Player Matchup

Anubis
Anubis
Noitatohtori
Anubis
Level 25
God Stats
3W - 2L
1,730 SR
Queue Stats
64W - 87L
1,481 Elo+
Solo
Fenrir
Fenrir
coolcaada
Fenrir
Level 26
God Stats
4W - 2L
1,543 SR
Queue Stats
47W - 39L
1,513 Elo+
Solo
Bellona
Bellona
labricot43
Bellona
Level 11
God Stats
7W - 5L
1,351 SR
Queue Stats
91W - 90L
1,670 Elo+
Solo
Bacchus
Bacchus
lapplander12124
Bacchus
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 18L
1,386 Elo+
Solo
Artemis
Artemis
zisiu
Artemis
Level 27
God Stats
1W - 0L
1,266 SR
Queue Stats
27W - 12L
1,680 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,546 Elo+

VS

Team Averages
Level 24
1,529 SR
1,456 Elo+
Ratatoskr
Ratatoskr
HiveGPStar
Ratatoskr
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
25W - 24L
1,487 Elo+
Solo
Bellona
Bellona
LoneScowt
Bellona
Level 29
God Stats
7W - 16L
1,456 SR
Queue Stats
137W - 174L
1,366 Elo+
Solo
Ymir
Ymir
ScherPaUK
Ymir
Level 23
God Stats
0W - 1L
1,722 SR
Queue Stats
27W - 24L
1,421 Elo+
Party 1
Ra
Ra
cointainswords
Ra
Level 18
God Stats
1W - 2L
1,555 SR
Queue Stats
45W - 36L
1,515 Elo+
Party 1
Neith
Neith
purtzelbaum
Neith
Level 21
God Stats
1W - 3L
1,188 SR
Queue Stats
89W - 94L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 7
7,448
497
6,470
10,091
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
coolcaada
Fenrir
16
14 / 2 / 2
9,968
665
9,112
10,530
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
labricot43
Bellona
14
3 / 4 / 8
8,670
578
8,854
12,848
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 10
8,486
566
5,537
6,916
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
zisiu
Artemis
14
8 / 3 / 2
9,007
600
11,754
8,630
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HiveGPStar
Ratatoskr
13
7 / 3 / 1
8,513
568
6,901
10,556
3,135
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
LoneScowt
Bellona
11
2 / 7 / 3
6,989
466
8,204
13,126
9,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
1 / 5 / 4
7,952
530
3,720
11,449
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 8 / 2
7,877
525
6,162
11,585
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
6,861
457
3,861
9,053
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
28
Kills
13
13
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
HiveGPStar
Ratatoskr
7
3
1
2.5
L
Bellona
LoneScowt
Bellona
2
7
3
0.5
W
Anubis
2
3
7
1.83
L
Ymir
1
5
4
0.6
L
3
8
2
0.5
W
Fenrir
coolcaada
Fenrir
14
2
2
7.5
W
Bellona
labricot43
Bellona
3
4
8
1.75
W
1
1
10
6
L
0
5
4
0.4
W
Artemis
zisiu
Artemis
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
28,848
49,015
Taken
55,769
31,415
Mitigated
25,458
20,858
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
HiveGPStar
Ratatoskr
6,901
1,199
0
968
10,556
3,135
0
1,703
8,853
0
44,664
L
Bellona
LoneScowt
Bellona
8,204
4,025
0
2,245
13,126
9,017
235
3,132
9,994
0
25,648
W
Anubis
6,470
181
0
4,984
10,091
3,951
153
2,617
7,340
37,528
0
L
Ymir
3,720
441
0
1,180
11,449
7,571
0
2,608
8,841
15,507
0
L
6,162
192
448
2,969
11,585
3,506
532
2,619
8,966
43,360
0
W
Fenrir
coolcaada
Fenrir
9,112
1,809
0
4,152
10,530
8,040
0
1,882
8,558
0
56,115
W
Bellona
labricot43
Bellona
8,854
4,043
0
4,182
12,848
8,490
717
1,849
10,885
0
37,611
W
5,537
501
761
3,532
6,916
8,241
290
1,415
5,455
24,382
0
L
3,861
1,290
0
2,638
9,053
2,229
27
1,945
7,108
0
35,718
W
Artemis
zisiu
Artemis
11,754
6,730
0
3,247
8,630
2,693
304
1,747
6,783
0
67,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
38,192
381
Minions Killed
297
0
Camps Cleared
0
1,412,635
Distance Traveled
1,301,001
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,513
568
74
5
0
286,543
4
L
Bellona
6,989
466
36
2
0
247,330
1
W
Anubis
7,448
497
59
4
0
247,857
1
L
Ymir
7,952
530
22
1
0
277,082
4
L
Ra
7,877
525
89
6
0
260,152
10
W
Fenrir
9,968
665
96
6
0
326,773
1
W
Bellona
8,670
578
75
5
0
284,721
1
W
Bacchus
8,486
566
45
3
0
296,464
1
L
Neith
6,861
457
76
5
0
229,894
4
W
Artemis
9,007
600
106
7
0
256,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role