Player Matchup

Bakasura
Bakasura
Cool MJT
Bakasura
Level 69
God Stats
9W - 3L
1,824 SR
Queue Stats
206W - 196L
1,410 Elo+
Party 1
Cerberus
Cerberus
EliteMazterB
Cerberus
Level 83
God Stats
27W - 31L
1,517 SR
Queue Stats
351W - 368L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
HeartBreakKlutch
Danzaburou
Level 64
God Stats
23W - 20L
1,530 SR
Queue Stats
249W - 258L
1,454 Elo+
Party 2
Merlin
Merlin
Richh1k
Merlin
Level 28
God Stats
17W - 33L
1,390 SR
Queue Stats
71W - 89L
1,456 Elo+
Party 2
Bellona
Bellona
vCool JOT
Bellona
Level 25
God Stats
18W - 14L
1,567 SR
Queue Stats
135W - 125L
1,438 Elo+
Party 1
Team Averages
Level 54
1,566 SR
1,454 Elo+

VS

Team Averages
Level 73
1,591 SR
1,524 Elo+
Hercules
Hercules
Cart Stirrer
Hercules
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
113W - 80L
1,558 Elo+
Party 3
Ymir
Ymir
ChangeDL
Ymir
Level 27
God Stats
32W - 13L
1,770 SR
Queue Stats
127W - 82L
1,599 Elo+
Party 3
Heimdallr
Heimdallr
Robust Beak
Heimdallr
Level 122
God Stats
5W - 3L
1,641 SR
Queue Stats
305W - 246L
1,563 Elo+
Party 3
Hel
Hel
Sneaky Beak
Hel
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
301W - 231L
1,579 Elo+
Party 3
Loki
Loki
realdealson7501
Loki
Level 46
God Stats
4W - 4L
1,545 SR
Queue Stats
71W - 101L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cool MJT
Bakasura
20
4 / 6 / 5
12,758
510
22,790
24,581
10,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
EliteMazterB
Cerberus
15
2 / 4 / 5
10,272
411
11,464
27,303
26,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HeartBreakKlutch
Danzaburou
18
5 / 4 / 2
12,216
489
11,915
16,110
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Richh1k
Merlin
17
3 / 6 / 2
11,225
449
13,168
12,359
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vCool JOT
Bellona
17
0 / 6 / 4
10,861
434
7,914
21,239
18,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cart Stirrer
Hercules
20
6 / 1 / 5
14,222
569
15,105
27,004
39,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
2 / 2 / 13
13,186
527
9,948
25,167
25,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Robust Beak
Heimdallr
20
8 / 5 / 6
14,283
571
20,227
18,447
8,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 14
12,388
496
18,591
20,300
10,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 4 / 6
13,274
531
9,159
16,732
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
14
Kills
25
26
Deaths
15
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cart Stirrer
Hercules
6
1
5
8.5
W
Ymir
2
2
13
4.25
L
Bakasura
Cool MJT
Bakasura
4
6
5
1.08
L
Cerberus
EliteMazterB
Cerberus
2
4
5
1.13
L
Danzaburou
HeartBreakKlutch
Danzaburou
5
4
2
1.5
L
Merlin
Richh1k
Merlin
3
6
2
0.67
W
Heimdallr
Robust Beak
Heimdallr
8
5
6
2.2
W
1
3
14
2.67
W
8
4
6
2.75
L
Bellona
vCool JOT
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,251
Damage
73,030
101,592
Taken
107,650
67,181
Mitigated
91,011
24,011
Healing
49,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cart Stirrer
Hercules
15,105
4,994
0
11,423
27,004
39,396
663
1,998
23,732
0
99,071
W
Ymir
9,948
1,633
0
2,390
25,167
25,392
156
7,155
16,848
38,109
0
L
Bakasura
Cool MJT
Bakasura
22,790
14,380
0
2,187
24,581
10,871
574
6,010
18,571
0
125,041
L
Cerberus
EliteMazterB
Cerberus
11,464
529
567
9,428
27,303
26,290
373
11,436
15,867
36,551
0
L
Danzaburou
HeartBreakKlutch
Danzaburou
11,915
4,249
0
4,819
16,110
7,053
0
3,026
13,084
0
68,564
L
Merlin
Richh1k
Merlin
13,168
316
0
1,440
12,359
4,437
726
5,458
6,901
66,600
0
W
Heimdallr
Robust Beak
Heimdallr
20,227
13,561
0
6,666
18,447
8,875
2,818
4,244
13,707
0
135,759
W
18,591
2,178
12,155
14,322
20,300
10,111
1,037
9,264
9,721
81,888
0
W
9,159
1,493
0
2,814
16,732
7,237
2,506
4,435
12,118
0
80,677
L
Bellona
vCool JOT
Bellona
7,914
1,762
0
5,570
21,239
18,530
0
2,673
18,566
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,332
Gold Earned
67,353
573
Minions Killed
638
0
Camps Cleared
0
2,426,093
Distance Traveled
2,433,084
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,222
569
186
7
0
477,556
7
W
Ymir
13,186
527
43
2
0
505,272
12
L
Bakasura
12,758
510
178
7
0
548,666
0
L
Cerberus
10,272
411
37
1
0
487,255
5
L
Danzaburou
12,216
489
107
4
0
489,587
0
L
Merlin
11,225
449
129
5
0
426,095
10
W
Heimdallr
14,283
571
188
8
0
444,604
2
W
Hel
12,388
496
123
5
0
465,360
6
W
Loki
13,274
531
98
4
0
540,292
2
L
Bellona
10,861
434
122
5
0
474,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role