Player Matchup

Kukulkan
Kukulkan
Adii067
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,722 Elo+
Party 1
Loki
Loki
Elezaro
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Maddis307
Gilgamesh
Level 140
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 12L
1,586 Elo+
Party 1
Da Ji
Da Ji
khafash
Da Ji
Level 12
God Stats
3W - 3L
1,356 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo
Ravana
Ravana
ottomaani99
Ravana
Level 26
God Stats
0W - 1L
1,993 SR
Queue Stats
21W - 17L
1,454 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,561 Elo+

VS

Team Averages
Level 18
1,555 SR
1,585 Elo+
Nemesis
Nemesis
Arpegia
Nemesis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,678 Elo+
Solo
Nox
Nox
LordAraon
Nox
Level 19
God Stats
7W - 13L
1,548 SR
Queue Stats
99W - 95L
1,464 Elo+
Solo
Ares
Ares
TohaDraiv
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,496 Elo+
Solo
Neith
Neith
oldKRONOSgod
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
prendtadose
Zhong Kui
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
89W - 69L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adii067
Kukulkan
19
1 / 9 / 14
11,628
969
12,872
16,217
4,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Elezaro
Loki
19
1 / 16 / 12
11,288
941
8,858
26,946
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Maddis307
Gilgamesh
19
7 / 7 / 9
13,091
1,091
19,764
28,928
13,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
khafash
Da Ji
19
8 / 10 / 11
13,195
1,100
14,680
18,343
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
19
8 / 9 / 10
13,755
1,146
15,473
18,319
6,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arpegia
Nemesis
20
21 / 5 / 15
15,832
1,319
36,409
20,791
12,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 5 / 21
13,535
1,128
18,249
11,460
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
20
9 / 4 / 22
13,097
1,091
14,201
14,592
21,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 6 / 21
11,984
999
6,210
10,287
8,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
prendtadose
Zhong Kui
20
10 / 5 / 17
14,051
1,171
25,358
21,323
19,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
147
25
Kills
51
51
Deaths
25
56
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adii067
Kukulkan
1
9
14
0.89
W
Nemesis
Arpegia
Nemesis
21
5
15
5.7
L
Loki
Elezaro
Loki
1
16
12
0.44
W
9
5
21
3.9
L
Gilgamesh
Maddis307
Gilgamesh
7
7
9
1.64
W
Ares
9
4
22
5
L
Da Ji
khafash
Da Ji
8
10
11
1.35
W
2
6
21
2.08
L
Ravana
8
9
10
1.44
W
Zhong Kui
prendtadose
Zhong Kui
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,647
Damage
100,427
108,753
Taken
78,453
38,061
Mitigated
68,473
7,200
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adii067
Kukulkan
12,872
1,470
0
148
16,217
4,265
0
6,025
10,139
43,342
0
W
Nemesis
Arpegia
Nemesis
36,409
20,077
0
4,594
20,791
12,505
0
2,631
18,160
546
49,066
L
Loki
Elezaro
Loki
8,858
3,460
131
1,392
26,946
7,649
0
14,205
12,374
0
34,802
W
18,249
929
0
0
11,460
5,763
0
2,675
8,785
29,072
0
L
Gilgamesh
Maddis307
Gilgamesh
19,764
6,008
0
3,487
28,928
13,296
0
21,480
6,764
934
43,615
W
Ares
14,201
2,048
0
0
14,592
21,783
0
2,282
12,310
22,620
0
L
Da Ji
khafash
Da Ji
14,680
5,342
0
846
18,343
6,355
0
6,175
12,020
0
17,041
W
6,210
1,885
0
1,360
10,287
8,777
0
712
9,575
0
31,666
L
Ravana
15,473
4,760
0
1,196
18,319
6,496
0
8,643
9,507
0
39,305
W
Zhong Kui
prendtadose
Zhong Kui
25,358
4,582
0
6,859
21,323
19,645
0
4,977
16,346
62,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
68,499
198
Minions Killed
212
7
Camps Cleared
7
1,108,983
Distance Traveled
1,076,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,628
969
48
4
2
218,077
0
W
Nemesis
15,832
1,319
30
3
2
254,505
0
L
Loki
11,288
941
42
4
0
208,270
0
W
Nox
13,535
1,128
21
2
0
240,520
2
L
Gilgamesh
13,091
1,091
49
4
1
245,737
0
W
Ares
13,097
1,091
22
2
2
224,276
1
L
Da Ji
13,195
1,100
4
0
0
209,881
1
W
Neith
11,984
999
53
4
0
167,649
2
L
Ravana
13,755
1,146
55
5
4
227,018
2
W
Zhong Kui
14,051
1,171
86
7
3
189,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role