Player Matchup

Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
geleLoup995537
Tiamat
Level 34
God Stats
0W - 1L
1,257 SR
Queue Stats
17W - 28L
1,274 Elo+
Solo
Loki
Loki
xLoneXwolfx125
Loki
Level 70
God Stats
51W - 29L
1,783 SR
Queue Stats
773W - 591L
1,510 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,428 Elo+

VS

Team Averages
Level 129
1,528 SR
1,456 Elo+
Baron Samedi
Baron Samedi
DeathOfCaine532
Baron Samedi
Level 107
God Stats
59W - 47L
1,557 SR
Queue Stats
763W - 822L
1,480 Elo+
Party 1
Rama
Rama
JosephTheDad
Rama
Level 127
God Stats
24W - 24L
1,492 SR
Queue Stats
476W - 421L
1,550 Elo+
Party 1
Chaac
Chaac
Vaingorious
Chaac
Level 153
God Stats
3W - 4L
1,534 SR
Queue Stats
45W - 39L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 4
6,789
679
2,344
7,413
6,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 4 / 3
6,063
606
2,727
4,738
2,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 0
7,876
788
7,099
6,620
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathOfCaine532
Baron Samedi
11
1 / 1 / 5
6,986
699
4,290
5,215
2,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 3
7,403
740
6,106
7,808
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
7,376
738
4,108
5,924
4,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
7
7
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
4
2
W
Baron Samedi
DeathOfCaine532
Baron Samedi
1
1
5
3.5
W
3
3
3
1.5
W
3
1
3
4.5
L
0
4
3
0.38
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
14,504
18,771
Taken
18,947
10,475
Mitigated
9,888
2,015
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,344
910
262
1,260
7,413
6,289
0
1,877
5,536
0
17,781
W
Baron Samedi
DeathOfCaine532
Baron Samedi
4,290
344
492
2,827
5,215
2,562
406
954
4,261
19,510
0
W
6,106
4,445
0
1,179
7,808
2,407
973
951
6,857
0
21,625
W
4,108
300
144
2,539
5,924
4,919
28
822
5,102
4,681
16,032
L
2,727
237
0
243
4,738
2,070
0
1,808
2,930
6,820
0
L
7,099
1,504
0
250
6,620
2,116
0
1,539
5,081
0
28,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,728
Gold Earned
21,765
92
Minions Killed
116
0
Camps Cleared
0
529,777
Distance Traveled
584,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,789
679
41
4
0
184,284
1
W
Baron Samedi
6,986
699
25
3
0
201,453
2
W
Rama
7,403
740
59
6
0
182,023
0
W
Chaac
7,376
738
32
3
0
201,436
2
L
Tiamat
6,063
606
8
1
0
122,903
0
L
Loki
7,876
788
43
4
0
222,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role