Player Matchup

Heimdallr
Heimdallr
arielLG200
Heimdallr
Level 29
God Stats
4W - 13L
1,648 SR
Queue Stats
71W - 53L
1,535 Elo+
Solo
Cerberus
Cerberus
bongsalltheway
Cerberus
Level 5
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 2L
1,605 Elo+
Solo
Set
Set
shin_destoroyah6
Set
Level 7
God Stats
3W - 4L
1,598 SR
Queue Stats
155W - 218L
1,474 Elo+
Solo
Tiamat
Tiamat
toddy-e-baum
Tiamat
Level 8
God Stats
13W - 7L
1,383 SR
Queue Stats
18W - 17L
1,511 Elo+
Solo
Scylla
Scylla
wabasm
Scylla
Level 17
God Stats
7W - 6L
1,641 SR
Queue Stats
17W - 18L
1,503 Elo+
Solo
Team Averages
Level 13
1,555 SR
1,526 Elo+

VS

Team Averages
Level 14
1,651 SR
1,509 Elo+
Chang'e
Chang'e
Fenrir_Disciple
Chang'e
Level 13
God Stats
3W - 1L
1,805 SR
Queue Stats
34W - 26L
1,672 Elo+
Solo
Jing Wei
Jing Wei
Soberanada
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,383 Elo+
Solo
Geb
Geb
TurtleTuffBoy
Geb
Level 11
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 8L
1,632 Elo+
Solo
Guan Yu
Guan Yu
X_Raydier_
Guan Yu
Level 10
God Stats
4W - 1L
1,757 SR
Queue Stats
148W - 150L
1,407 Elo+
Solo
Arachne
Arachne
ZMcswain
Arachne
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
100W - 88L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
arielLG200
Heimdallr
9
3 / 3 / 0
5,603
560
4,349
5,687
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
4
0 / 12 / 0
3,855
386
830
9,377
3,123
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,046
205
0
0
0
Tiamat
9
1 / 3 / 0
5,321
532
4,881
4,143
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
wabasm
Scylla
10
4 / 1 / 0
5,730
573
5,161
4,919
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 3
5,984
598
5,404
5,664
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Soberanada
Jing Wei
9
1 / 3 / 2
5,461
546
910
5,878
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 4
4,515
452
1,307
6,586
5,384
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
X_Raydier_
Guan Yu
9
0 / 0 / 6
5,457
546
1,208
6,200
3,367
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
ZMcswain
Arachne
11
9 / 1 / 2
6,709
671
5,649
8,218
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
8
Kills
15
19
Deaths
8
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Jing Wei
Soberanada
Jing Wei
1
3
2
0.67
W
0
3
4
0.67
W
Guan Yu
X_Raydier_
Guan Yu
0
0
6
3
W
Arachne
ZMcswain
Arachne
9
1
2
10
L
Heimdallr
arielLG200
Heimdallr
3
3
0
1
L
Cerberus
0
12
0
0
L
0
0
0
0
L
Tiamat
1
3
0
0.33
L
Scylla
wabasm
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
14,478
24,126
Taken
32,546
8,457
Mitigated
14,714
3,072
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,404
844
1,115
3,463
5,664
1,798
768
2,384
3,280
36,925
0
W
Jing Wei
Soberanada
Jing Wei
910
596
0
878
5,878
1,548
0
250
5,624
0
20,477
W
1,307
155
0
0
6,586
5,384
511
3,592
2,954
3,972
0
W
Guan Yu
X_Raydier_
Guan Yu
1,208
318
118
2,286
6,200
3,367
509
2,188
3,686
0
19,230
W
Arachne
ZMcswain
Arachne
5,649
3,919
0
2,369
8,218
2,617
0
1,982
6,130
0
32,441
L
Heimdallr
arielLG200
Heimdallr
4,349
1,488
0
974
5,687
1,850
1,022
2,012
3,675
0
16,817
L
Cerberus
830
392
0
413
9,377
3,123
49
2,094
7,283
4,392
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
4,881
654
0
955
4,143
1,967
706
0
4,143
22,986
0
L
Scylla
wabasm
Scylla
5,161
80
0
730
4,919
1,517
0
2,605
2,314
29,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
28,126
134
Minions Killed
230
0
Camps Cleared
0
698,052
Distance Traveled
1,089,785
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,984
598
68
7
0
202,344
0
W
Jing Wei
5,461
546
44
4
0
261,561
1
W
Geb
4,515
452
11
1
0
202,162
0
W
Guan Yu
5,457
546
50
5
0
206,793
1
W
Arachne
6,709
671
57
6
0
216,925
1
L
Heimdallr
5,603
560
33
3
0
186,294
2
L
Cerberus
3,855
386
6
1
0
177,030
0
L
Set
2,046
205
0
0
0
0
0
L
Tiamat
5,321
532
46
5
0
168,915
3
L
Scylla
5,730
573
49
5
0
165,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role