Player Matchup

Izanami
Izanami
ELER-WIN22721
Izanami
Level 4
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Hercules
Hercules
Glasses_kid223
Hercules
Level 17
God Stats
15W - 7L
1,563 SR
Queue Stats
19W - 18L
1,360 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LilTinkahGood
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 201L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Stark1312
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Neith
Neith
jack-hack375
Neith
Level 28
God Stats
2W - 2L
1,645 SR
Queue Stats
99W - 73L
1,523 Elo+
Party 3
Team Averages
Level 16
1,533 SR
1,342 Elo+

VS

Team Averages
Level 24
1,497 SR
1,399 Elo+
Anubis
Anubis
BlakkDagger
Anubis
Level 14
God Stats
7W - 5L
1,560 SR
Queue Stats
9W - 11L
1,304 Elo+
Solo
Izanami
Izanami
Its Tediiee
Izanami
Level 29
God Stats
16W - 4L
1,700 SR
Queue Stats
109W - 86L
1,467 Elo+
Solo
Khepri
Khepri
King0fRage
Khepri
Level 38
God Stats
1W - 4L
1,172 SR
Queue Stats
47W - 74L
1,450 Elo+
Party 1
Apollo
Apollo
Peanuggie522
Apollo
Level 17
God Stats
23W - 22L
1,550 SR
Queue Stats
65W - 67L
1,443 Elo+
Party 1
Loki
Loki
feisty-meadow
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 13 / 4
10,637
886
13,273
23,304
8,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
17
2 / 12 / 6
10,585
882
7,350
28,538
28,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
LilTinkahGood
Morgan Le Fay
16
0 / 12 / 3
9,790
816
1,947
16,308
6,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Stark1312
Jormungandr
17
1 / 7 / 4
10,567
881
8,991
22,101
27,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 5
12,383
1,032
16,910
14,012
6,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 6 / 20
12,497
1,041
16,107
12,736
6,189
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Its Tediiee
Izanami
20
26 / 0 / 11
16,160
1,347
40,243
14,742
6,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
King0fRage
Khepri
20
3 / 0 / 27
11,997
1,000
5,855
6,308
7,558
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
20
8 / 4 / 21
12,305
1,025
25,500
13,077
6,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 1 / 12
11,101
925
7,506
4,769
1,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
139
11
Kills
48
48
Deaths
11
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
6
20
2.67
L
Izanami
3
13
4
0.38
L
Hercules
2
12
6
0.42
W
Izanami
Its Tediiee
Izanami
26
0
11
31.5
W
Khepri
King0fRage
Khepri
3
0
27
16.5
L
Morgan Le Fay
LilTinkahGood
Morgan Le Fay
0
12
3
0.13
W
Apollo
8
4
21
4.63
L
Jormungandr
Stark1312
Jormungandr
1
7
4
0.43
W
5
1
12
11
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,471
Damage
95,211
104,263
Taken
51,632
77,125
Mitigated
28,921
7,111
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,107
695
20
4,800
12,736
6,189
0
2,079
10,657
26,105
0
L
Izanami
13,273
8,511
0
571
23,304
8,540
0
4,391
18,913
0
22,774
L
Hercules
7,350
2,078
0
2,729
28,538
28,545
0
8,703
19,835
0
15,608
W
Izanami
Its Tediiee
Izanami
40,243
32,517
0
0
14,742
6,957
0
3,168
11,574
0
87,580
W
Khepri
King0fRage
Khepri
5,855
1,199
968
289
6,308
7,558
0
933
5,375
9,540
0
L
Morgan Le Fay
LilTinkahGood
Morgan Le Fay
1,947
553
0
16
16,308
6,734
0
3,597
12,711
15,422
0
W
Apollo
25,500
16,442
89
1,360
13,077
6,626
0
2,935
10,142
0
35,290
L
Jormungandr
Stark1312
Jormungandr
8,991
2,910
0
0
22,101
27,075
0
3,354
18,747
26,908
0
W
7,506
2,680
0
0
4,769
1,591
0
1,823
2,946
0
12,017
L
16,910
6,803
0
3,795
14,012
6,231
0
1,917
12,095
0
58,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
64,060
165
Minions Killed
185
2
Camps Cleared
3
970,546
Distance Traveled
907,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,497
1,041
31
3
1
159,450
0
L
Izanami
10,637
886
13
1
0
206,471
0
L
Hercules
10,585
882
16
1
0
203,237
1
W
Izanami
16,160
1,347
116
10
1
202,184
0
W
Khepri
11,997
1,000
7
1
0
209,133
0
L
Morgan Le Fay
9,790
816
35
3
0
133,526
0
W
Apollo
12,305
1,025
17
1
0
197,973
2
L
Jormungandr
10,567
881
21
2
0
208,100
0
W
Loki
11,101
925
14
1
1
138,489
0
L
Neith
12,383
1,032
80
7
2
219,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role