Player Matchup

Jormungandr
Jormungandr
BWC1943
Jormungandr
Level 7
God Stats
4W - 11L
1,296 SR
Queue Stats
8W - 17L
1,205 Elo+
Solo
Hercules
Hercules
Cosmoshyrick
Hercules
Level 5
God Stats
0W - 3L
1,734 SR
Queue Stats
11W - 14L
1,093 Elo+
Party 2
Guan Yu
Guan Yu
CusOK
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,182 Elo+
Party 2
Cabrakan
Cabrakan
TestySecret
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,441 Elo+
Solo
King Arthur
King Arthur
moustakalis
King Arthur
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
147W - 130L
1,349 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,254 Elo+

VS

Team Averages
Level 18
1,433 SR
1,281 Elo+
Neith
Neith
Dambldorec
Neith
Level 5
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Merlin
Merlin
Gravenscythe
Merlin
Level 14
God Stats
3W - 1L
1,715 SR
Queue Stats
5W - 3L
1,387 Elo+
Solo
Bellona
Bellona
Leontropa
Bellona
Level 14
God Stats
1W - 3L
1,187 SR
Queue Stats
2W - 7L
1,220 Elo+
Solo
Sylvanus
Sylvanus
OodinThor
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,288 Elo+
Party 1
Tiamat
Tiamat
xsvetluskax
Tiamat
Level 28
God Stats
67W - 71L
1,442 SR
Queue Stats
113W - 120L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BWC1943
Jormungandr
19
2 / 15 / 7
13,051
932
21,357
36,029
43,250
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Cosmoshyrick
Hercules
20
1 / 5 / 7
12,918
923
14,435
31,950
36,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
CusOK
Guan Yu
18
1 / 10 / 3
11,778
841
7,368
24,501
30,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
TestySecret
Cabrakan
20
8 / 8 / 3
15,193
1,085
32,590
33,603
22,433
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
moustakalis
King Arthur
15
0 / 0 / 0
10,020
716
0
0
0
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 1 / 22
14,267
1,019
38,546
14,000
6,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
14 / 3 / 20
15,252
1,089
33,208
18,070
8,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Leontropa
Bellona
20
0 / 4 / 16
12,384
885
7,595
15,294
11,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
OodinThor
Sylvanus
20
3 / 0 / 27
13,098
936
12,704
17,150
22,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
20
11 / 4 / 22
14,751
1,054
24,339
17,145
14,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
145
12
Kills
38
38
Deaths
12
20
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BWC1943
Jormungandr
2
15
7
0.37
L
Hercules
Cosmoshyrick
Hercules
1
5
7
0.9
L
Guan Yu
CusOK
Guan Yu
1
10
3
0.25
W
Neith
10
1
22
21
W
Merlin
14
3
20
8
W
Bellona
Leontropa
Bellona
0
4
16
2
W
Sylvanus
OodinThor
Sylvanus
3
0
27
16.5
L
Cabrakan
TestySecret
Cabrakan
8
8
3
1.19
L
King Arthur
moustakalis
King Arthur
0
0
0
0
W
Tiamat
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,750
Damage
116,392
126,083
Taken
81,659
132,767
Mitigated
62,862
12,596
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BWC1943
Jormungandr
21,357
6,306
0
0
36,029
43,250
0
20,788
15,241
59,387
0
L
Hercules
Cosmoshyrick
Hercules
14,435
4,057
0
5,617
31,950
36,838
0
18,030
13,920
0
46,591
L
Guan Yu
CusOK
Guan Yu
7,368
1,389
1,658
1,136
24,501
30,246
0
12,587
11,914
0
26,981
W
Neith
38,546
20,273
0
3,951
14,000
6,231
0
9,835
4,165
0
74,300
W
Merlin
33,208
4,055
297
3,020
18,070
8,806
0
10,438
7,632
64,942
0
W
Bellona
Leontropa
Bellona
7,595
3,378
0
214
15,294
11,164
0
9,705
5,589
0
27,661
W
Sylvanus
OodinThor
Sylvanus
12,704
3,647
5,316
5,393
17,150
22,513
0
12,123
5,027
21,161
0
L
Cabrakan
TestySecret
Cabrakan
32,590
1,101
0
4,185
33,603
22,433
0
18,846
14,757
57,523
0
L
King Arthur
moustakalis
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
24,339
2,258
0
4,053
17,145
14,148
0
11,846
5,299
46,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,960
Gold Earned
69,752
265
Minions Killed
271
4
Camps Cleared
9
1,000,952
Distance Traveled
1,196,872
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,051
932
87
6
0
225,615
2
L
Hercules
12,918
923
73
5
2
290,323
0
L
Guan Yu
11,778
841
43
3
0
282,793
1
W
Neith
14,267
1,019
67
5
0
215,190
0
W
Merlin
15,252
1,089
95
7
2
229,493
0
W
Bellona
12,384
885
43
3
7
250,433
0
W
Sylvanus
13,098
936
19
1
0
218,731
0
L
Cabrakan
15,193
1,085
62
4
2
202,221
0
L
King Arthur
10,020
716
0
0
0
0
0
W
Tiamat
14,751
1,054
47
3
0
283,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role