Player Matchup

Cthulhu
Cthulhu
KING TREKY
Cthulhu
Level 26
God Stats
5W - 8L
1,207 SR
Queue Stats
18W - 33L
1,222 Elo+
Solo
Anubis
Anubis
MLV_Terol
Anubis
Level 17
God Stats
4W - 10L
1,479 SR
Queue Stats
10W - 31L
1,230 Elo+
Solo
Jormungandr
Jormungandr
The_1tomi
Jormungandr
Level 17
God Stats
2W - 3L
1,493 SR
Queue Stats
18W - 25L
1,400 Elo+
Solo
Team Averages
Level 20
1,393 SR
1,284 Elo+

VS

Team Averages
Level 17
1,528 SR
1,236 Elo+
Artemis
Artemis
Firetop8123
Artemis
Level 15
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Anubis
Anubis
cblaimekbuta
Anubis
Level 18
God Stats
1W - 1L
1,393 SR
Queue Stats
2W - 6L
1,094 Elo+
Party 1
Loki
Loki
freerubdowns
Loki
Level 18
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 1L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KING TREKY
Cthulhu
16
9 / 1 / 7
11,688
731
12,941
20,256
17,368
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MLV_Terol
Anubis
11
2 / 3 / 7
9,398
587
4,705
8,064
2,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
The_1tomi
Jormungandr
16
10 / 2 / 10
12,040
753
14,130
16,981
15,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Firetop8123
Artemis
17
4 / 4 / 1
12,296
769
20,632
17,461
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
0 / 7 / 4
9,588
599
9,083
10,875
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 11 / 4
10,644
665
9,339
14,194
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
6
6
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Firetop8123
Artemis
4
4
1
1.13
L
Cthulhu
KING TREKY
Cthulhu
9
1
7
12.5
L
Anubis
MLV_Terol
Anubis
2
3
7
1.83
L
Jormungandr
The_1tomi
Jormungandr
10
2
10
7.5
W
Anubis
0
7
4
0.29
W
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
39,054
45,301
Taken
42,530
36,254
Mitigated
15,274
4,567
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Firetop8123
Artemis
20,632
7,302
571
8,701
17,461
6,497
1,782
10,618
6,843
0
81,544
L
Cthulhu
KING TREKY
Cthulhu
12,941
662
0
2,230
20,256
17,368
244
5,469
14,787
34,341
0
L
Anubis
MLV_Terol
Anubis
4,705
0
0
2,068
8,064
2,963
204
675
7,389
16,227
0
L
Jormungandr
The_1tomi
Jormungandr
14,130
2,026
0
269
16,981
15,923
120
2,939
14,042
40,786
0
W
Anubis
9,083
1,291
509
2,066
10,875
4,399
1,079
8,776
2,099
28,738
0
W
9,339
4,013
149
1,553
14,194
4,378
0
12,382
1,812
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
32,528
121
Minions Killed
171
0
Camps Cleared
0
707,908
Distance Traveled
707,980
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,296
769
100
6
0
247,490
3
L
Cthulhu
11,688
731
47
3
0
274,371
1
L
Anubis
9,398
587
28
2
0
154,825
0
L
Jormungandr
12,040
753
46
3
0
278,712
2
W
Anubis
9,588
599
49
3
0
193,764
0
W
Loki
10,644
665
22
1
0
266,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role