Player Matchup

Skadi
Skadi
Olo_ki
Skadi
Level 16
God Stats
0W - 2L
1,688 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 1
Fenrir
Fenrir
ScherPaUK
Fenrir
Level 22
God Stats
6W - 5L
1,582 SR
Queue Stats
27W - 24L
1,380 Elo+
Party 2
Agni
Agni
cointainswords
Agni
Level 18
God Stats
1W - 1L
1,488 SR
Queue Stats
45W - 36L
1,508 Elo+
Party 2
Bellona
Bellona
nachtkralle2
Bellona
Level 6
God Stats
7W - 8L
1,860 SR
Queue Stats
19W - 18L
1,519 Elo+
Solo
Guan Yu
Guan Yu
xXxprothorxXx
Guan Yu
Level 18
God Stats
0W - 1L
1,349 SR
Queue Stats
8W - 11L
1,540 Elo+
Party 1
Team Averages
Level 16
1,593 SR
1,455 Elo+

VS

Team Averages
Level 20
1,703 SR
1,651 Elo+
Ymir
Ymir
Heart59
Ymir
Level 13
God Stats
11W - 8L
1,800 SR
Queue Stats
19W - 27L
1,627 Elo+
Party 3
Mercury
Mercury
Josemiix
Mercury
Level 26
God Stats
1W - 0L
1,805 SR
Queue Stats
14W - 9L
1,831 Elo+
Solo
Anubis
Anubis
Unayo
Anubis
Level 26
God Stats
1W - 2L
1,402 SR
Queue Stats
28W - 13L
1,668 Elo+
Solo
Nike
Nike
dsfvdd
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
menyasosali
Nu Wa
Level 12
God Stats
6W - 2L
2,007 SR
Queue Stats
15W - 15L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Olo_ki
Skadi
14
2 / 5 / 3
9,096
413
10,272
11,096
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
ScherPaUK
Fenrir
16
3 / 6 / 1
10,180
463
3,326
19,743
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 9 / 2
10,542
479
10,565
18,897
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
nachtkralle2
Bellona
19
6 / 4 / 3
11,893
541
9,673
19,462
16,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
13
1 / 9 / 4
8,195
373
3,546
18,065
6,735
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Heart59
Ymir
15
4 / 3 / 7
11,376
517
6,878
14,552
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Josemiix
Mercury
19
5 / 5 / 3
12,958
589
6,569
17,858
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Unayo
Anubis
20
14 / 1 / 3
14,426
656
23,252
13,449
7,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
dsfvdd
Nike
19
3 / 6 / 5
13,115
596
9,734
14,590
13,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 3 / 8
11,636
529
14,753
13,010
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
16
Kills
33
33
Deaths
18
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Heart59
Ymir
4
3
7
2.5
W
Mercury
Josemiix
Mercury
5
5
3
1.3
L
Skadi
Olo_ki
Skadi
2
5
3
0.7
L
Fenrir
ScherPaUK
Fenrir
3
6
1
0.58
W
Anubis
Unayo
Anubis
14
1
3
15.5
L
4
9
2
0.56
W
Nike
dsfvdd
Nike
3
6
5
0.92
W
7
3
8
3.67
L
Bellona
nachtkralle2
Bellona
6
4
3
1.88
L
Guan Yu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
61,186
87,263
Taken
73,459
38,941
Mitigated
49,247
19,283
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Heart59
Ymir
6,878
875
0
987
14,552
15,274
720
1,234
12,931
26,713
0
W
Mercury
Josemiix
Mercury
6,569
3,313
0
6,356
17,858
8,253
1,190
3,310
14,426
0
111,578
L
Skadi
Olo_ki
Skadi
10,272
3,141
0
1,125
11,096
2,436
0
8,176
2,920
0
63,564
L
Fenrir
ScherPaUK
Fenrir
3,326
891
0
6,838
19,743
7,818
0
8,464
11,279
0
77,114
W
Anubis
Unayo
Anubis
23,252
984
0
9,376
13,449
7,179
6,206
3,539
9,496
92,981
0
L
10,565
565
0
4,680
18,897
5,443
328
8,638
10,259
57,755
0
W
Nike
dsfvdd
Nike
9,734
1,815
0
0
14,590
13,870
2,002
3,477
10,965
483
67,865
W
14,753
2,362
103
2,751
13,010
4,671
2,721
1,592
11,392
86,775
0
L
Bellona
nachtkralle2
Bellona
9,673
3,090
0
3,449
19,462
16,509
68
7,100
12,362
15,473
48,483
L
Guan Yu
3,546
194
351
2,840
18,065
6,735
0
13,141
4,924
0
27,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
63,511
511
Minions Killed
591
0
Camps Cleared
0
1,944,562
Distance Traveled
1,898,002
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,376
517
44
2
0
381,005
0
W
Mercury
12,958
589
133
6
0
457,981
0
L
Skadi
9,096
413
95
4
0
393,604
6
L
Fenrir
10,180
463
133
6
0
383,037
0
W
Anubis
14,426
656
177
8
0
393,237
1
L
Agni
10,542
479
119
5
0
362,455
5
W
Nike
13,115
596
139
6
0
314,998
3
W
Nu Wa
11,636
529
98
4
0
350,781
3
L
Bellona
11,893
541
134
6
0
412,407
0
L
Guan Yu
8,195
373
30
1
0
393,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role