Player Matchup

Bakasura
Bakasura
China_Doll215
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,546 Elo+
Solo
Tiamat
Tiamat
DetroitJinbei
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,793 Elo+
Solo
Ymir
Ymir
HIDD3NxH0BBIT
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,429 Elo+
Solo
Skadi
Skadi
SadisticBv
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Ne Zha
Ne Zha
bean_lord13
Ne Zha
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,563 Elo+

VS

Team Averages
Level 40
1,528 SR
1,495 Elo+
Cthulhu
Cthulhu
AndyTroya_PR
Cthulhu
Level 28
God Stats
96W - 85L
1,609 SR
Queue Stats
438W - 441L
1,525 Elo+
Solo
Hachiman
Hachiman
CutieWithBooty-
Hachiman
Level 24
God Stats
36W - 28L
1,700 SR
Queue Stats
298W - 206L
1,643 Elo+
Solo
Yemoja
Yemoja
JessicaM707
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MikeDaMartianG
Tsukuyomi
Level 128
God Stats
18W - 17L
1,457 SR
Queue Stats
696W - 713L
1,503 Elo+
Party 1
Chaac
Chaac
TOG MARCO2364
Chaac
Level 8
God Stats
10W - 9L
1,375 SR
Queue Stats
14W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
China_Doll215
Bakasura
15
9 / 7 / 1
9,954
524
15,863
21,792
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 11 / 0
6,581
346
2,819
12,042
5,006
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 7 / 4
6,201
326
3,687
17,030
14,308
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
12
2 / 4 / 3
7,405
390
5,269
14,501
4,890
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
11
2 / 13 / 2
7,600
400
3,912
14,662
4,909
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyTroya_PR
Cthulhu
17
6 / 0 / 11
11,038
581
11,335
11,431
11,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
21 / 1 / 5
12,032
633
35,728
17,562
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
1 / 3 / 9
10,111
532
1,986
6,034
4,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
MikeDaMartianG
Tsukuyomi
18
13 / 1 / 6
12,203
642
11,368
14,003
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 8 / 7
8,722
459
5,940
12,311
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
13
Kills
42
42
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyTroya_PR
Cthulhu
6
0
11
11.5
L
Bakasura
China_Doll215
Bakasura
9
7
1
1.36
W
Hachiman
21
1
5
23.5
L
0
11
0
0
L
0
7
4
0.29
W
Yemoja
1
3
9
1.83
W
Tsukuyomi
MikeDaMartianG
Tsukuyomi
13
1
6
16
L
Skadi
2
4
3
0.88
W
1
8
7
0.56
L
Ne Zha
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
66,357
80,027
Taken
61,341
38,356
Mitigated
32,763
10,175
Healing
30,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyTroya_PR
Cthulhu
11,335
1,210
479
6,983
11,431
11,287
1,188
2,908
7,984
60,622
0
L
Bakasura
China_Doll215
Bakasura
15,863
10,516
0
7,318
21,792
9,243
0
869
20,923
0
40,940
W
Hachiman
35,728
22,528
0
10,568
17,562
5,843
6,899
1,726
15,089
0
93,164
L
2,819
757
0
718
12,042
5,006
118
5,142
6,900
20,777
0
L
3,687
1,643
0
0
17,030
14,308
0
3,631
13,399
8,678
0
W
Yemoja
1,986
772
1,633
0
6,034
4,156
921
882
4,662
15,081
0
W
Tsukuyomi
MikeDaMartianG
Tsukuyomi
11,368
3,192
33
8,045
14,003
5,947
1,448
353
13,055
0
81,705
L
Skadi
5,269
2,419
0
526
14,501
4,890
0
1,058
13,443
0
32,285
W
5,940
1,827
0
2,334
12,311
5,530
2,379
588
10,221
0
32,585
L
Ne Zha
3,912
1,592
0
1,613
14,662
4,909
0
2,621
12,041
0
12,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
54,106
208
Minions Killed
469
0
Camps Cleared
0
1,531,124
Distance Traveled
1,745,555
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,038
581
115
6
0
378,142
0
L
Bakasura
9,954
524
84
4
0
318,446
0
W
Hachiman
12,032
633
115
6
0
327,204
2
L
Tiamat
6,581
346
40
2
0
279,745
1
L
Ymir
6,201
326
10
1
0
293,905
2
W
Yemoja
10,111
532
28
1
0
328,478
0
W
Tsukuyomi
12,203
642
141
7
0
372,975
0
L
Skadi
7,405
390
54
3
0
314,041
0
W
Chaac
8,722
459
70
4
0
338,756
0
L
Ne Zha
7,600
400
20
1
0
324,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role