Player Matchup

Sun Wukong
Sun Wukong
Shabable
Sun Wukong
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 69L
1,467 Elo+
Party 2
Bellona
Bellona
UtmostBoots
Bellona
Level 92
God Stats
3W - 2L
1,731 SR
Queue Stats
51W - 68L
1,470 Elo+
Party 2
Raijin
Raijin
haydodian
Raijin
Level 107
God Stats
7W - 9L
1,482 SR
Queue Stats
94W - 110L
1,503 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,480 Elo+

VS

Team Averages
Level 35
1,485 SR
1,598 Elo+
Aphrodite
Aphrodite
Raclos
Aphrodite
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 146L
1,562 Elo+
Party 1
Scylla
Scylla
RedSolMaster66
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,775 Elo+
Solo
Merlin
Merlin
ZeyRakh
Merlin
Level 13
God Stats
2W - 2L
1,455 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shabable
Sun Wukong
13
7 / 7 / 7
10,275
790
12,254
15,087
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
UtmostBoots
Bellona
12
3 / 2 / 8
9,027
694
6,597
12,011
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
haydodian
Raijin
13
4 / 5 / 9
9,717
747
8,829
9,723
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Raclos
Aphrodite
14
4 / 3 / 5
9,607
739
6,287
12,977
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 7
9,706
747
5,781
8,518
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
ZeyRakh
Merlin
14
8 / 5 / 3
10,674
821
10,116
10,127
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
14
Kills
14
14
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Raclos
Aphrodite
4
3
5
2.17
W
2
6
7
0.92
L
Sun Wukong
Shabable
Sun Wukong
7
7
7
1.5
L
Bellona
UtmostBoots
Bellona
3
2
8
3.5
W
Merlin
ZeyRakh
Merlin
8
5
3
1.9
L
Raijin
haydodian
Raijin
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
22,184
36,821
Taken
31,622
26,580
Mitigated
12,370
6,847
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Raclos
Aphrodite
6,287
721
4,151
7,598
12,977
6,744
543
3,440
9,098
23,314
0
W
5,781
327
300
1,316
8,518
2,539
0
2,832
5,458
27,474
0
L
Sun Wukong
Shabable
Sun Wukong
12,254
1,910
0
2,212
15,087
15,809
535
7,039
8,048
0
18,411
L
Bellona
UtmostBoots
Bellona
6,597
1,690
0
3,065
12,011
6,865
451
8,489
3,522
0
27,871
W
Merlin
ZeyRakh
Merlin
10,116
533
0
360
10,127
3,087
530
2,557
7,141
29,941
0
L
Raijin
haydodian
Raijin
8,829
306
0
1,570
9,723
3,906
522
6,656
3,067
38,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
29,987
113
Minions Killed
124
0
Camps Cleared
0
705,535
Distance Traveled
671,329
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,607
739
46
4
0
235,161
0
W
Scylla
9,706
747
40
3
0
210,534
1
L
Sun Wukong
10,275
790
18
1
0
230,327
1
L
Bellona
9,027
694
40
3
0
273,502
0
W
Merlin
10,674
821
38
3
0
225,634
0
L
Raijin
9,717
747
55
4
0
201,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role