Player Matchup

Anubis
Anubis
MokrayaPechenka
Anubis
Level 27
God Stats
0W - 2L
1,905 SR
Queue Stats
23W - 31L
1,370 Elo+
Party 1
Terra
Terra
Лиcичка
Terra
Level 127
God Stats
0W - 1L
1,561 SR
Queue Stats
56W - 41L
1,629 Elo+
Party 1
Da Ji
Da Ji
кpaпива
Da Ji
Level 142
God Stats
3W - 2L
1,719 SR
Queue Stats
105W - 99L
1,581 Elo+
Party 1
Team Averages
Level 99
1,729 SR
1,527 Elo+

VS

Team Averages
Level 21
1,433 SR
1,636 Elo+
Osiris
Osiris
Elriwyn
Osiris
Level 21
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Judicas
Izanami
Level 37
God Stats
1W - 0L
1,663 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2
Nox
Nox
talia71210
Nox
Level 6
God Stats
24W - 21L
1,314 SR
Queue Stats
102W - 89L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,781
616
3,511
8,144
3,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 2
6,976
634
6,122
10,649
10,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 2
7,532
685
6,142
7,880
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elriwyn
Osiris
12
5 / 1 / 11
8,636
785
5,561
8,094
5,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Judicas
Izanami
14
7 / 1 / 9
9,305
846
8,782
8,315
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 11
8,805
800
7,509
8,151
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
Elriwyn
Osiris
5
1
11
10.5
W
Izanami
Judicas
Izanami
7
1
9
11.5
L
0
7
3
0.21
W
5
2
11
5.25
L
2
5
2
0.6
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
21,852
26,673
Taken
24,560
17,583
Mitigated
11,199
3,297
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Elriwyn
Osiris
5,561
1,474
0
2,124
8,094
5,805
47
3,826
4,268
0
15,752
W
Izanami
Judicas
Izanami
8,782
5,651
0
1,959
8,315
2,363
2,595
3,841
4,474
0
43,046
L
3,511
166
0
889
8,144
3,402
0
1,245
6,758
24,846
0
W
7,509
957
94
1,156
8,151
3,031
320
1,966
6,185
31,053
0
L
6,122
998
773
1,200
10,649
10,812
0
3,836
6,578
15,406
0
L
6,142
1,065
0
435
7,880
3,369
0
1,920
5,828
0
16,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,289
Gold Earned
26,746
91
Minions Killed
141
0
Camps Cleared
0
486,173
Distance Traveled
637,604
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,636
785
16
1
0
219,462
3
W
Izanami
9,305
846
80
7
0
200,367
2
L
Anubis
6,781
616
46
4
0
132,251
1
W
Nox
8,805
800
45
4
0
217,775
3
L
Terra
6,976
634
28
3
0
171,638
2
L
Da Ji
7,532
685
17
2
0
182,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role