Player Matchup

Bakasura
Bakasura
Hungry4life8695
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nike
Nike
JvSkywalker9719
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,207 Elo+
Solo
Guan Yu
Guan Yu
NHR_zenitsu656
Guan Yu
Level 24
God Stats
0W - 3L
1,256 SR
Queue Stats
664W - 804L
1,319 Elo+
Solo
Chaac
Chaac
ShaeBy25
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
theghost45111
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,405 Elo+

VS

Team Averages
Level 20
1,443 SR
1,316 Elo+
Fenrir
Fenrir
Dragoon-_-liquid
Fenrir
Level 29
God Stats
10W - 5L
1,505 SR
Queue Stats
107W - 100L
1,435 Elo+
Solo
Poseidon
Poseidon
Gmoneywrecks
Poseidon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,160 Elo+
Party 1
Sol
Sol
Sippy Cup6549
Sol
Level 19
God Stats
54W - 62L
1,355 SR
Queue Stats
88W - 114L
1,215 Elo+
Party 1
Bacchus
Bacchus
agus12_09
Bacchus
Level 23
God Stats
5W - 16L
1,354 SR
Queue Stats
55W - 115L
1,272 Elo+
Solo
Medusa
Medusa
lucask41
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
7 / 8 / 1
7,192
423
3,367
7,295
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 0
7,415
436
5,140
9,902
4,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 0
7,321
431
5,107
14,095
15,334
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
ShaeBy25
Chaac
8
1 / 15 / 0
6,096
359
3,555
16,346
6,153
Nemesis
11
2 / 7 / 1
7,167
422
2,228
11,953
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
10,114
595
10,710
11,780
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Gmoneywrecks
Poseidon
13
3 / 4 / 5
8,136
479
5,885
7,657
1,965
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
13 / 4 / 4
10,243
603
14,510
9,652
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
agus12_09
Bacchus
13
4 / 1 / 1
8,083
475
4,722
10,029
11,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
lucask41
Medusa
7
2 / 5 / 6
6,685
393
2,157
5,175
1,348
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
12
Kills
33
36
Deaths
14
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
Poseidon
Gmoneywrecks
Poseidon
3
4
5
1.38
L
Bakasura
7
8
1
0.94
L
1
2
0
0.5
L
1
4
0
0.25
L
Chaac
ShaeBy25
Chaac
1
15
0
0.07
W
13
4
4
3.75
W
Bacchus
agus12_09
Bacchus
4
1
1
4.5
W
Medusa
lucask41
Medusa
2
5
6
1
L
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
37,984
59,591
Taken
44,293
33,659
Mitigated
23,163
9,583
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,710
4,528
0
3,124
11,780
6,024
35
99
11,681
0
78,598
W
Poseidon
Gmoneywrecks
Poseidon
5,885
1,729
0
0
7,657
1,965
1,545
0
7,497
31,603
0
L
Bakasura
3,367
2,545
0
383
7,295
2,762
0
4,146
3,149
0
12,266
L
5,140
460
0
1,205
9,902
4,757
1,299
5,535
4,367
4,579
26,292
L
5,107
530
70
5,249
14,095
15,334
989
3,303
10,792
0
28,798
L
Chaac
ShaeBy25
Chaac
3,555
1,064
0
1,049
16,346
6,153
21
8,314
8,032
0
13,323
W
14,510
9,893
0
4,984
9,652
2,535
3,236
0
9,612
50,590
0
W
Bacchus
agus12_09
Bacchus
4,722
269
0
1,696
10,029
11,291
124
1,227
8,687
22,586
0
W
Medusa
lucask41
Medusa
2,157
1,563
0
310
5,175
1,348
229
0
5,175
0
12,042
L
Nemesis
2,228
631
0
1,627
11,953
4,653
293
3,819
8,134
0
31,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
43,261
189
Minions Killed
309
0
Camps Cleared
0
1,444,049
Distance Traveled
1,384,304
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,114
595
105
6
0
390,153
2
W
Poseidon
8,136
479
63
4
0
259,399
0
L
Bakasura
7,192
423
27
2
0
189,189
0
L
Nike
7,415
436
53
3
0
325,283
0
L
Guan Yu
7,321
431
46
3
0
316,541
0
L
Chaac
6,096
359
11
1
0
266,904
1
W
Sol
10,243
603
78
5
0
300,458
4
W
Bacchus
8,083
475
41
2
0
309,021
0
W
Medusa
6,685
393
22
1
0
125,273
1
L
Nemesis
7,167
422
52
3
0
346,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role