Player Matchup

Izanami
Izanami
Evilianooo
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,364 Elo+
Party 2
Thanatos
Thanatos
MarioAlecsandru
Thanatos
Level 26
God Stats
1W - 4L
1,199 SR
Queue Stats
64W - 60L
1,419 Elo+
Party 2
Zeus
Zeus
Noctarion
Zeus
Level 29
God Stats
5W - 4L
1,341 SR
Queue Stats
31W - 20L
1,488 Elo+
Solo
Discordia
Discordia
RoYalHunterR
Discordia
Level 74
God Stats
5W - 0L
1,873 SR
Queue Stats
38W - 41L
1,388 Elo+
Party 2
Geb
Geb
Wildwíchsender
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,403 Elo+
Solo
Team Averages
Level 32
1,483 SR
1,413 Elo+

VS

Team Averages
Level 21
1,528 SR
1,387 Elo+
Ares
Ares
Anaozinho
Ares
Level 27
God Stats
5W - 5L
1,541 SR
Queue Stats
12W - 12L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
CROWLEY254
Kukulkan
Level 16
God Stats
21W - 22L
1,539 SR
Queue Stats
97W - 136L
1,400 Elo+
Solo
Olorun
Olorun
MissSuricata
Olorun
Level 18
God Stats
3W - 4L
1,503 SR
Queue Stats
7W - 13L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
Sabr228
Cernunnos
Level 14
God Stats
14W - 12L
1,479 SR
Queue Stats
21W - 28L
1,383 Elo+
Solo
Hel
Hel
vvxnus
Hel
Level 28
God Stats
11W - 7L
1,579 SR
Queue Stats
48W - 42L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evilianooo
Izanami
19
6 / 5 / 24
12,758
1,063
17,583
14,546
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
20
14 / 0 / 22
13,050
1,088
12,802
10,748
4,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
15 / 3 / 17
13,684
1,140
32,945
10,361
4,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
RoYalHunterR
Discordia
20
11 / 4 / 26
13,234
1,103
26,538
10,563
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 1 / 36
11,890
991
14,207
13,040
15,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 9 / 8
11,846
987
10,950
28,350
30,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
CROWLEY254
Kukulkan
18
1 / 11 / 5
10,757
896
12,823
18,522
7,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
1 / 14 / 5
10,643
887
8,670
23,111
7,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sabr228
Cernunnos
18
6 / 8 / 2
12,387
1,032
14,832
20,650
6,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
vvxnus
Hel
17
3 / 5 / 3
11,401
950
7,696
17,567
9,366
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
36
47
Kills
13
13
Deaths
47
125
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
8
0.67
L
Kukulkan
CROWLEY254
Kukulkan
1
11
5
0.32
W
Izanami
Evilianooo
Izanami
6
5
24
3.6
W
Thanatos
14
0
22
25
L
Olorun
1
14
5
0.25
W
Zeus
15
3
17
7.83
W
Discordia
RoYalHunterR
Discordia
11
4
26
6
L
Cernunnos
Sabr228
Cernunnos
6
8
2
0.88
W
1
1
36
19
L
Hel
vvxnus
Hel
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,075
Damage
54,971
59,258
Taken
108,200
33,388
Mitigated
60,805
11,503
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,950
345
299
786
28,350
30,353
0
18,235
10,115
25,647
0
L
Kukulkan
CROWLEY254
Kukulkan
12,823
534
0
220
18,522
7,142
0
12,206
6,316
36,574
0
W
Izanami
Evilianooo
Izanami
17,583
11,277
0
2,761
14,546
5,123
0
10,161
4,385
0
34,155
W
Thanatos
12,802
2,751
0
7,594
10,748
4,213
0
7,714
3,034
0
17,234
L
Olorun
8,670
4,901
361
2,020
23,111
7,519
0
17,329
5,782
27,106
0
W
Zeus
32,945
3,528
0
1,148
10,361
4,065
0
5,175
5,186
73,601
0
W
Discordia
RoYalHunterR
Discordia
26,538
3,058
0
0
10,563
4,213
0
7,026
3,537
47,048
0
L
Cernunnos
Sabr228
Cernunnos
14,832
7,079
0
2,318
20,650
6,425
0
13,433
7,217
0
36,115
W
14,207
1,583
0
0
13,040
15,774
0
10,063
2,977
21,173
0
L
Hel
vvxnus
Hel
7,696
1,142
1,568
2,467
17,567
9,366
0
12,487
5,080
40,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,616
Gold Earned
57,034
209
Minions Killed
224
6
Camps Cleared
7
1,075,502
Distance Traveled
963,307
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,846
987
19
2
0
221,420
4
L
Kukulkan
10,757
896
47
4
0
192,206
0
W
Izanami
12,758
1,063
38
3
1
177,597
4
W
Thanatos
13,050
1,088
7
1
0
241,971
0
L
Olorun
10,643
887
35
3
2
139,673
0
W
Zeus
13,684
1,140
97
8
3
187,101
3
W
Discordia
13,234
1,103
49
4
1
212,377
0
L
Cernunnos
12,387
1,032
36
3
5
209,365
0
W
Geb
11,890
991
18
2
1
256,456
0
L
Hel
11,401
950
87
7
0
200,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role