Player Matchup

Neith
Neith
FeatherGaming
Neith
Level 17
God Stats
9W - 4L
1,613 SR
Queue Stats
11W - 4L
1,573 Elo+
Party 3
Bakasura
Bakasura
Foushyx
Bakasura
Level 25
God Stats
31W - 24L
1,688 SR
Queue Stats
161W - 163L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
NeaDoeJong
Amaterasu
Level 29
God Stats
6W - 2L
1,784 SR
Queue Stats
31W - 36L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
SquishyBerry
Baron Samedi
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
132W - 124L
1,388 Elo+
Party 2
Osiris
Osiris
VetMatriarch
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 83L
1,445 Elo+
Party 3
Team Averages
Level 28
1,617 SR
1,458 Elo+

VS

Team Averages
Level 8
1,412 SR
1,420 Elo+
Olorun
Olorun
ChinJoka
Olorun
Level 6
God Stats
4W - 2L
1,617 SR
Queue Stats
7W - 6L
1,282 Elo+
Party 1
Kali
Kali
DarkAmnesiac
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
DeeBoba
Sun Wukong
Level 6
God Stats
1W - 4L
1,213 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Ares
Ares
JelLLyBoooN
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,663 Elo+
Party 1
Ao Kuang
Ao Kuang
Pyroz44
Ao Kuang
Level 17
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,398
582
2,413
3,184
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Foushyx
Bakasura
14
6 / 1 / 2
7,810
710
6,000
6,772
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
NeaDoeJong
Amaterasu
11
5 / 0 / 2
7,217
656
2,542
4,397
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SquishyBerry
Baron Samedi
10
1 / 3 / 3
6,375
580
3,999
5,610
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
10
2 / 1 / 0
6,276
571
4,195
4,572
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChinJoka
Olorun
10
3 / 4 / 1
6,029
548
4,155
7,869
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 1
5,116
465
2,560
8,080
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DeeBoba
Sun Wukong
10
0 / 4 / 0
5,375
489
473
7,327
4,868
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 4
5,605
510
1,461
5,379
2,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Pyroz44
Ao Kuang
3
0 / 1 / 0
3,881
353
368
1,489
282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
ChinJoka
Olorun
3
4
1
0.88
L
1
3
1
0.5
L
Sun Wukong
DeeBoba
Sun Wukong
0
4
0
0
W
0
0
3
1.5
W
Bakasura
Foushyx
Bakasura
6
1
2
7
L
1
2
4
1.5
W
Amaterasu
NeaDoeJong
Amaterasu
5
0
2
6
L
Ao Kuang
Pyroz44
Ao Kuang
0
1
0
0
W
Baron Samedi
SquishyBerry
Baron Samedi
1
3
3
0.83
W
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
9,017
24,535
Taken
30,144
12,304
Mitigated
13,021
10,730
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ChinJoka
Olorun
4,155
1,692
0
1,252
7,869
2,764
88
2,923
4,469
21,605
1,226
L
2,560
1,018
0
2,473
8,080
2,895
0
957
6,953
0
24,954
L
Sun Wukong
DeeBoba
Sun Wukong
473
98
0
810
7,327
4,868
0
447
6,880
0
24,933
W
2,413
1,345
0
2,464
3,184
941
1,946
59
3,125
0
32,550
W
Bakasura
Foushyx
Bakasura
6,000
3,997
0
3,351
6,772
3,033
484
1,417
5,355
0
46,107
L
1,461
208
0
0
5,379
2,212
0
415
4,894
4,672
0
W
Amaterasu
NeaDoeJong
Amaterasu
2,542
763
0
1,518
4,397
2,469
874
191
4,206
0
26,180
L
Ao Kuang
Pyroz44
Ao Kuang
368
137
0
51
1,489
282
0
0
1,489
2,622
0
W
Baron Samedi
SquishyBerry
Baron Samedi
3,999
219
120
1,332
5,610
2,111
442
2,956
2,654
29,430
0
W
Osiris
4,195
863
0
1,945
4,572
3,750
911
1,100
3,472
5,624
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
26,006
318
Minions Killed
151
0
Camps Cleared
0
1,114,871
Distance Traveled
896,910
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,029
548
48
4
0
198,815
3
L
Kali
5,116
465
46
4
0
207,001
3
L
Sun Wukong
5,375
489
47
4
0
191,365
1
W
Neith
6,398
582
70
6
0
197,173
2
W
Bakasura
7,810
710
103
9
0
275,370
2
L
Ares
5,605
510
5
0
0
231,640
1
W
Amaterasu
7,217
656
52
5
0
239,299
3
L
Ao Kuang
3,881
353
5
0
0
68,089
1
W
Baron Samedi
6,375
580
45
4
0
214,354
0
W
Osiris
6,276
571
48
4
0
188,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role