Cleared
0
1,570,033
Distance Traveled
1,718,827
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,075
475
32
2
0
327,097
2
L
Ullr
7,232
425
64
4
0
292,773
3
L
Raijin
9,376
552
86
5
0
299,982
4
W
Cu Chulainn
9,845
579
139
8
0
360,619
5
W
Cthulhu
9,430
555
64
4
0
325,558
4
W
Raijin
10,347
609
120
7
0
319,536
9
W
Sun Wukong
8,407
495
49
3
0
345,633
0
L
Nemesis
8,963
527
93
5
0
352,281
3
W
Nemesis
10,858
639
91
5
0
367,481
1
L
Odin
9,449
556
144
8
0
297,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role