Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BIAFUP-
Sun Wukong
Level 94
God Stats
2W - 1L
1,453 SR
Queue Stats
18W - 23L
1,387 Elo+
Solo
Thoth
Thoth
DaRdaX-luchojia
Thoth
Level 88
God Stats
4W - 4L
1,432 SR
Queue Stats
108W - 120L
1,401 Elo+
Party 3
Bacchus
Bacchus
Hasta_Ia_vista69
Bacchus
Level 69
God Stats
32W - 33L
1,479 SR
Queue Stats
642W - 767L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
YisusCraizt
Danzaburou
Level 64
God Stats
3W - 1L
1,696 SR
Queue Stats
62W - 62L
1,383 Elo+
Party 3
Team Averages
Level 79
1,512 SR
1,419 Elo+

VS

Team Averages
Level 60
1,435 SR
1,358 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaniiTensho
Achilles
Level 39
God Stats
12W - 11L
1,500 SR
Queue Stats
192W - 176L
1,405 Elo+
Solo
Jormungandr
Jormungandr
ForesterPL
Jormungandr
Level 63
God Stats
3W - 11L
1,269 SR
Queue Stats
339W - 538L
1,303 Elo+
Party 2
Artemis
Artemis
Sytrysia
Artemis
Level 68
God Stats
15W - 20L
1,415 SR
Queue Stats
350W - 550L
1,303 Elo+
Party 2
Bakasura
Bakasura
VIKINGO_ZAPATA22
Bakasura
Level 35
God Stats
7W - 11L
1,493 SR
Queue Stats
152W - 188L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 2 / 0
6,073
506
3,846
7,258
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BIAFUP-
Sun Wukong
11
0 / 0 / 0
6,413
534
3,439
6,519
3,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 2
6,709
559
4,077
4,807
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
5 / 0 / 5
6,555
546
3,332
6,865
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YisusCraizt
Danzaburou
11
7 / 0 / 5
7,328
611
8,965
6,582
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 0
5,542
462
4,618
5,780
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
DaniiTensho
Achilles
11
2 / 0 / 0
6,351
529
3,983
6,948
5,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
ForesterPL
Jormungandr
8
0 / 5 / 0
5,155
430
2,502
10,061
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Sytrysia
Artemis
7
0 / 6 / 0
4,656
388
3,956
6,515
2,042
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 1
5,271
439
1,817
7,822
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
4
4
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
0
2
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Sun Wukong
BIAFUP-
Sun Wukong
0
0
0
0
W
1
2
2
1
L
Achilles
DaniiTensho
Achilles
2
0
0
2
L
Jormungandr
ForesterPL
Jormungandr
0
5
0
0
W
5
0
5
7.5
L
Artemis
Sytrysia
Artemis
0
6
0
0
L
1
4
1
0.38
W
Danzaburou
YisusCraizt
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
16,876
32,031
Taken
37,126
16,316
Mitigated
17,369
15,744
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,846
1,175
0
4,771
7,258
2,277
0
530
6,612
0
32,127
L
Nu Wa
 
Nu Wa
4,618
1,848
0
645
5,780
1,816
264
3,137
2,643
24,699
0
W
Sun Wukong
BIAFUP-
Sun Wukong
3,439
998
0
3,145
6,519
3,852
270
281
6,160
0
34,104
W
4,077
189
0
1,254
4,807
1,176
552
2,332
2,343
46,397
0
L
Achilles
DaniiTensho
Achilles
3,983
1,189
0
2,972
6,948
5,828
0
0
6,948
0
31,210
L
Jormungandr
ForesterPL
Jormungandr
2,502
963
0
2,675
10,061
4,908
0
2,137
7,924
13,311
0
W
3,332
223
238
3,443
6,865
6,943
0
1,390
5,405
11,272
0
L
Artemis
Sytrysia
Artemis
3,956
1,585
0
0
6,515
2,042
0
1,195
5,320
0
19,422
L
1,817
1,523
0
1,142
7,822
2,775
0
940
6,882
0
19,611
W
Danzaburou
YisusCraizt
Danzaburou
8,965
4,981
0
2,893
6,582
2,068
288
2,093
4,351
0
36,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
26,975
292
Minions Killed
223
0
Camps Cleared
0
1,159,808
Distance Traveled
1,087,890
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,073
506
63
5
0
243,905
1
L
Nu Wa
5,542
462
45
4
0
210,686
8
W
Sun Wukong
6,413
534
71
6
0
223,945
4
W
Thoth
6,709
559
74
6
0
221,108
4
L
Achilles
6,351
529
77
6
0
228,026
4
L
Jormungandr
5,155
430
23
2
0
203,971
5
W
Bacchus
6,555
546
13
1
0
254,495
2
L
Artemis
4,656
388
31
3
0
200,571
1
L
Bakasura
5,271
439
47
4
0
244,636
0
W
Danzaburou
7,328
611
71
6
0
216,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role