Player Matchup

Tsukuyomi
Tsukuyomi
HoboBoyo
Tsukuyomi
Level 116
God Stats
9W - 14L
1,443 SR
Queue Stats
404W - 467L
1,554 Elo+
Solo
Odin
Odin
MartinBrenes88
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 110L
1,488 Elo+
Solo
Janus
Janus
WeinWeinzz
Janus
Level 80
God Stats
15W - 19L
1,456 SR
Queue Stats
122W - 109L
1,524 Elo+
Solo
Team Averages
Level 100
1,466 SR
1,522 Elo+

VS

Team Averages
Level 77
1,535 SR
1,481 Elo+
Danzaburou
Danzaburou
Pedsennsei
Danzaburou
Level 69
God Stats
11W - 8L
1,719 SR
Queue Stats
428W - 485L
1,410 Elo+
Solo
Janus
Janus
SetoNation
Janus
Level 60
God Stats
1W - 3L
1,332 SR
Queue Stats
104W - 111L
1,495 Elo+
Party 1
Chaac
Chaac
XvLEGEND
Chaac
Level 102
God Stats
38W - 39L
1,554 SR
Queue Stats
115W - 130L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HoboBoyo
Tsukuyomi
17
11 / 4 / 7
13,299
739
21,595
15,839
7,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 1 / 12
11,338
630
7,535
12,137
12,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
18
5 / 2 / 11
12,522
696
11,080
9,670
3,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pedsennsei
Danzaburou
14
1 / 6 / 4
10,694
594
6,828
14,442
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
14
3 / 6 / 4
11,416
634
7,481
11,417
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
XvLEGEND
Chaac
15
2 / 7 / 3
10,812
601
10,701
20,645
29,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HoboBoyo
Tsukuyomi
11
4
7
3.63
W
3
1
12
9
L
Danzaburou
Pedsennsei
Danzaburou
1
6
4
0.5
L
Janus
3
6
4
0.83
W
Janus
5
2
11
5.25
L
Chaac
XvLEGEND
Chaac
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
25,010
37,646
Taken
46,504
23,912
Mitigated
40,118
8,019
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HoboBoyo
Tsukuyomi
21,595
5,678
0
5,226
15,839
7,861
197
2,680
13,046
0
54,773
W
7,535
1,621
0
745
12,137
12,393
0
3,153
8,709
0
18,243
L
Danzaburou
Pedsennsei
Danzaburou
6,828
1,676
0
4,181
14,442
6,576
0
3,393
11,049
0
35,907
L
Janus
7,481
219
117
851
11,417
3,644
0
1,636
9,781
33,289
0
W
Janus
11,080
756
129
1,919
9,670
3,658
743
1,160
8,410
69,377
0
L
Chaac
XvLEGEND
Chaac
10,701
933
32
3,744
20,645
29,898
0
6,051
14,594
0
45,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
32,922
218
Minions Killed
177
0
Camps Cleared
0
985,379
Distance Traveled
847,767
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,299
739
60
3
0
321,357
1
W
Odin
11,338
630
31
2
0
359,726
4
L
Danzaburou
10,694
594
58
3
0
304,513
2
L
Janus
11,416
634
56
3
0
241,267
0
W
Janus
12,522
696
127
7
0
304,296
5
L
Chaac
10,812
601
63
4
0
301,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role