Player Matchup

Hercules
Hercules
ITS-DABAA
Hercules
Level 101
God Stats
1W - 1L
1,375 SR
Queue Stats
78W - 72L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Lluvien23
Sylvanus
Level 88
God Stats
4W - 5L
1,527 SR
Queue Stats
29W - 24L
1,574 Elo+
Party 1
Susano
Susano
PunishingWrath
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,438 Elo+
Solo
Izanami
Izanami
SleeplessGiraffe
Izanami
Level 149
God Stats
8W - 10L
1,532 SR
Queue Stats
1,122W - 1,163L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stxllar
Morgan Le Fay
Level 157
God Stats
4W - 8L
1,497 SR
Queue Stats
78W - 91L
1,502 Elo+
Solo
Team Averages
Level 125
1,486 SR
1,506 Elo+

VS

Team Averages
Level 121
1,634 SR
1,462 Elo+
Nox
Nox
Baby_Minaa
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,459 Elo+
Solo
Guan Yu
Guan Yu
BaldGuyWitASword
Guan Yu
Level 149
God Stats
12W - 5L
1,625 SR
Queue Stats
55W - 40L
1,488 Elo+
Solo
Merlin
Merlin
Bolita iH
Merlin
Level 143
God Stats
1W - 1L
1,660 SR
Queue Stats
23W - 36L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
KKslider101
Gilgamesh
Level 87
God Stats
8W - 4L
1,759 SR
Queue Stats
103W - 100L
1,467 Elo+
Solo
Artemis
Artemis
Sawkuma
Artemis
Level 122
God Stats
20W - 14L
1,627 SR
Queue Stats
342W - 277L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ITS-DABAA
Hercules
11
0 / 3 / 2
5,993
599
6,122
11,356
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Lluvien23
Sylvanus
12
1 / 4 / 2
7,331
733
7,853
12,018
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 2
6,238
624
5,782
8,471
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 0
7,352
735
10,704
8,442
3,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Stxllar
Morgan Le Fay
11
0 / 3 / 0
5,964
596
6,198
7,819
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,717
772
3,692
5,385
2,223
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 9
8,512
851
3,550
13,387
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Bolita iH
Merlin
15
1 / 0 / 8
8,206
821
10,396
4,199
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KKslider101
Gilgamesh
15
8 / 1 / 5
9,824
982
13,408
18,533
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Sawkuma
Artemis
14
3 / 1 / 6
8,012
801
7,425
8,830
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
15
15
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
1
2
9
2.75
W
Merlin
Bolita iH
Merlin
1
0
8
5
L
Hercules
ITS-DABAA
Hercules
0
3
2
0.33
W
Gilgamesh
KKslider101
Gilgamesh
8
1
5
10.5
L
Sylvanus
Lluvien23
Sylvanus
1
4
2
0.5
L
0
2
2
0.5
W
Artemis
Sawkuma
Artemis
3
1
6
6
L
3
3
0
1
L
Morgan Le Fay
Stxllar
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
38,471
48,106
Taken
50,334
29,717
Mitigated
31,180
10,937
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,692
685
423
352
5,385
2,223
2,119
1,043
4,254
15,596
0
W
3,550
435
6,055
7,304
13,387
12,858
39
3,870
9,180
0
16,251
W
Merlin
Bolita iH
Merlin
10,396
733
0
1,165
4,199
1,746
1,366
1,465
2,734
52,104
0
L
Hercules
ITS-DABAA
Hercules
6,122
841
0
2,447
11,356
7,018
0
3,716
7,366
0
12,424
W
Gilgamesh
KKslider101
Gilgamesh
13,408
4,262
0
4,125
18,533
11,179
0
4,245
14,073
0
24,017
L
Sylvanus
Lluvien23
Sylvanus
7,853
1,243
1,914
3,603
12,018
12,221
0
4,028
7,630
11,502
0
L
5,782
954
0
334
8,471
3,376
1
1,821
6,515
0
19,856
W
Artemis
Sawkuma
Artemis
7,425
2,932
747
1,509
8,830
3,174
3,415
3,231
5,479
0
19,465
L
10,704
5,838
0
1,690
8,442
3,381
20
2,279
6,033
0
35,195
L
Morgan Le Fay
Stxllar
Morgan Le Fay
6,198
1,664
0
949
7,819
3,721
0
2,587
5,188
24,237
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
42,271
155
Minions Killed
250
4
Camps Cleared
9
872,696
Distance Traveled
999,633
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,717
772
30
3
0
182,668
0
W
Guan Yu
8,512
851
28
3
2
220,863
4
W
Merlin
8,206
821
121
12
3
187,224
2
L
Hercules
5,993
599
15
2
1
196,635
0
W
Gilgamesh
9,824
982
35
4
3
208,489
3
L
Sylvanus
7,331
733
7
1
0
146,134
0
L
Susano
6,238
624
35
4
0
203,313
4
W
Artemis
8,012
801
36
4
1
200,389
2
L
Izanami
7,352
735
57
6
3
159,772
0
L
Morgan Le Fay
5,964
596
41
4
0
166,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role