Player Matchup

Anubis
Anubis
BiGE0303
Anubis
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 17L
1,391 Elo+
Solo
Cthulhu
Cthulhu
DEMONICPHOENIXyt
Cthulhu
Level 28
God Stats
2W - 1L
1,594 SR
Queue Stats
8W - 8L
1,588 Elo+
Solo
Heimdallr
Heimdallr
Sinkopi
Heimdallr
Level 25
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 5L
1,286 Elo+
Party 2
Scylla
Scylla
TheRootzMister10
Scylla
Level 30
God Stats
3W - 1L
1,721 SR
Queue Stats
6W - 11L
1,414 Elo+
Solo
Thanatos
Thanatos
shoyah
Thanatos
Level 15
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 4L
1,286 Elo+
Party 2
Team Averages
Level 24
1,599 SR
1,393 Elo+

VS

Team Averages
Level 23
1,432 SR
1,376 Elo+
Apollo
Apollo
AlanMalik281
Apollo
Level 28
God Stats
2W - 2L
1,497 SR
Queue Stats
43W - 39L
1,377 Elo+
Party 1
Ymir
Ymir
CT Fondcarly
Ymir
Level 15
God Stats
0W - 1L
1,186 SR
Queue Stats
23W - 28L
1,382 Elo+
Party 1
Kali
Kali
OkageShadow
Kali
Level 28
God Stats
60W - 49L
1,582 SR
Queue Stats
239W - 236L
1,484 Elo+
Solo
Olorun
Olorun
OmegaVolitios
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,349 Elo+
Solo
Fenrir
Fenrir
emilito271
Fenrir
Level 15
God Stats
1W - 4L
1,398 SR
Queue Stats
6W - 16L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiGE0303
Anubis
18
4 / 2 / 18
11,783
982
10,621
8,737
3,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 21
11,921
993
16,686
22,157
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Sinkopi
Heimdallr
19
7 / 4 / 22
12,546
1,046
21,051
14,786
7,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
8 / 3 / 11
13,107
1,092
14,158
6,714
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
shoyah
Thanatos
19
9 / 5 / 14
12,843
1,070
17,695
14,585
10,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
10 / 9 / 1
13,127
1,094
15,717
18,189
4,850
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 8 / 13
11,439
953
11,808
26,353
26,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 8 / 7
12,867
1,072
21,547
23,764
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 7 / 5
10,566
881
9,013
16,986
4,736
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
emilito271
Fenrir
14
0 / 0 / 0
8,844
737
0
0
0

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
43
32
Kills
17
17
Deaths
32
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
10
9
1
1.17
W
Anubis
BiGE0303
Anubis
4
2
18
6.5
L
0
8
13
0.81
W
4
3
21
4.83
L
6
8
7
1.19
L
1
7
5
0.5
W
Heimdallr
Sinkopi
Heimdallr
7
4
22
4.5
W
8
3
11
4.5
L
Fenrir
emilito271
Fenrir
0
0
0
0
W
Thanatos
shoyah
Thanatos
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,211
Damage
58,085
66,979
Taken
85,292
42,754
Mitigated
43,984
24,980
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,717
9,888
0
830
18,189
4,850
0
10,571
7,344
0
30,712
W
Anubis
BiGE0303
Anubis
10,621
407
735
2,855
8,737
3,923
0
1,709
7,028
26,808
0
L
11,808
3,220
0
0
26,353
26,722
0
12,316
13,530
20,197
0
W
16,686
1,226
1,270
9,519
22,157
17,762
0
7,933
14,224
20,279
0
L
21,547
12,150
0
2,518
23,764
7,676
0
9,575
13,692
0
32,832
L
9,013
4,913
0
1,669
16,986
4,736
0
7,403
9,261
20,574
0
W
Heimdallr
Sinkopi
Heimdallr
21,051
14,757
0
2,870
14,786
7,463
0
6,763
8,023
0
38,181
W
14,158
1,583
0
0
6,714
2,678
0
959
5,755
53,972
0
L
Fenrir
emilito271
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
shoyah
Thanatos
17,695
5,748
41
7,690
14,585
10,928
0
3,457
11,128
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,200
Gold Earned
56,843
211
Minions Killed
108
6
Camps Cleared
3
1,024,245
Distance Traveled
854,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,127
1,094
41
3
0
206,368
0
W
Anubis
11,783
982
46
4
1
192,211
0
L
Ymir
11,439
953
22
2
0
217,124
0
W
Cthulhu
11,921
993
5
0
0
206,351
0
L
Kali
12,867
1,072
19
2
3
284,744
0
L
Olorun
10,566
881
26
2
0
146,041
0
W
Heimdallr
12,546
1,046
35
3
1
198,246
0
W
Scylla
13,107
1,092
107
9
2
216,287
0
L
Fenrir
8,844
737
0
0
0
0
0
W
Thanatos
12,843
1,070
18
2
2
211,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role