Player Matchup

Sylvanus
Sylvanus
FadedOMEN81
Sylvanus
Level 8
God Stats
0W - 1L
1,749 SR
Queue Stats
55W - 50L
1,426 Elo+
Solo
King Arthur
King Arthur
Nedm8
King Arthur
Level 9
God Stats
1W - 2L
1,488 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
Raggaa
Erlang Shen
Level 26
God Stats
12W - 13L
1,375 SR
Queue Stats
368W - 414L
1,505 Elo+
Solo
Rama
Rama
steinguy97
Rama
Level 29
God Stats
3W - 6L
1,436 SR
Queue Stats
172W - 176L
1,474 Elo+
Solo
Olorun
Olorun
xxscrubsrusxx
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,774 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,528 Elo+

VS

Team Averages
Level 21
1,395 SR
1,388 Elo+
Anubis
Anubis
 
Anubis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlazeItForYuri
Mercury
Level 29
God Stats
1W - 2L
1,176 SR
Queue Stats
56W - 87L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
Pawger23
Baron Samedi
Level 28
God Stats
15W - 21L
1,424 SR
Queue Stats
56W - 89L
1,318 Elo+
Party 1
Bellona
Bellona
Xkoben
Bellona
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 69L
1,401 Elo+
Solo
Apollo
Apollo
baileyeet
Apollo
Level 12
God Stats
2W - 0L
1,373 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FadedOMEN81
Sylvanus
9
2 / 6 / 2
5,689
474
6,272
11,164
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Nedm8
King Arthur
9
0 / 5 / 3
5,700
475
3,795
12,892
4,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Raggaa
Erlang Shen
11
8 / 2 / 1
7,620
635
5,869
7,675
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 2
6,408
534
4,681
10,359
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
5,002
417
697
3,084
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 2
8,449
704
7,665
5,009
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 3
6,360
530
3,121
7,965
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Pawger23
Baron Samedi
12
5 / 2 / 2
7,476
623
6,843
5,799
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Xkoben
Bellona
11
6 / 3 / 3
6,882
574
7,855
9,692
6,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
baileyeet
Apollo
11
4 / 4 / 5
6,795
566
6,636
7,052
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
12
Kills
21
21
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
1
3
3
0.83
L
Sylvanus
FadedOMEN81
Sylvanus
2
6
2
0.5
L
King Arthur
Nedm8
King Arthur
0
5
3
0.3
W
Baron Samedi
Pawger23
Baron Samedi
5
2
2
3
L
Erlang Shen
Raggaa
Erlang Shen
8
2
1
4.25
W
Bellona
Xkoben
Bellona
6
3
3
2.5
W
Apollo
baileyeet
Apollo
4
4
5
1.63
L
2
6
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
32,120
45,174
Taken
35,517
15,620
Mitigated
14,528
8,997
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,665
554
0
3,219
5,009
2,375
0
642
4,367
60,336
0
W
3,121
1,824
256
2,927
7,965
1,973
250
0
7,965
0
27,868
L
Sylvanus
FadedOMEN81
Sylvanus
6,272
1,669
252
2,694
11,164
3,671
0
649
10,483
19,279
4,424
L
King Arthur
Nedm8
King Arthur
3,795
827
0
1,632
12,892
4,304
0
6,451
5,983
0
21,896
W
Baron Samedi
Pawger23
Baron Samedi
6,843
922
253
2,875
5,799
2,088
331
0
5,799
30,830
0
L
Erlang Shen
Raggaa
Erlang Shen
5,869
3,284
0
2,486
7,675
3,981
0
2,589
4,917
0
31,823
W
Bellona
Xkoben
Bellona
7,855
2,087
0
758
9,692
6,217
290
3,406
6,286
0
26,402
W
Apollo
baileyeet
Apollo
6,636
3,863
118
1,041
7,052
1,875
260
2,080
4,972
0
25,288
L
4,681
2,916
0
1,699
10,359
2,755
0
2,049
8,236
0
38,186
L
697
398
71
163
3,084
909
96
1,866
982
12,579
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
35,962
224
Minions Killed
350
0
Camps Cleared
0
952,850
Distance Traveled
1,172,285
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,449
704
122
10
0
235,367
8
W
Mercury
6,360
530
61
5
0
245,139
0
L
Sylvanus
5,689
474
32
3
0
185,510
1
L
King Arthur
5,700
475
37
3
0
212,847
4
W
Baron Samedi
7,476
623
73
6
0
237,943
0
L
Erlang Shen
7,620
635
55
5
0
268,865
2
W
Bellona
6,882
574
41
3
0
235,029
0
W
Apollo
6,795
566
53
4
0
218,807
0
L
Rama
6,408
534
65
5
0
194,880
2
L
Olorun
5,002
417
35
3
0
90,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role