Player Matchup

Hun Batz
Hun Batz
Dr LochATwo
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Tis Zeppelin
Sun Wukong
Level 120
God Stats
1W - 4L
1,192 SR
Queue Stats
542W - 632L
1,365 Elo+
Party 1
Chang'e
Chang'e
princessprvybrd
Chang'e
Level 108
God Stats
128W - 139L
1,437 SR
Queue Stats
605W - 747L
1,344 Elo+
Party 1
Team Averages
Level 111
1,376 SR
1,411 Elo+

VS

Team Averages
Level 106
1,446 SR
1,466 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mangoking0623
Cthulhu
Level 89
God Stats
25W - 32L
1,668 SR
Queue Stats
380W - 350L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jakemay91
Morgan Le Fay
Level 122
God Stats
4W - 4L
1,169 SR
Queue Stats
49W - 58L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dr LochATwo
Hun Batz
8
2 / 3 / 2
6,865
624
9,060
11,364
7,915
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
Tis Zeppelin
Sun Wukong
9
2 / 3 / 2
6,760
615
5,074
10,905
6,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 2
6,596
600
5,024
10,016
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 7
7,934
721
10,386
6,639
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
10
3 / 1 / 7
8,187
744
6,482
10,016
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
jakemay91
Morgan Le Fay
12
5 / 0 / 4
8,533
776
10,510
8,496
3,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
7
2.17
L
Hun Batz
Dr LochATwo
Hun Batz
2
3
2
1
W
Cthulhu
3
1
7
6.5
L
Sun Wukong
Tis Zeppelin
Sun Wukong
2
3
2
1
W
Morgan Le Fay
jakemay91
Morgan Le Fay
5
0
4
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
27,378
32,285
Taken
25,151
17,389
Mitigated
14,870
3,659
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,386
5,272
0
0
6,639
2,133
1,296
639
6,000
0
26,566
L
Hun Batz
Dr LochATwo
Hun Batz
9,060
2,777
0
0
11,364
7,915
0
4,406
6,958
0
20,288
W
Cthulhu
6,482
798
0
578
10,016
9,278
28
1,511
8,505
13,157
0
L
Sun Wukong
Tis Zeppelin
Sun Wukong
5,074
926
0
67
10,905
6,055
0
7,096
3,809
0
13,156
W
Morgan Le Fay
jakemay91
Morgan Le Fay
10,510
1,384
398
3,948
8,496
3,459
972
2,874
5,622
31,694
0
L
5,024
80
1,119
2,473
10,016
3,419
0
5,490
4,526
20,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,221
Gold Earned
24,654
68
Minions Killed
102
0
Camps Cleared
0
583,941
Distance Traveled
633,812
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,934
721
43
4
0
190,862
3
L
Hun Batz
6,865
624
14
1
0
183,912
2
W
Cthulhu
8,187
744
18
2
0
228,944
2
L
Sun Wukong
6,760
615
16
1
0
212,612
2
W
Morgan Le Fay
8,533
776
41
4
0
214,006
0
L
Chang'e
6,596
600
38
3
0
187,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role