Player Matchup

Baron Samedi
Baron Samedi
GDFGDS24
Baron Samedi
Level 125
God Stats
3W - 3L
1,521 SR
Queue Stats
191W - 159L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
Kasiinii
Gilgamesh
Level 139
God Stats
33W - 27L
1,561 SR
Queue Stats
1,879W - 1,760L
1,487 Elo+
Party 1
Izanami
Izanami
ReeceSen04
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,460 Elo+
Party 2
Sol
Sol
The_Ke55e7
Sol
Level 160
God Stats
8W - 9L
1,363 SR
Queue Stats
1,416W - 1,344L
1,491 Elo+
Party 1
Merlin
Merlin
TylerBurnItDown
Merlin
Level 140
God Stats
9W - 3L
1,625 SR
Queue Stats
171W - 191L
1,471 Elo+
Party 1
Team Averages
Level 126
1,514 SR
1,499 Elo+

VS

Team Averages
Level 115
1,504 SR
1,493 Elo+
Danzaburou
Danzaburou
HacPaHo
Danzaburou
Level 115
God Stats
5W - 5L
1,521 SR
Queue Stats
333W - 336L
1,493 Elo+
Solo
Artio
Artio
Justinnnnnnnnnn
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,494 Elo+
Solo
Chang'e
Chang'e
Kenros
Chang'e
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 122L
1,570 Elo+
Solo
Ne Zha
Ne Zha
SeizeViper
Ne Zha
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,466 Elo+
Party 3
Olorun
Olorun
x Lucy May x
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GDFGDS24
Baron Samedi
16
5 / 1 / 17
9,491
1,055
13,726
8,296
7,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kasiinii
Gilgamesh
14
2 / 2 / 18
8,721
969
8,351
15,436
16,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ReeceSen04
Izanami
14
4 / 1 / 11
8,215
913
7,661
8,536
4,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 19
8,332
926
10,300
7,023
3,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 1 / 12
9,414
1,046
13,210
7,171
3,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HacPaHo
Danzaburou
12
2 / 4 / 3
6,641
738
8,600
10,493
3,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 5
7,283
809
5,429
15,072
12,882
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Kenros
Chang'e
13
3 / 4 / 3
7,282
809
8,456
9,868
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
SeizeViper
Ne Zha
12
0 / 4 / 6
6,280
698
5,800
10,435
3,944
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
1 / 5 / 5
6,685
743
4,544
9,851
3,929
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
22
Kills
7
7
Deaths
22
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GDFGDS24
Baron Samedi
5
1
17
13.5
L
Danzaburou
HacPaHo
Danzaburou
2
4
3
0.88
L
1
5
5
0.7
W
Gilgamesh
Kasiinii
Gilgamesh
2
2
18
5.5
L
Chang'e
Kenros
Chang'e
3
4
3
1.13
W
Izanami
ReeceSen04
Izanami
4
1
11
9.5
L
Ne Zha
SeizeViper
Ne Zha
0
4
6
0.75
W
2
2
19
5.75
W
9
1
12
15
L
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
32,829
46,462
Taken
55,719
35,366
Mitigated
27,949
21,458
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GDFGDS24
Baron Samedi
13,726
1,253
4,287
3,174
8,296
7,327
698
3,323
4,847
28,389
0
L
Danzaburou
HacPaHo
Danzaburou
8,600
2,053
1,494
2,282
10,493
3,641
0
7,526
2,967
0
18,007
L
5,429
125
1,280
2,324
15,072
12,882
0
7,249
7,823
10,506
0
W
Gilgamesh
Kasiinii
Gilgamesh
8,351
732
1,773
3,093
15,436
16,247
133
5,925
9,263
408
12,620
L
Chang'e
Kenros
Chang'e
8,456
802
6,307
2,255
9,868
3,553
0
6,760
3,108
14,124
0
W
Izanami
ReeceSen04
Izanami
7,661
5,240
1,391
2,271
8,536
4,281
2,928
4,322
4,094
0
20,031
L
Ne Zha
SeizeViper
Ne Zha
5,800
535
940
1,354
10,435
3,944
0
7,897
2,538
0
12,397
W
10,300
1,844
1,727
2,000
7,023
3,775
1,220
2,856
4,051
16,425
0
W
13,210
523
929
813
7,171
3,736
355
1,363
5,778
25,899
0
L
Olorun
4,544
2,134
2,951
1,860
9,851
3,929
0
7,804
2,047
8,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
34,171
103
Minions Killed
70
0
Camps Cleared
0
872,286
Distance Traveled
761,569
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,491
1,055
29
3
0
167,940
0
L
Danzaburou
6,641
738
16
2
0
135,789
0
L
Artio
7,283
809
6
1
0
181,656
4
W
Gilgamesh
8,721
969
6
1
0
185,797
0
L
Chang'e
7,282
809
26
3
0
134,966
1
W
Izanami
8,215
913
22
2
0
161,172
0
L
Ne Zha
6,280
698
8
1
0
157,594
2
W
Sol
8,332
926
17
2
0
171,660
2
W
Merlin
9,414
1,046
29
3
0
185,717
1
L
Olorun
6,685
743
14
2
0
151,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role