Player Matchup

Anhur
Anhur
Bman__Jeez
Anhur
Level 21
God Stats
7W - 16L
1,755 SR
Queue Stats
307W - 308L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
Double-potato1
Ratatoskr
Level 15
God Stats
2W - 5L
1,168 SR
Queue Stats
9W - 18L
1,286 Elo+
Solo
Hercules
Hercules
LowiQPlayz
Hercules
Level 29
God Stats
2W - 5L
1,329 SR
Queue Stats
299W - 304L
1,444 Elo+
Party 1
Nemesis
Nemesis
skoziir
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,054 Elo+
Solo
Nike
Nike
zBUR13D-_-
Nike
Level 37
God Stats
1W - 1L
1,571 SR
Queue Stats
154W - 172L
1,383 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,323 Elo+

VS

Team Averages
Level 13
1,536 SR
1,278 Elo+
Camazotz
Camazotz
Jce617
Camazotz
Level 28
God Stats
12W - 11L
1,424 SR
Queue Stats
62W - 80L
1,309 Elo+
Party 3
Neith
Neith
Melmanji
Neith
Level 10
God Stats
5W - 4L
1,557 SR
Queue Stats
18W - 13L
1,396 Elo+
Party 2
Fenrir
Fenrir
SmRsandro110
Fenrir
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
99W - 107L
1,207 Elo+
Party 3
Cthulhu
Cthulhu
Wolfzilla_001
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,082 Elo+
Solo
Janus
Janus
browarsc
Janus
Level 7
God Stats
10W - 2L
1,698 SR
Queue Stats
18W - 12L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 8 / 2
8,502
567
8,306
12,017
3,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Double-potato1
Ratatoskr
8
1 / 8 / 1
5,884
392
2,996
11,373
3,253
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LowiQPlayz
Hercules
11
4 / 7 / 3
7,356
490
6,697
15,270
13,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
skoziir
Nemesis
7
0 / 8 / 5
5,347
356
568
6,785
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 8 / 5
8,030
535
15,920
16,042
10,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jce617
Camazotz
13
14 / 3 / 9
8,646
576
8,785
10,316
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Melmanji
Neith
13
10 / 5 / 6
8,981
599
8,586
12,667
3,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
4 / 2 / 10
7,941
529
6,812
10,458
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
11
3 / 4 / 15
8,217
548
6,671
9,400
10,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
browarsc
Janus
12
8 / 4 / 16
8,192
546
12,418
8,483
1,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
17
Kills
39
39
Deaths
18
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
8
2
0.88
L
Ratatoskr
Double-potato1
Ratatoskr
1
8
1
0.19
W
Camazotz
Jce617
Camazotz
14
3
9
6.17
L
Hercules
LowiQPlayz
Hercules
4
7
3
0.79
W
Neith
Melmanji
Neith
10
5
6
2.6
W
Fenrir
4
2
10
4.5
W
Cthulhu
3
4
15
2.63
W
Janus
browarsc
Janus
8
4
16
4
L
Nemesis
skoziir
Nemesis
0
8
5
0.31
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
43,272
61,487
Taken
51,324
32,894
Mitigated
28,626
6,551
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,306
3,785
0
1,168
12,017
3,805
90
3,317
8,527
0
21,498
L
Ratatoskr
Double-potato1
Ratatoskr
2,996
1,362
0
292
11,373
3,253
0
2,463
8,776
0
24,547
W
Camazotz
Jce617
Camazotz
8,785
1,994
305
5,718
10,316
8,181
502
278
10,038
0
26,162
L
Hercules
LowiQPlayz
Hercules
6,697
3,450
943
2,646
15,270
13,299
310
5,504
9,565
0
29,292
W
Neith
Melmanji
Neith
8,586
6,210
0
5,878
12,667
3,946
3,243
835
11,832
0
41,186
W
Fenrir
6,812
2,979
0
3,967
10,458
4,585
34
872
9,586
0
43,331
W
Cthulhu
6,671
558
706
0
9,400
10,184
0
1,192
8,208
17,331
0
W
Janus
browarsc
Janus
12,418
1,204
987
1,727
8,483
1,730
1,313
821
7,662
35,423
0
L
Nemesis
skoziir
Nemesis
568
135
0
300
6,785
1,551
0
1,294
5,280
0
4,427
L
15,920
2,100
0
1,202
16,042
10,986
0
6,511
9,407
13,136
42,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
41,977
221
Minions Killed
283
0
Camps Cleared
0
1,127,048
Distance Traveled
1,332,617
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,502
567
40
3
0
226,327
0
L
Ratatoskr
5,884
392
40
3
0
237,494
0
W
Camazotz
8,646
576
35
2
0
257,530
0
L
Hercules
7,356
490
47
3
0
234,196
2
W
Neith
8,981
599
74
5
0
241,202
0
W
Fenrir
7,941
529
86
6
0
290,164
0
W
Cthulhu
8,217
548
34
2
0
276,213
1
W
Janus
8,192
546
54
4
0
267,508
3
L
Nemesis
5,347
356
5
0
0
170,800
1
L
Nike
8,030
535
89
6
0
258,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role