Player Matchup

Cerberus
Cerberus
Bombatiel
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo
Sol
Sol
Dancsesz
Sol
Level 39
God Stats
7W - 8L
1,720 SR
Queue Stats
237W - 291L
1,429 Elo+
Party 2
Chiron
Chiron
Wiharr
Chiron
Level 67
God Stats
13W - 17L
1,481 SR
Queue Stats
296W - 356L
1,454 Elo+
Party 2
Team Averages
Level 58
1,567 SR
1,368 Elo+

VS

Team Averages
Level 122
1,648 SR
1,587 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ahmed69009
Cerberus
Level 86
God Stats
3W - 0L
1,734 SR
Queue Stats
29W - 12L
1,638 Elo+
Party 1
Fenrir
Fenrir
かららreturn
Fenrir
Level 120
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 24L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bombatiel
Cerberus
11
1 / 2 / 4
7,503
625
6,220
13,022
9,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 4
7,597
633
6,556
10,036
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Wiharr
Chiron
11
4 / 6 / 3
7,876
656
13,375
10,433
3,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 2 / 2
10,125
844
17,487
9,507
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ahmed69009
Cerberus
11
0 / 3 / 10
8,482
707
4,738
14,069
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 4
8,479
707
5,978
9,030
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
13
13
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
2
5.5
L
Cerberus
Bombatiel
Cerberus
1
2
4
1.5
L
2
5
4
0.8
L
Chiron
Wiharr
Chiron
4
6
3
0.92
W
Cerberus
ahmed69009
Cerberus
0
3
10
1.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
28,203
33,491
Taken
32,606
16,018
Mitigated
16,687
7,911
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,487
2,324
0
4,114
9,507
2,857
511
3,892
5,615
49,493
0
L
Cerberus
Bombatiel
Cerberus
6,220
653
162
3,050
13,022
9,517
141
8,764
4,258
26,130
0
L
6,556
1,916
0
2,466
10,036
2,950
561
6,664
3,372
22,801
0
L
Chiron
Wiharr
Chiron
13,375
3,400
774
1,459
10,433
3,551
0
6,727
3,591
0
30,716
W
Cerberus
ahmed69009
Cerberus
4,738
350
0
2,077
14,069
10,289
104
6,387
7,682
14,668
0
W
5,978
448
0
2,402
9,030
3,541
543
2,497
6,533
0
29,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
27,086
138
Minions Killed
150
0
Camps Cleared
0
581,232
Distance Traveled
682,924
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,125
844
86
7
0
209,129
2
L
Cerberus
7,503
625
54
5
0
197,095
0
L
Sol
7,597
633
35
3
0
186,693
3
L
Chiron
7,876
656
49
4
0
197,444
3
W
Cerberus
8,482
707
25
2
0
227,473
2
W
Fenrir
8,479
707
39
3
0
246,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role