Player Matchup

Olorun
Olorun
ElToni97
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Ferraldino95
Cthulhu
Level 29
God Stats
5W - 2L
1,532 SR
Queue Stats
59W - 52L
1,507 Elo+
Solo
Ymir
Ymir
MrTerrigan
Ymir
Level 29
God Stats
59W - 52L
1,564 SR
Queue Stats
495W - 538L
1,489 Elo+
Solo
Hou Yi
Hou Yi
PapaOtaku63
Hou Yi
Level 20
God Stats
1W - 0L
1,810 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
blackangel97232
Nemesis
Level 27
God Stats
2W - 1L
1,570 SR
Queue Stats
79W - 44L
1,537 Elo+
Solo
Team Averages
Level 24
1,595 SR
1,509 Elo+

VS

Team Averages
Level 17
1,484 SR
1,521 Elo+
Rama
Rama
 
Rama
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Carrøt
Vulcan
Level 19
God Stats
4W - 6L
1,414 SR
Queue Stats
47W - 33L
1,587 Elo+
Party 1
Thor
Thor
OberteufelBreezy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
cookieboydx
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,656 Elo+
Party 2
Bakasura
Bakasura
xXlHARVESTERlXx
Bakasura
Level 11
God Stats
10W - 7L
1,507 SR
Queue Stats
50W - 36L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElToni97
Olorun
12
0 / 0 / 3
6,741
674
3,193
4,863
1,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Ferraldino95
Cthulhu
9
2 / 4 / 1
5,573
557
3,078
7,326
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
8 / 0 / 0
7,818
782
4,965
2,651
1,240
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
1 / 2 / 2
5,214
521
5,719
3,915
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 0
5,734
573
1,947
5,854
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
5 / 2 / 1
5,898
590
3,113
5,420
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Carrøt
Vulcan
11
1 / 4 / 0
5,840
584
4,744
6,487
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,204
420
667
5,918
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 5
4,875
488
2,782
7,200
4,263
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
5
0 / 2 / 0
4,406
441
0
4,298
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
6
7
Deaths
15
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
2
1
2.75
L
Vulcan
Carrøt
Vulcan
1
4
0
0.25
W
Olorun
ElToni97
Olorun
0
0
3
1.5
W
Cthulhu
Ferraldino95
Cthulhu
2
4
1
0.63
W
8
0
0
8
L
0
5
0
0
W
Hou Yi
1
2
2
1
W
2
1
0
2
L
0
2
5
1.25
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
11,306
24,609
Taken
29,323
9,415
Mitigated
10,912
6,006
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,113
2,340
0
2,249
5,420
1,453
0
1,227
4,193
0
24,659
L
Vulcan
Carrøt
Vulcan
4,744
866
0
1,000
6,487
2,163
0
2,676
3,811
34,179
0
W
Olorun
ElToni97
Olorun
3,193
1,582
0
2,136
4,863
1,786
1,140
2,602
2,081
43,223
4,814
W
Cthulhu
Ferraldino95
Cthulhu
3,078
93
82
0
7,326
3,242
215
1,313
6,013
24,433
0
W
4,965
1,110
0
1,259
2,651
1,240
0
45
2,606
44,829
0
L
667
282
0
0
5,918
1,999
0
4,884
1,034
0
6,657
W
Hou Yi
5,719
3,026
0
233
3,915
1,127
881
1,469
2,446
0
21,016
W
1,947
886
0
2,296
5,854
2,020
0
1,771
3,937
0
26,051
L
2,782
889
0
0
7,200
4,263
84
1,712
5,488
9,864
0
L
Bakasura
0
0
0
921
4,298
1,034
0
577
3,721
0
15,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
25,223
353
Minions Killed
179
0
Camps Cleared
0
968,139
Distance Traveled
915,666
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,898
590
49
5
0
143,563
2
L
Vulcan
5,840
584
67
7
0
212,794
2
W
Olorun
6,741
674
106
11
0
184,686
2
W
Cthulhu
5,573
557
47
5
0
182,225
0
W
Ymir
7,818
782
98
10
0
179,203
3
L
Thor
4,204
420
14
1
0
147,596
1
W
Hou Yi
5,214
521
36
4
0
188,461
0
W
Nemesis
5,734
573
66
7
0
233,564
2
L
Ymir
4,875
488
11
1
0
195,332
2
L
Bakasura
4,406
441
38
4
0
216,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role