Player Matchup

Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BubblesOwO
Hera
Level 147
God Stats
0W - 3L
1,479 SR
Queue Stats
177W - 126L
1,608 Elo+
Party 1
Bakasura
Bakasura
Simplemanbob
Bakasura
Level 126
God Stats
20W - 16L
1,616 SR
Queue Stats
137W - 139L
1,548 Elo+
Solo
Jormungandr
Jormungandr
iCptn Baracuda
Jormungandr
Level 86
God Stats
1W - 3L
1,522 SR
Queue Stats
116W - 84L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
wumbologee
Heimdallr
Level 155
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 3L
1,787 Elo+
Party 1
Team Averages
Level 123
1,537 SR
1,610 Elo+

VS

Team Averages
Level 155
1,698 SR
1,598 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BBrrt
Rama
Level 138
God Stats
6W - 5L
1,592 SR
Queue Stats
169W - 146L
1,607 Elo+
Party 3
Persephone
Persephone
Evade
Persephone
Level 157
God Stats
4W - 3L
1,684 SR
Queue Stats
279W - 267L
1,634 Elo+
Party 3
Guan Yu
Guan Yu
MyBaBBydAddY21
Guan Yu
Level 160
God Stats
6W - 6L
1,759 SR
Queue Stats
134W - 112L
1,571 Elo+
Party 2
Loki
Loki
Yhwxch
Loki
Level 160
God Stats
8W - 4L
1,953 SR
Queue Stats
28W - 18L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 0
4,602
418
2,307
8,073
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
5,052
459
958
2,732
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Simplemanbob
Bakasura
13
0 / 2 / 1
7,055
641
3,826
7,517
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
iCptn Baracuda
Jormungandr
10
0 / 2 / 0
5,386
490
1,148
3,998
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
wumbologee
Heimdallr
7
0 / 4 / 0
4,554
414
4,254
5,243
1,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 0 / 5
5,687
517
4,675
6,706
3,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
BBrrt
Rama
10
4 / 0 / 3
6,120
556
4,476
7,773
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Evade
Persephone
11
0 / 1 / 8
6,738
613
3,025
2,963
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 1
6,438
585
3,269
4,817
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Yhwxch
Loki
12
5 / 0 / 0
6,892
627
2,176
5,237
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Terra
 
Terra
2
0
5
4.5
W
Rama
BBrrt
Rama
4
0
3
5.5
L
1
2
0
0.5
W
Persephone
Evade
Persephone
0
1
8
4
W
1
0
1
1.5
L
Bakasura
Simplemanbob
Bakasura
0
2
1
0.25
W
Loki
Yhwxch
Loki
5
0
0
5
L
Jormungandr
iCptn Baracuda
Jormungandr
0
2
0
0
L
Heimdallr
wumbologee
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
17,621
27,563
Taken
27,496
11,265
Mitigated
11,897
6,960
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,307
245
0
2,269
8,073
3,565
0
2,196
5,877
13,021
0
W
Terra
 
Terra
4,675
449
1,548
2,355
6,706
3,537
0
1,320
5,386
18,891
0
W
Rama
BBrrt
Rama
4,476
3,396
0
3,781
7,773
2,219
0
910
6,525
0
33,901
L
958
148
0
404
2,732
669
29
1,315
1,417
14,157
0
W
Persephone
Evade
Persephone
3,025
196
0
872
2,963
759
0
537
2,271
40,252
0
W
3,269
270
35
2,541
4,817
3,770
0
918
3,328
0
36,031
L
Bakasura
Simplemanbob
Bakasura
3,826
2,320
0
3,537
7,517
3,591
0
1,427
5,965
0
52,893
W
Loki
Yhwxch
Loki
2,176
667
0
2,912
5,237
1,612
0
501
4,670
0
33,391
L
Jormungandr
iCptn Baracuda
Jormungandr
1,148
352
0
750
3,998
2,129
0
0
3,613
22,052
0
L
Heimdallr
wumbologee
Heimdallr
4,254
1,511
0
0
5,243
1,311
0
2,762
2,481
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
31,875
272
Minions Killed
335
0
Camps Cleared
0
942,618
Distance Traveled
1,234,345
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,602
418
16
1
0
220,565
4
W
Terra
5,687
517
31
3
0
255,715
2
W
Rama
6,120
556
66
6
0
256,899
5
L
Hera
5,052
459
45
4
0
114,104
3
W
Persephone
6,738
613
77
7
0
232,170
0
W
Guan Yu
6,438
585
73
7
0
227,599
2
L
Bakasura
7,055
641
121
11
0
275,912
0
W
Loki
6,892
627
88
8
0
261,962
0
L
Jormungandr
5,386
490
44
4
0
154,799
0
L
Heimdallr
4,554
414
46
4
0
177,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role