Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Nalklyr123
Horus
Level 128
God Stats
1W - 0L
1,238 SR
Queue Stats
26W - 21L
1,621 Elo+
Party 2
Fenrir
Fenrir
Nindżja
Fenrir
Level 146
God Stats
3W - 1L
1,539 SR
Queue Stats
153W - 124L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
OhlandoxIZI
Cthulhu
Level 149
God Stats
9W - 4L
1,682 SR
Queue Stats
448W - 444L
1,492 Elo+
Solo
He Bo
He Bo
Witrum
He Bo
Level 156
God Stats
4W - 1L
1,546 SR
Queue Stats
108W - 112L
1,542 Elo+
Party 2
Team Averages
Level 147
1,501 SR
1,533 Elo+

VS

Team Averages
Level 103
1,449 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlTarzy
Xbalanque
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,476 Elo+
Party 1
Vulcan
Vulcan
ElTarzy
Vulcan
Level 105
God Stats
0W - 1L
1,239 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Hel
Hel
MrDmister
Hel
Level 123
God Stats
1W - 2L
1,508 SR
Queue Stats
20W - 16L
1,590 Elo+
Solo
Thanatos
Thanatos
TARZY
Thanatos
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 4 / 17
12,283
877
15,854
13,946
7,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
2 / 5 / 23
10,040
717
5,196
17,046
13,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Nindżja
Fenrir
20
9 / 5 / 18
12,354
882
14,406
17,155
17,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
OhlandoxIZI
Cthulhu
19
7 / 2 / 30
11,779
841
15,204
25,780
21,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Witrum
He Bo
19
13 / 6 / 18
12,555
897
18,667
11,653
4,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 8 / 10
10,675
763
14,863
16,820
9,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
AlTarzy
Xbalanque
17
3 / 9 / 7
10,292
735
15,036
15,934
5,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ElTarzy
Vulcan
19
3 / 8 / 6
10,740
767
11,397
13,292
5,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 8 / 5
11,546
825
10,588
15,842
13,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
TARZY
Thanatos
13
0 / 11 / 8
8,384
599
6,683
13,549
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
55
44
Kills
19
22
Deaths
44
106
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
4
17
5.38
L
Morgan Le Fay
 
Morgan Le Fay
4
8
10
1.13
L
Xbalanque
AlTarzy
Xbalanque
3
9
7
0.72
L
Vulcan
ElTarzy
Vulcan
3
8
6
0.75
L
9
8
5
1.44
W
Horus
2
5
23
2.7
W
Fenrir
Nindżja
Fenrir
9
5
18
3.6
W
Cthulhu
OhlandoxIZI
Cthulhu
7
2
30
11
L
Thanatos
TARZY
Thanatos
0
11
8
0.36
W
He Bo
Witrum
He Bo
13
6
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,327
Damage
58,567
85,580
Taken
75,437
65,133
Mitigated
39,319
38,350
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,854
9,379
2,211
4,471
13,946
7,990
3,135
5,784
8,162
0
38,258
L
Morgan Le Fay
 
Morgan Le Fay
14,863
2,112
131
1,967
16,820
9,591
96
9,894
6,926
29,511
0
L
Xbalanque
AlTarzy
Xbalanque
15,036
6,112
74
1,896
15,934
5,821
0
6,362
9,572
0
29,034
L
Vulcan
ElTarzy
Vulcan
11,397
2,572
153
364
13,292
5,552
0
6,629
6,663
33,394
0
L
10,588
1,184
5,456
4,626
15,842
13,955
117
5,335
10,507
16,111
0
W
Horus
5,196
2,554
2,995
4,317
17,046
13,080
652
8,367
8,679
0
8,447
W
Fenrir
Nindżja
Fenrir
14,406
2,831
665
5,638
17,155
17,234
995
6,665
10,490
0
26,661
W
Cthulhu
OhlandoxIZI
Cthulhu
15,204
233
4,051
11,077
25,780
21,844
651
9,548
16,232
38,055
0
L
Thanatos
TARZY
Thanatos
6,683
1,132
365
2,174
13,549
4,400
0
5,651
7,898
0
9,203
W
He Bo
Witrum
He Bo
18,667
1,556
1,541
1,384
11,653
4,985
728
6,484
5,169
35,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,011
Gold Earned
51,637
156
Minions Killed
114
0
Camps Cleared
0
1,308,975
Distance Traveled
1,124,888
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,283
877
29
2
0
283,870
0
L
Morgan Le Fay
10,675
763
15
1
0
236,160
5
L
Xbalanque
10,292
735
23
2
0
229,590
0
L
Vulcan
10,740
767
62
4
0
231,328
1
L
Hel
11,546
825
10
1
0
216,631
2
W
Horus
10,040
717
11
1
0
252,562
0
W
Fenrir
12,354
882
26
2
0
271,648
0
W
Cthulhu
11,779
841
38
3
0
272,089
2
L
Thanatos
8,384
599
4
0
0
211,179
1
W
He Bo
12,555
897
52
4
0
228,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role