Player Matchup

Awilix
Awilix
Bullseye2
Awilix
Level 18
God Stats
8W - 8L
1,692 SR
Queue Stats
23W - 24L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
FrodoElLoquillo
Sun Wukong
Level 15
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 12L
1,453 Elo+
Party 1
Izanami
Izanami
Manuchy
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
Level 18
God Stats
9W - 9L
1,261 SR
Queue Stats
20W - 27L
1,231 Elo+
Solo
Bellona
Bellona
iAmJackeD
Bellona
Level 40
God Stats
18W - 18L
1,488 SR
Queue Stats
69W - 76L
1,458 Elo+
Party 2
Team Averages
Level 21
1,449 SR
1,415 Elo+

VS

Team Averages
Level 13
1,594 SR
1,517 Elo+
Serqet
Serqet
ChopinLover16
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,333 Elo+
Solo
Zeus
Zeus
GG25012005
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,653 Elo+
Party 3
Tiamat
Tiamat
LeoRosa2393
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Pedrozz350
Anhur
Level 14
God Stats
2W - 2L
1,698 SR
Queue Stats
36W - 44L
1,425 Elo+
Party 3
Artio
Artio
Rafinha_bastos13
Artio
Level 16
God Stats
3W - 4L
1,774 SR
Queue Stats
26W - 20L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bullseye2
Awilix
16
12 / 1 / 2
10,261
604
8,917
10,117
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
FrodoElLoquillo
Sun Wukong
13
2 / 1 / 4
7,900
465
6,678
10,567
4,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Manuchy
Izanami
16
11 / 2 / 8
10,384
611
12,808
11,957
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
15
6 / 4 / 1
8,677
510
7,301
11,739
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iAmJackeD
Bellona
13
4 / 2 / 13
8,476
499
7,949
9,589
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,790
399
1,943
13,036
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 4
9,028
531
10,586
10,219
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
0 / 10 / 2
6,295
370
3,185
9,773
3,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
1 / 8 / 0
7,919
466
1,820
11,453
2,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 2 / 0
10,360
609
16,977
16,708
14,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
35
Kills
10
10
Deaths
35
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bullseye2
Awilix
12
1
2
13
L
0
10
1
0.05
W
Sun Wukong
FrodoElLoquillo
Sun Wukong
2
1
4
4
L
1
5
4
0.6
L
Tiamat
0
10
2
0.1
W
Izanami
Manuchy
Izanami
11
2
8
7.5
L
Anhur
1
8
0
0.13
L
8
2
0
4
W
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
6
4
1
1.63
W
Bellona
iAmJackeD
Bellona
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
34,511
53,969
Taken
61,189
21,347
Mitigated
29,129
14,643
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bullseye2
Awilix
8,917
3,456
0
321
10,117
3,610
0
3,910
6,121
0
61,291
L
1,943
564
0
2,688
13,036
4,216
0
3,136
9,900
0
27,073
W
Sun Wukong
FrodoElLoquillo
Sun Wukong
6,678
1,682
0
3,527
10,567
4,361
1,000
6,405
4,132
0
34,824
L
10,586
1,279
0
700
10,219
3,286
368
2,978
7,241
57,802
0
L
Tiamat
3,185
265
0
369
9,773
3,887
258
0
9,773
11,388
0
W
Izanami
Manuchy
Izanami
12,808
9,064
0
4,677
11,957
4,146
694
6,323
5,543
0
69,968
L
Anhur
1,820
1,114
0
0
11,453
2,768
154
0
11,453
0
34,718
L
16,977
2,021
868
8,900
16,708
14,972
0
1,187
15,521
62,899
0
W
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
7,301
510
0
2,288
11,739
3,838
932
8,610
2,711
43,875
0
W
Bellona
iAmJackeD
Bellona
7,949
2,122
0
3,830
9,589
5,392
390
5,205
4,384
0
37,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
40,392
413
Minions Killed
348
0
Camps Cleared
0
1,593,471
Distance Traveled
1,475,842
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,261
604
95
6
0
356,549
2
L
Serqet
6,790
399
53
3
0
248,412
0
W
Sun Wukong
7,900
465
75
4
0
312,561
3
L
Zeus
9,028
531
111
7
0
262,129
0
L
Tiamat
6,295
370
14
1
0
330,689
0
W
Izanami
10,384
611
111
7
0
299,612
2
L
Anhur
7,919
466
61
4
0
294,540
1
L
Artio
10,360
609
109
6
0
340,072
8
W
Morgan Le Fay
8,677
510
73
4
0
278,385
4
W
Bellona
8,476
499
59
3
0
346,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role