Player Matchup

Jing Wei
Jing Wei
IG 1400qts
Jing Wei
Level 8
God Stats
1W - 5L
1,192 SR
Queue Stats
2W - 10L
1,166 Elo+
Solo
Artio
Artio
SkilledGrinder
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Tyr
Tyr
Stiff Rick93
Tyr
Level 19
God Stats
2W - 5L
1,346 SR
Queue Stats
25W - 35L
1,213 Elo+
Solo
Team Averages
Level 14
1,346 SR
1,186 Elo+

VS

Team Averages
Level 42
1,644 SR
1,256 Elo+
Medusa
Medusa
DestroyHex
Medusa
Level 25
God Stats
2W - 0L
1,855 SR
Queue Stats
40W - 33L
1,544 Elo+
Solo
Zeus
Zeus
joseeruuiz
Zeus
Level 41
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 1
Nike
Nike
moskeraflame25
Nike
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IG 1400qts
Jing Wei
7
1 / 7 / 2
5,712
635
3,138
9,006
5,095
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 3
6,116
680
2,681
11,886
9,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 1
6,230
692
2,416
8,611
5,921
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DestroyHex
Medusa
12
8 / 0 / 4
8,093
899
12,846
4,461
1,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 6
6,760
751
5,876
4,374
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 8
7,049
783
3,628
3,725
1,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
DestroyHex
Medusa
8
0
4
10
L
Jing Wei
IG 1400qts
Jing Wei
1
7
2
0.29
L
1
4
3
0.63
L
2
1
1
2.5
W
2
3
6
1.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,235
Damage
22,350
29,503
Taken
12,560
20,564
Mitigated
4,533
3,866
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DestroyHex
Medusa
12,846
5,907
0
510
4,461
1,554
1,531
642
3,819
0
33,791
L
Jing Wei
IG 1400qts
Jing Wei
3,138
1,938
0
289
9,006
5,095
14
1,354
7,504
0
11,210
L
2,681
472
515
2,275
11,886
9,548
0
2,316
9,372
10,260
0
L
2,416
501
0
787
8,611
5,921
0
1,702
6,751
0
10,473
W
5,876
1,233
24
392
4,374
1,195
0
1,125
3,249
16,283
0
W
3,628
655
135
135
3,725
1,784
576
914
2,811
0
15,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,058
Gold Earned
21,902
48
Minions Killed
85
0
Camps Cleared
0
493,056
Distance Traveled
510,124
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,093
899
41
5
0
181,217
2
L
Jing Wei
5,712
635
12
1
0
143,188
0
L
Artio
6,116
680
21
2
0
159,008
1
L
Tyr
6,230
692
15
2
0
190,860
2
W
Zeus
6,760
751
25
3
0
148,137
0
W
Nike
7,049
783
19
2
0
180,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role