Player Matchup

Kukulkan
Kukulkan
CilaDeCrocs
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
Dollhy
Ratatoskr
Level 11
God Stats
3W - 2L
1,504 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 1
Ra
Ra
Kitsune46
Ra
Level 12
God Stats
0W - 1L
1,806 SR
Queue Stats
9W - 9L
1,337 Elo+
Party 1
Ymir
Ymir
MatadorDeCalango
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 1
Chang'e
Chang'e
Santy04
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Team Averages
Level 8
1,562 SR
1,409 Elo+

VS

Team Averages
Level 17
1,518 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
CASULuJ
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,720 Elo+
Solo
Hun Batz
Hun Batz
GohanRei
Hun Batz
Level 19
God Stats
1W - 2L
1,766 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Ra
Ra
MASTERst4rk
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,514 Elo+
Solo
Neith
Neith
ilusta87
Neith
Level 29
God Stats
157W - 158L
1,420 SR
Queue Stats
251W - 304L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
tutu17274
Ao Kuang
Level 27
God Stats
21W - 25L
1,402 SR
Queue Stats
139W - 195L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CilaDeCrocs
Kukulkan
13
1 / 5 / 2
7,929
417
7,212
8,103
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Dollhy
Ratatoskr
13
2 / 7 / 1
8,142
429
3,965
12,340
4,382
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 2
8,269
435
6,927
9,245
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 3
8,078
425
2,900
7,352
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Santy04
Chang'e
12
3 / 9 / 1
7,691
405
6,817
12,501
3,726
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CASULuJ
Kumbhakarna
14
2 / 0 / 11
9,579
504
6,015
13,729
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
GohanRei
Hun Batz
13
1 / 4 / 3
8,642
455
1,897
7,515
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 0 / 3
11,487
605
9,811
9,575
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ilusta87
Neith
16
8 / 0 / 6
10,556
556
8,741
6,455
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
tutu17274
Ao Kuang
18
7 / 4 / 3
11,144
587
11,261
14,610
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
29
29
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CASULuJ
Kumbhakarna
2
0
11
7.5
L
Kukulkan
CilaDeCrocs
Kukulkan
1
5
2
0.4
L
Ratatoskr
Dollhy
Ratatoskr
2
7
1
0.36
W
Hun Batz
GohanRei
Hun Batz
1
4
3
0.63
L
2
5
2
0.6
W
11
0
3
12.5
L
0
3
3
0.5
L
Chang'e
Santy04
Chang'e
3
9
1
0.39
W
Neith
ilusta87
Neith
8
0
6
11
W
Ao Kuang
tutu17274
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
37,725
49,541
Taken
51,884
18,678
Mitigated
32,812
5,624
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CASULuJ
Kumbhakarna
6,015
947
0
990
13,729
15,614
207
7,852
5,573
26,521
0
L
Kukulkan
CilaDeCrocs
Kukulkan
7,212
570
0
496
8,103
2,644
118
5,027
3,076
60,045
0
L
Ratatoskr
Dollhy
Ratatoskr
3,965
1,834
0
250
12,340
4,382
0
4,009
8,284
0
47,422
W
Hun Batz
GohanRei
Hun Batz
1,897
907
0
226
7,515
3,567
1,417
3,968
3,507
0
24,702
L
6,927
1,339
899
1,769
9,245
3,141
0
7,438
1,807
24,748
0
W
9,811
1,467
1,529
4,539
9,575
4,706
2,330
2,222
7,235
90,981
0
L
2,900
575
0
0
7,352
4,785
134
2,764
4,588
13,961
0
L
Chang'e
Santy04
Chang'e
6,817
1,723
0
2,210
12,501
3,726
194
6,865
5,436
31,025
0
W
Neith
ilusta87
Neith
8,741
5,231
0
3,417
6,455
2,464
1,778
3,204
3,221
0
55,430
W
Ao Kuang
tutu17274
Ao Kuang
11,261
3,624
0
5,304
14,610
6,461
0
5,957
8,492
80,594
12,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
51,408
365
Minions Killed
486
0
Camps Cleared
0
1,611,547
Distance Traveled
1,699,083
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,579
504
33
2
0
354,022
6
L
Kukulkan
7,929
417
123
6
0
349,653
3
L
Ratatoskr
8,142
429
83
4
0
302,666
4
W
Hun Batz
8,642
455
60
3
0
271,692
1
L
Ra
8,269
435
56
3
0
323,162
1
W
Ra
11,487
605
164
9
0
390,751
6
L
Ymir
8,078
425
40
2
0
357,832
2
L
Chang'e
7,691
405
63
3
0
278,234
0
W
Neith
10,556
556
96
5
0
332,874
0
W
Ao Kuang
11,144
587
133
7
0
349,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role