Player Matchup

Yemoja
Yemoja
Em3neer
Yemoja
Level 27
God Stats
61W - 42L
1,579 SR
Queue Stats
125W - 114L
1,453 Elo+
Party 1
Izanami
Izanami
Filshy
Izanami
Level 27
God Stats
10W - 12L
1,462 SR
Queue Stats
128W - 120L
1,440 Elo+
Party 1
Merlin
Merlin
arthasian555
Merlin
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
327W - 319L
1,493 Elo+
Solo
Amaterasu
Amaterasu
arunisiege
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,605 Elo+
Solo
Arachne
Arachne
xxxxMHxxxx
Arachne
Level 4
God Stats
2W - 2L
1,702 SR
Queue Stats
17W - 7L
1,661 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,531 Elo+

VS

Team Averages
Level 22
1,405 SR
1,445 Elo+
Cupid
Cupid
 
Cupid
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BiczoRyj
Neith
Level 8
God Stats
1W - 2L
1,220 SR
Queue Stats
2W - 6L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
Finding_Dad2
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,452 Elo+
Solo
Bakasura
Bakasura
I_m_2_be_us
Bakasura
Level 29
God Stats
0W - 1L
1,709 SR
Queue Stats
68W - 53L
1,503 Elo+
Solo
Nox
Nox
TaxifahrerDieter
Nox
Level 29
God Stats
0W - 6L
1,098 SR
Queue Stats
103W - 99L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Em3neer
Yemoja
14
2 / 1 / 8
10,267
540
5,530
11,474
10,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Filshy
Izanami
16
5 / 2 / 9
10,282
541
6,726
10,256
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
8 / 4 / 8
11,411
601
11,942
9,421
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
arunisiege
Amaterasu
10
0 / 7 / 3
7,222
380
1,337
13,958
7,069
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
xxxxMHxxxx
Arachne
19
14 / 2 / 2
12,460
656
16,318
20,167
8,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 3 / 1
8,369
440
2,054
9,252
2,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
BiczoRyj
Neith
11
1 / 7 / 0
7,472
393
2,591
10,352
2,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Finding_Dad2
Zhong Kui
14
4 / 7 / 3
9,074
478
13,591
18,395
16,712
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
I_m_2_be_us
Bakasura
17
5 / 8 / 3
10,925
575
7,370
17,861
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 4 / 3
10,449
550
7,824
11,750
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
29
Kills
15
16
Deaths
29
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
L
Neith
BiczoRyj
Neith
1
7
0
0.14
W
Yemoja
Em3neer
Yemoja
2
1
8
6
W
Izanami
Filshy
Izanami
5
2
9
4.75
L
Zhong Kui
Finding_Dad2
Zhong Kui
4
7
3
0.79
L
Bakasura
I_m_2_be_us
Bakasura
5
8
3
0.81
L
5
4
3
1.63
W
Merlin
8
4
8
3
W
Amaterasu
arunisiege
Amaterasu
0
7
3
0.21
W
Arachne
xxxxMHxxxx
Arachne
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,853
Damage
33,430
65,276
Taken
67,610
32,754
Mitigated
33,333
21,392
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,054
1,090
47
4,214
9,252
2,652
144
3,853
5,241
0
44,374
L
Neith
BiczoRyj
Neith
2,591
1,321
0
3,000
10,352
2,908
153
2,330
7,966
0
40,385
W
Yemoja
Em3neer
Yemoja
5,530
656
932
2,631
11,474
10,030
223
2,159
9,245
29,565
0
W
Izanami
Filshy
Izanami
6,726
3,889
0
4,572
10,256
3,426
1,291
2,656
7,180
0
73,800
L
Zhong Kui
Finding_Dad2
Zhong Kui
13,591
1,242
0
4,835
18,395
16,712
380
3,285
14,944
54,405
0
L
Bakasura
I_m_2_be_us
Bakasura
7,370
5,839
0
2,640
17,861
6,805
0
3,483
14,218
0
72,896
L
7,824
1,049
122
2,567
11,750
4,256
265
3,977
7,454
50,802
0
W
Merlin
11,942
718
0
1,077
9,421
3,527
411
3,246
5,965
66,242
0
W
Amaterasu
arunisiege
Amaterasu
1,337
430
0
1,946
13,958
7,069
132
8,021
5,937
0
14,216
W
Arachne
xxxxMHxxxx
Arachne
16,318
12,737
0
10,234
20,167
8,702
0
5,845
14,177
0
92,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
46,289
420
Minions Killed
447
0
Camps Cleared
0
1,870,208
Distance Traveled
1,659,204
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,369
440
68
4
0
293,711
2
L
Neith
7,472
393
60
3
0
291,563
0
W
Yemoja
10,267
540
36
2
0
353,236
13
W
Izanami
10,282
541
135
7
0
356,561
1
L
Zhong Kui
9,074
478
83
4
0
313,546
4
L
Bakasura
10,925
575
128
7
0
415,542
0
L
Nox
10,449
550
108
6
0
344,842
10
W
Merlin
11,411
601
123
6
0
362,419
1
W
Amaterasu
7,222
380
13
1
0
383,576
1
W
Arachne
12,460
656
113
6
0
414,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role