Player Matchup

Gilgamesh
Gilgamesh
Cristian__7c
Gilgamesh
Level 25
God Stats
5W - 6L
1,318 SR
Queue Stats
9W - 20L
1,116 Elo+
Solo
Kukulkan
Kukulkan
Happybush_43657
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 1
Guan Yu
Guan Yu
Saltywolf96
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nike
Nike
StalkersPet
Nike
Level 29
God Stats
35W - 30L
1,483 SR
Queue Stats
687W - 794L
1,308 Elo+
Solo
He Bo
He Bo
Wavy2Elite
He Bo
Level 26
God Stats
1W - 0L
1,302 SR
Queue Stats
55W - 40L
1,304 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,266 Elo+

VS

Team Averages
Level 18
1,536 SR
1,455 Elo+
Nox
Nox
BlackLegend629
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Duckmalon
Sun Wukong
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 2
Bakasura
Bakasura
Yakke-v2
Bakasura
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Khepri
Khepri
perfectionies
Khepri
Level 29
God Stats
5W - 4L
1,473 SR
Queue Stats
148W - 182L
1,345 Elo+
Solo
Achilles
Achilles
sebazkira
Achilles
Level 15
God Stats
0W - 2L
1,710 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cristian__7c
Gilgamesh
20
9 / 4 / 2
14,320
511
12,533
23,185
12,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
15
1 / 9 / 3
11,042
394
11,616
15,981
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Saltywolf96
Guan Yu
15
0 / 12 / 6
11,078
396
3,151
22,584
24,552
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 3 / 5
13,689
489
12,377
24,349
15,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
20
14 / 8 / 4
15,661
559
33,965
29,202
15,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 2
9,039
323
2,803
5,844
2,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Duckmalon
Sun Wukong
17
5 / 8 / 11
10,968
392
10,484
26,007
18,588
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Yakke-v2
Bakasura
17
5 / 6 / 6
11,668
417
11,950
24,134
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 2
11,051
395
4,457
15,362
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
sebazkira
Achilles
20
12 / 5 / 6
14,104
504
23,408
29,531
32,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
25
Kills
29
36
Deaths
25
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Gilgamesh
Cristian__7c
Gilgamesh
9
4
2
2.5
L
Sun Wukong
Duckmalon
Sun Wukong
5
8
11
1.31
W
Kukulkan
1
9
3
0.28
W
Guan Yu
Saltywolf96
Guan Yu
0
12
6
0.25
W
1
3
5
1.17
W
He Bo
14
8
4
2
L
Bakasura
Yakke-v2
Bakasura
5
6
6
1.33
L
2
2
2
1.5
L
Achilles
sebazkira
Achilles
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
53,102
115,301
Taken
100,878
74,358
Mitigated
86,161
32,687
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,803
871
0
1,761
5,844
2,384
116
2,814
3,030
18,114
0
W
Gilgamesh
Cristian__7c
Gilgamesh
12,533
3,408
0
2,664
23,185
12,113
4,045
871
22,314
0
78,984
L
Sun Wukong
Duckmalon
Sun Wukong
10,484
2,967
0
1,395
26,007
18,588
24
14,716
11,291
0
29,340
W
Kukulkan
11,616
1,890
0
932
15,981
5,888
1,247
440
15,170
54,978
0
W
Guan Yu
Saltywolf96
Guan Yu
3,151
885
610
1,388
22,584
24,552
92
1,850
20,244
0
39,780
W
12,377
5,228
512
13,010
24,349
15,967
3,756
3,157
21,192
0
126,015
W
He Bo
33,965
6,949
594
12,977
29,202
15,838
1,535
1,212
27,710
99,181
0
L
Bakasura
Yakke-v2
Bakasura
11,950
6,518
0
3,260
24,134
9,861
0
11,478
12,656
0
65,211
L
4,457
1,762
0
15
15,362
22,440
620
2,674
12,688
59,986
0
L
Achilles
sebazkira
Achilles
23,408
8,448
0
3,152
29,531
32,888
757
13,899
15,632
0
65,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,790
Gold Earned
56,830
551
Minions Killed
327
0
Camps Cleared
0
2,407,807
Distance Traveled
1,850,325
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,039
323
34
1
0
185,199
0
W
Gilgamesh
14,320
511
128
5
0
495,838
0
L
Sun Wukong
10,968
392
32
1
0
402,400
0
W
Kukulkan
11,042
394
64
2
0
462,699
0
W
Guan Yu
11,078
396
64
2
0
467,380
1
W
Nike
13,689
489
171
6
0
495,978
1
W
He Bo
15,661
559
124
4
0
485,912
0
L
Bakasura
11,668
417
110
4
0
453,062
0
L
Khepri
11,051
395
80
3
0
445,116
0
L
Achilles
14,104
504
71
3
0
364,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role