Player Matchup

Fenrir
Fenrir
Arfol123
Fenrir
Level 18
God Stats
12W - 6L
1,615 SR
Queue Stats
103W - 89L
1,461 Elo+
Solo
Thanatos
Thanatos
MadexR
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
bigmeat202
Nemesis
Level 15
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 10L
1,370 Elo+
Solo
Chang'e
Chang'e
itsnothabib
Chang'e
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 56L
1,431 Elo+
Solo
Guan Yu
Guan Yu
powersbluetv_yt
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Solo
Team Averages
Level 12
1,571 SR
1,474 Elo+

VS

Team Averages
Level 10
1,414 SR
1,323 Elo+
Neith
Neith
Blackshedl
Neith
Level 5
God Stats
1W - 2L
1,140 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo
Chang'e
Chang'e
DroW_Night
Chang'e
Level 8
God Stats
1W - 0L
1,620 SR
Queue Stats
52W - 53L
1,348 Elo+
Solo
Artemis
Artemis
Galesha
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,399 Elo+
Solo
Fenrir
Fenrir
IIcocoII
Fenrir
Level 15
God Stats
11W - 13L
1,431 SR
Queue Stats
115W - 154L
1,373 Elo+
Solo
Bakasura
Bakasura
iN_PrxDaToR
Bakasura
Level 16
God Stats
11W - 13L
1,380 SR
Queue Stats
63W - 68L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arfol123
Fenrir
18
5 / 12 / 7
12,527
964
14,349
27,261
12,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MadexR
Thanatos
16
0 / 1 / 1
9,489
730
723
776
218
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Nemesis
bigmeat202
Nemesis
19
5 / 10 / 11
13,236
1,018
17,464
33,762
16,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
itsnothabib
Chang'e
19
5 / 9 / 10
12,875
990
24,731
30,073
11,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 10
11,866
913
5,020
23,008
30,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 3 / 30
13,508
1,039
9,914
10,023
6,701
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
DroW_Night
Chang'e
20
1 / 5 / 27
12,018
924
20,249
14,254
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Galesha
Artemis
20
15 / 3 / 18
14,928
1,148
37,518
10,958
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IIcocoII
Fenrir
20
1 / 4 / 26
12,394
953
14,239
15,717
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
iN_PrxDaToR
Bakasura
20
16 / 3 / 11
15,560
1,197
24,999
17,281
7,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
149
18
Kills
37
37
Deaths
18
39
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arfol123
Fenrir
5
12
7
0.71
W
Neith
4
3
30
6.33
W
Chang'e
DroW_Night
Chang'e
1
5
27
2.9
W
Artemis
Galesha
Artemis
15
3
18
8
W
Fenrir
IIcocoII
Fenrir
1
4
26
3.5
L
Thanatos
MadexR
Thanatos
0
1
1
0.5
L
Nemesis
bigmeat202
Nemesis
5
10
11
1.05
W
Bakasura
iN_PrxDaToR
Bakasura
16
3
11
7.17
L
Chang'e
itsnothabib
Chang'e
5
9
10
1.11
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
106,919
114,880
Taken
68,233
71,268
Mitigated
29,327
24,767
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arfol123
Fenrir
14,349
4,259
0
707
27,261
12,845
0
4,463
20,762
0
30,786
W
Neith
9,914
3,783
0
1,599
10,023
6,701
0
2,742
7,281
0
23,312
W
Chang'e
DroW_Night
Chang'e
20,249
2,233
5,173
2,999
14,254
4,742
0
6,395
7,859
33,247
0
W
Artemis
Galesha
Artemis
37,518
24,535
0
1,410
10,958
3,987
0
4,194
6,764
0
54,553
W
Fenrir
IIcocoII
Fenrir
14,239
4,455
0
2,934
15,717
6,002
0
5,030
9,580
0
27,730
L
Thanatos
MadexR
Thanatos
723
0
0
129
776
218
0
167
609
0
723
L
Nemesis
bigmeat202
Nemesis
17,464
9,677
0
5,048
33,762
16,627
0
5,678
27,176
0
31,682
W
Bakasura
iN_PrxDaToR
Bakasura
24,999
17,765
0
4,726
17,281
7,895
0
6,370
10,911
0
44,743
L
Chang'e
itsnothabib
Chang'e
24,731
1,200
5,936
7,624
30,073
11,137
0
5,071
23,460
55,034
0
L
5,020
785
2,067
3,256
23,008
30,441
0
4,870
17,523
0
16,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
68,408
154
Minions Killed
202
6
Camps Cleared
7
930,926
Distance Traveled
1,193,673
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,527
964
36
3
3
193,514
0
W
Neith
13,508
1,039
26
2
0
192,751
3
W
Chang'e
12,018
924
30
2
0
208,604
0
W
Artemis
14,928
1,148
39
3
0
241,851
0
W
Fenrir
12,394
953
35
3
3
262,013
0
L
Thanatos
9,489
730
0
0
0
18,698
0
L
Nemesis
13,236
1,018
27
2
3
248,203
1
W
Bakasura
15,560
1,197
72
6
4
288,454
0
L
Chang'e
12,875
990
64
5
0
227,859
1
L
Guan Yu
11,866
913
27
2
0
242,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role