Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shwifffty
Hercules
Level 29
God Stats
8W - 3L
1,680 SR
Queue Stats
184W - 36L
1,824 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TitteringStoffe
Ah Muzen Cab
Level 160
God Stats
17W - 0L
2,086 SR
Queue Stats
1,518W - 279L
2,034 Elo+
Party 1
Team Averages
Level 91
1,755 SR
1,786 Elo+

VS

Team Averages
Level 55
1,627 SR
1,735 Elo+
Bakasura
Bakasura
DankVeronique
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JMJokke
Danzaburou
Level 7
God Stats
2W - 2L
1,880 SR
Queue Stats
3W - 4L
1,947 Elo+
Party 2
Xing Tian
Xing Tian
Jupexr
Xing Tian
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 144L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 16
7,496
750
9,491
3,627
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shwifffty
Hercules
12
11 / 1 / 6
9,040
904
7,875
11,058
9,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
TitteringStoffe
Ah Muzen Cab
12
9 / 1 / 10
8,630
863
14,211
7,800
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DankVeronique
Bakasura
7
0 / 11 / 2
5,881
588
1,766
10,798
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
JMJokke
Danzaburou
8
0 / 9 / 3
6,065
607
4,711
12,139
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Jupexr
Xing Tian
11
3 / 1 / 0
7,721
772
5,432
15,185
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
3
3
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
16
9
L
Bakasura
DankVeronique
Bakasura
0
11
2
0.09
L
Danzaburou
JMJokke
Danzaburou
0
9
3
0.17
L
Xing Tian
Jupexr
Xing Tian
3
1
0
3
W
Hercules
Shwifffty
Hercules
11
1
6
14
W
Ah Muzen Cab
TitteringStoffe
Ah Muzen Cab
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
11,909
22,485
Taken
38,122
13,449
Mitigated
24,889
8,841
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,491
37
0
1,358
3,627
1,553
325
1,156
2,258
30,489
0
L
Bakasura
DankVeronique
Bakasura
1,766
871
0
345
10,798
4,542
0
2,621
8,177
0
4,113
L
Danzaburou
JMJokke
Danzaburou
4,711
2,042
182
1,115
12,139
6,231
0
2,559
9,580
0
9,890
L
Xing Tian
Jupexr
Xing Tian
5,432
627
0
1,326
15,185
14,116
0
4,311
10,874
25,449
0
W
Hercules
Shwifffty
Hercules
7,875
2,645
254
3,244
11,058
9,214
252
1,750
8,949
0
16,832
W
Ah Muzen Cab
TitteringStoffe
Ah Muzen Cab
14,211
8,625
0
3,985
7,800
2,682
1,958
2,526
4,908
0
42,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
19,667
131
Minions Killed
60
0
Camps Cleared
0
562,149
Distance Traveled
417,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,496
750
44
4
0
182,463
2
L
Bakasura
5,881
588
8
1
0
110,909
2
L
Danzaburou
6,065
607
18
2
0
115,295
0
L
Xing Tian
7,721
772
34
3
0
191,328
0
W
Hercules
9,040
904
31
3
0
199,674
1
W
Ah Muzen Cab
8,630
863
56
6
0
180,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role