Player Matchup

Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
Kabanator
Anubis
Silver III
Level 130
God Stats
1W - 1L
1,514 SR
Queue Stats
48W - 61L
1,367 MMR
Solo
Anhur
Anhur
Silver IV
LeVeauDoux
Anhur
Silver IV
Level 107
God Stats
3W - 3L
1,641 SR
Queue Stats
14W - 18L
1,370 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
T1MBOSL1C3
Cu Chulainn
Gold IV
Level 85
God Stats
62W - 65L
1,502 SR
Queue Stats
301W - 302L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,531 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,644 SR
1,411 MMR
He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Jhermoso07
Ah Muzen Cab
Silver I
Level 83
God Stats
2W - 3L
1,987 SR
Queue Stats
35W - 36L
1,421 MMR
Solo
Hades
Hades
Silver II
Mardale
Hades
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,356 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
NUxIsYT
Erlang Shen
Gold IV
Level 100
God Stats
26W - 14L
1,693 SR
Queue Stats
364W - 357L
1,358 MMR
Solo
Kali
Kali
Silver IV
rockenroll123
Kali
Silver IV
Level 86
God Stats
1W - 4L
1,537 SR
Queue Stats
6W - 13L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 2 / 5
8,104
579
4,539
11,753
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
 
Yemoja
12
0 / 0 / 7
7,683
549
2,142
4,418
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Kabanator
Anubis
14
7 / 2 / 4
8,432
602
6,054
6,443
3,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
13
3 / 2 / 5
8,053
575
7,147
10,705
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
T1MBOSL1C3
Cu Chulainn
15
7 / 1 / 3
9,567
683
10,956
12,889
11,336
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayDanzaburouTiamatAthenaSet

VS

Bans
PersephoneChironSobekKuzenboGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 5 / 0
7,145
510
6,890
6,516
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Jhermoso07
Ah Muzen Cab
12
1 / 4 / 0
7,151
511
5,371
9,750
2,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Mardale
Hades
11
0 / 4 / 4
6,407
458
2,988
6,905
5,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
NUxIsYT
Erlang Shen
13
0 / 3 / 1
6,960
497
4,416
9,372
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 4 / 0
8,226
588
6,791
10,690
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
7
7
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
5
2.75
W
Yemoja
 
Yemoja
0
0
7
3.5
L
He Bo
 
He Bo
2
5
0
0.4
L
Ah Muzen Cab
Jhermoso07
Ah Muzen Cab
1
4
0
0.25
W
Anubis
Kabanator
Anubis
7
2
4
4.5
W
Anhur
3
2
5
2.75
L
Hades
Mardale
Hades
0
4
4
0.5
L
Erlang Shen
NUxIsYT
Erlang Shen
0
3
1
0.17
W
Cu Chulainn
T1MBOSL1C3
Cu Chulainn
7
1
3
8.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,838
Damage
26,456
46,208
Taken
43,233
25,952
Mitigated
22,904
18,845
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,539
2,918
0
2,645
11,753
4,552
0
1,726
9,882
0
45,726
W
Yemoja
 
Yemoja
2,142
657
3,580
1,649
4,418
2,659
287
1,620
2,665
19,142
0
L
He Bo
 
He Bo
6,890
226
0
496
6,516
1,743
0
2,408
4,038
38,703
0
L
Ah Muzen Cab
Jhermoso07
Ah Muzen Cab
5,371
2,122
0
3,320
9,750
2,407
0
1,513
8,237
0
53,402
W
Anubis
Kabanator
Anubis
6,054
133
111
1,688
6,443
3,667
301
1,882
4,290
46,286
0
W
Anhur
7,147
3,369
0
5,180
10,705
3,738
1,070
1,624
8,955
0
44,051
L
Hades
Mardale
Hades
2,988
216
205
1,051
6,905
5,740
0
2,579
4,186
16,718
0
L
Erlang Shen
NUxIsYT
Erlang Shen
4,416
1,499
0
2,712
9,372
8,555
592
1,079
7,885
0
39,484
W
Cu Chulainn
T1MBOSL1C3
Cu Chulainn
10,956
1,688
0
3,992
12,889
11,336
0
2,281
10,538
6,744
57,643
L
6,791
3,555
0
3,593
10,690
4,459
0
2,470
7,860
0
45,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
35,889
447
Minions Killed
338
0
Camps Cleared
0
1,360,860
Distance Traveled
1,350,875
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,104
579
96
7
0
309,300
4
W
Yemoja
7,683
549
43
3
0
276,713
7
L
He Bo
7,145
510
69
5
0
264,927
5
L
Ah Muzen Cab
7,151
511
87
6
0
226,602
2
W
Anubis
8,432
602
88
6
0
242,411
5
W
Anhur
8,053
575
93
7
0
238,709
4
L
Hades
6,407
458
39
3
0
253,681
1
L
Erlang Shen
6,960
497
69
5
0
299,006
1
W
Cu Chulainn
9,567
683
127
9
0
293,727
3
L
Kali
8,226
588
74
5
0
306,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role