Player Matchup

Xing Tian
Xing Tian
HolidayForHire
Xing Tian
Level 156
God Stats
1W - 1L
1,575 SR
Queue Stats
101W - 128L
1,593 Elo+
Solo
Hou Yi
Hou Yi
LeetSheep
Hou Yi
Level 109
God Stats
3W - 7L
1,587 SR
Queue Stats
50W - 62L
1,577 Elo+
Solo
Mulan
Mulan
PristineHades50
Mulan
Level 26
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
TheUnexisted
Discordia
Level 160
God Stats
1W - 2L
1,728 SR
Queue Stats
43W - 48L
1,392 Elo+
Party 1
Team Averages
Level 113
1,581 SR
1,516 Elo+

VS

Team Averages
Level 99
1,683 SR
1,492 Elo+
Ravana
Ravana
El Lobo1955
Ravana
Level 78
God Stats
2W - 0L
1,527 SR
Queue Stats
74W - 75L
1,543 Elo+
Solo
Raijin
Raijin
ThiccYeti
Raijin
Level 160
God Stats
3W - 1L
1,605 SR
Queue Stats
36W - 46L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
Troubled04
Cabrakan
Level 129
God Stats
5W - 1L
2,016 SR
Queue Stats
37W - 39L
1,619 Elo+
Party 2
Neith
Neith
eduardito12_
Neith
Level 29
God Stats
4W - 4L
1,583 SR
Queue Stats
34W - 81L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HolidayForHire
Xing Tian
16
2 / 1 / 4
10,190
784
7,489
12,301
15,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
LeetSheep
Hou Yi
16
2 / 5 / 3
10,143
780
10,234
12,005
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
8,464
651
2,113
8,687
6,864
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
TheUnexisted
Discordia
15
2 / 4 / 1
9,211
709
4,899
7,282
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 1 / 6
10,829
833
6,187
6,844
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
ThiccYeti
Raijin
17
5 / 2 / 7
11,055
850
11,472
9,767
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Troubled04
Cabrakan
16
2 / 0 / 10
10,226
787
7,010
9,308
13,053
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 7
10,263
789
5,780
9,651
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
14
14
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
1
6
8
L
Xing Tian
HolidayForHire
Xing Tian
2
1
4
4
L
Hou Yi
LeetSheep
Hou Yi
2
5
3
0.7
L
0
4
4
0.5
L
Discordia
TheUnexisted
Discordia
2
4
1
0.63
W
Raijin
ThiccYeti
Raijin
5
2
7
4.25
W
Cabrakan
Troubled04
Cabrakan
2
0
10
7
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
30,449
40,275
Taken
35,570
29,752
Mitigated
24,728
5,894
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,187
2,057
0
1,218
6,844
3,529
1,982
2,422
4,422
0
30,593
L
Xing Tian
HolidayForHire
Xing Tian
7,489
717
0
3,126
12,301
15,547
0
4,398
7,903
29,583
0
L
Hou Yi
LeetSheep
Hou Yi
10,234
4,630
0
1,281
12,005
4,807
106
6,936
5,069
0
44,420
L
2,113
289
0
340
8,687
6,864
0
3,206
5,481
0
9,886
L
Discordia
TheUnexisted
Discordia
4,899
102
166
981
7,282
2,534
0
4,466
2,816
26,678
0
W
Raijin
ThiccYeti
Raijin
11,472
1,001
132
2,206
9,767
3,997
1,764
3,138
6,629
44,207
0
W
Cabrakan
Troubled04
Cabrakan
7,010
909
0
2,690
9,308
13,053
1,072
3,201
6,107
17,480
0
W
5,780
1,843
0
1,050
9,651
4,149
2,178
4,095
5,556
0
45,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
42,373
197
Minions Killed
232
10
Camps Cleared
12
757,835
Distance Traveled
990,505
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,829
833
53
4
4
292,229
1
L
Xing Tian
10,190
784
42
3
2
255,409
2
L
Hou Yi
10,143
780
77
6
5
188,200
0
L
Mulan
8,464
651
21
2
1
155,714
3
L
Discordia
9,211
709
57
4
2
158,512
2
W
Raijin
11,055
850
79
6
4
268,935
2
W
Cabrakan
10,226
787
33
3
2
222,953
3
W
Neith
10,263
789
67
5
2
206,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role