Player Matchup

Hercules
Hercules
Alik14Rus
Hercules
Level 29
God Stats
12W - 10L
1,585 SR
Queue Stats
176W - 171L
1,491 Elo+
Party 1
Olorun
Olorun
XopcTer
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
ZIMX11
Ah Puch
Level 126
God Stats
6W - 3L
1,628 SR
Queue Stats
196W - 168L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
sTRUSTs
Danzaburou
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
26W - 31L
1,560 Elo+
Party 2
Thor
Thor
Чевик
Thor
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 7L
1,335 Elo+
Party 1
Team Averages
Level 34
1,543 SR
1,497 Elo+

VS

Team Averages
Level 19
1,576 SR
1,366 Elo+
Scylla
Scylla
Gendex
Scylla
Level 6
God Stats
1W - 2L
1,454 SR
Queue Stats
3W - 3L
1,341 Elo+
Solo
Sylvanus
Sylvanus
JustChiro
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 146L
1,490 Elo+
Solo
Camazotz
Camazotz
XDinoSpinoX
Camazotz
Level 28
God Stats
6W - 4L
1,733 SR
Queue Stats
218W - 239L
1,281 Elo+
Party 3
Hachiman
Hachiman
irid3sc3ent
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,430 Elo+
Solo
Bacchus
Bacchus
rudenbxrn
Bacchus
Level 22
God Stats
12W - 8L
1,693 SR
Queue Stats
108W - 135L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alik14Rus
Hercules
20
8 / 2 / 11
18,562
1,031
24,577
42,889
49,764
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
XopcTer
Olorun
20
0 / 2 / 5
13,500
750
3,234
5,806
2,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
ZIMX11
Ah Puch
20
11 / 4 / 10
19,174
1,065
70,412
17,017
6,953
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
sTRUSTs
Danzaburou
20
3 / 12 / 17
18,026
1,001
25,300
30,134
10,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 15 / 10
15,580
866
15,644
30,899
10,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gendex
Scylla
20
7 / 4 / 15
16,972
943
25,788
21,666
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
JustChiro
Sylvanus
20
0 / 1 / 22
15,879
882
10,029
26,031
17,602
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
XDinoSpinoX
Camazotz
20
13 / 6 / 15
18,135
1,008
33,133
35,335
14,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
irid3sc3ent
Hachiman
20
5 / 12 / 15
16,459
914
23,039
37,371
16,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
rudenbxrn
Bacchus
20
10 / 2 / 20
17,215
956
26,134
26,119
40,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
122
25
Kills
35
35
Deaths
25
53
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alik14Rus
Hercules
8
2
11
6.75
L
Scylla
Gendex
Scylla
7
4
15
3.63
L
Sylvanus
JustChiro
Sylvanus
0
1
22
11
L
Camazotz
XDinoSpinoX
Camazotz
13
6
15
3.42
W
Olorun
XopcTer
Olorun
0
2
5
1.25
W
Ah Puch
ZIMX11
Ah Puch
11
4
10
4
L
Hachiman
irid3sc3ent
Hachiman
5
12
15
1.04
L
Bacchus
rudenbxrn
Bacchus
10
2
20
10
W
Danzaburou
sTRUSTs
Danzaburou
3
12
17
0.96
W
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,167
Damage
118,123
126,745
Taken
146,522
80,314
Mitigated
98,845
21,905
Healing
34,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alik14Rus
Hercules
24,577
7,133
0
16,830
42,889
49,764
0
22,448
20,441
7,715
55,673
L
Scylla
Gendex
Scylla
25,788
1,492
0
222
21,666
9,216
0
12,310
8,976
60,893
0
L
Sylvanus
JustChiro
Sylvanus
10,029
2,524
11,781
11,110
26,031
17,602
0
15,306
10,149
26,708
0
L
Camazotz
XDinoSpinoX
Camazotz
33,133
5,152
0
8,363
35,335
14,847
0
20,472
14,231
0
53,356
W
Olorun
XopcTer
Olorun
3,234
977
243
666
5,806
2,122
0
3,164
2,642
12,362
0
W
Ah Puch
ZIMX11
Ah Puch
70,412
534
0
980
17,017
6,953
0
8,269
8,748
99,460
0
L
Hachiman
irid3sc3ent
Hachiman
23,039
13,401
0
2,518
37,371
16,989
0
16,530
20,342
0
60,443
L
Bacchus
rudenbxrn
Bacchus
26,134
1,732
0
720
26,119
40,191
0
9,542
16,020
39,780
0
W
Danzaburou
sTRUSTs
Danzaburou
25,300
8,473
0
3,186
30,134
10,759
0
12,914
17,220
0
60,406
W
15,644
2,492
0
0
30,899
10,716
0
15,156
15,469
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,842
Gold Earned
84,660
311
Minions Killed
308
3
Camps Cleared
8
1,503,939
Distance Traveled
1,859,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,562
1,031
91
5
2
388,043
0
L
Scylla
16,972
943
97
5
1
369,198
0
L
Sylvanus
15,879
882
38
2
1
359,518
0
L
Camazotz
18,135
1,008
42
2
2
406,239
0
W
Olorun
13,500
750
14
1
1
114,304
1
W
Ah Puch
19,174
1,065
90
5
0
357,365
0
L
Hachiman
16,459
914
103
6
4
297,075
0
L
Bacchus
17,215
956
28
2
0
427,904
0
W
Danzaburou
18,026
1,001
83
5
0
323,921
0
W
Thor
15,580
866
33
2
0
320,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role