Player Matchup

Awilix
Awilix
Crosshadow92
Awilix
Level 67
God Stats
1W - 10L
1,132 SR
Queue Stats
37W - 68L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
Dang
Sun Wukong
Level 25
God Stats
3W - 6L
1,355 SR
Queue Stats
16W - 21L
1,397 Elo+
Solo
Anubis
Anubis
ELRanchero57
Anubis
Level 27
God Stats
5W - 10L
1,540 SR
Queue Stats
83W - 80L
1,404 Elo+
Solo
Ares
Ares
ReySaiyan
Ares
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
prycestorm
Cernunnos
Level 29
God Stats
10W - 11L
1,501 SR
Queue Stats
34W - 64L
1,329 Elo+
Party 2
Team Averages
Level 31
1,454 SR
1,404 Elo+

VS

Team Averages
Level 20
1,490 SR
1,375 Elo+
Anubis
Anubis
IZeroReaperI
Anubis
Level 28
God Stats
45W - 71L
1,475 SR
Queue Stats
62W - 111L
1,393 Elo+
Solo
Izanami
Izanami
Jeremy23
Izanami
Level 15
God Stats
2W - 1L
1,516 SR
Queue Stats
2W - 3L
1,338 Elo+
Solo
Olorun
Olorun
Majlo420
Olorun
Level 17
God Stats
5W - 6L
1,485 SR
Queue Stats
12W - 20L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Shunpon
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,438 Elo+
Party 1
Kali
Kali
kum1sha
Kali
Level 18
God Stats
10W - 8L
1,476 SR
Queue Stats
189W - 216L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
12 / 7 / 3
13,154
598
13,736
19,272
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Dang
Sun Wukong
15
1 / 9 / 6
9,831
447
6,288
20,879
14,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
8 / 7 / 7
11,477
522
13,677
16,976
8,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 7 / 8
10,598
482
7,409
21,111
19,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
prycestorm
Cernunnos
16
5 / 7 / 2
10,500
477
11,461
19,409
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 6 / 12
12,678
576
16,973
14,201
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jeremy23
Izanami
20
14 / 4 / 6
13,670
621
20,678
14,367
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Majlo420
Olorun
18
7 / 10 / 5
12,077
549
10,957
14,758
7,018
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Shunpon
Cthulhu
17
6 / 6 / 14
12,772
581
14,965
19,018
18,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
kum1sha
Kali
19
5 / 1 / 8
13,092
595
13,332
14,674
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
27
Kills
37
37
Deaths
27
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Awilix
12
7
3
1.93
L
Sun Wukong
Dang
Sun Wukong
1
9
6
0.44
L
Anubis
8
7
7
1.64
W
Anubis
5
6
12
1.83
W
Izanami
Jeremy23
Izanami
14
4
6
4.25
W
Olorun
Majlo420
Olorun
7
10
5
0.95
L
Ares
1
7
8
0.71
W
Cthulhu
Shunpon
Cthulhu
6
6
14
2.17
W
Kali
kum1sha
Kali
5
1
8
9
L
Cernunnos
prycestorm
Cernunnos
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,571
Damage
76,905
97,647
Taken
77,018
57,052
Mitigated
41,668
18,336
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
13,736
6,830
0
1,607
19,272
7,293
2,431
6,134
13,138
0
86,387
L
Sun Wukong
Dang
Sun Wukong
6,288
620
0
4,970
20,879
14,898
449
11,298
9,581
0
50,023
L
Anubis
13,677
628
0
5,058
16,976
8,828
710
9,296
7,680
63,171
0
W
Anubis
16,973
1,032
0
5,893
14,201
6,153
1,468
2,828
11,373
86,779
0
W
Izanami
Jeremy23
Izanami
20,678
12,772
0
2,562
14,367
4,631
2,926
2,416
11,951
0
83,691
W
Olorun
Majlo420
Olorun
10,957
5,250
590
1,800
14,758
7,018
4,454
5,305
9,453
46,243
0
L
Ares
7,409
368
0
1,720
21,111
19,404
0
9,052
12,059
15,075
0
W
Cthulhu
Shunpon
Cthulhu
14,965
1,248
433
255
19,018
18,276
0
6,947
12,071
36,938
0
W
Kali
kum1sha
Kali
13,332
7,111
0
5,310
14,674
5,590
1,252
3,590
11,084
0
97,058
L
Cernunnos
prycestorm
Cernunnos
11,461
5,198
0
4,981
19,409
6,629
3,082
7,115
12,294
0
69,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
64,289
473
Minions Killed
537
0
Camps Cleared
0
1,835,954
Distance Traveled
1,965,214
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,154
598
136
6
0
416,558
0
L
Sun Wukong
9,831
447
87
4
0
343,385
2
L
Anubis
11,477
522
123
6
0
320,315
0
W
Anubis
12,678
576
140
6
0
362,198
7
W
Izanami
13,670
621
136
6
0
401,698
0
W
Olorun
12,077
549
86
4
0
332,549
0
L
Ares
10,598
482
13
1
0
395,428
0
W
Cthulhu
12,772
581
35
2
0
356,951
0
W
Kali
13,092
595
140
6
0
511,818
5
L
Cernunnos
10,500
477
114
5
0
360,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role