Player Matchup

Xbalanque
Xbalanque
Aesar77
Xbalanque
Level 21
God Stats
77W - 65L
1,471 SR
Queue Stats
282W - 328L
1,402 Elo+
Solo
Thoth
Thoth
FreezingScreen
Thoth
Level 29
God Stats
3W - 4L
1,704 SR
Queue Stats
89W - 91L
1,385 Elo+
Solo
Merlin
Merlin
TankRobin
Merlin
Level 12
God Stats
3W - 1L
1,384 SR
Queue Stats
12W - 11L
1,425 Elo+
Solo
Cerberus
Cerberus
ryder zombie
Cerberus
Level 16
God Stats
8W - 8L
1,456 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo
Da Ji
Da Ji
teaNteaGal
Da Ji
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
68W - 77L
1,385 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,397 Elo+

VS

Team Averages
Level 19
1,577 SR
1,461 Elo+
Freya
Freya
BSG_The_loc
Freya
Level 18
God Stats
21W - 9L
1,668 SR
Queue Stats
21W - 9L
1,570 Elo+
Solo
Merlin
Merlin
DoubleDD95
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,637 Elo+
Solo
Serqet
Serqet
Kingloki414217
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,424 Elo+
Solo
Fenrir
Fenrir
THC FrosD
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Ra
Ra
jraw425
Ra
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aesar77
Xbalanque
16
5 / 0 / 12
10,166
1,130
17,905
8,844
3,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 13
9,158
1,018
6,010
6,307
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
TankRobin
Merlin
16
2 / 0 / 13
9,345
1,038
13,378
5,371
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ryder zombie
Cerberus
16
8 / 0 / 6
10,370
1,152
7,020
7,454
2,882
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
16
5 / 0 / 6
9,559
1,062
5,097
4,378
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

364

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,407
823
3,946
4,727
1,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
DoubleDD95
Merlin
14
0 / 5 / 1
8,160
907
6,133
14,045
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 0
7,916
880
5,267
14,379
4,435
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
THC FrosD
Fenrir
13
1 / 8 / 0
8,156
906
2,632
15,443
9,442
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 2 / 0
8,040
893
8,431
6,275
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
21
Kills
1
1
Deaths
21
50
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aesar77
Xbalanque
5
0
12
11
L
0
2
0
0
L
Merlin
DoubleDD95
Merlin
0
5
1
0.1
W
1
1
13
7.5
L
0
4
0
0
L
Fenrir
THC FrosD
Fenrir
1
8
0
0.13
W
Merlin
TankRobin
Merlin
2
0
13
8.5
L
0
2
0
0
W
Cerberus
ryder zombie
Cerberus
8
0
6
11
W
Da Ji
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
26,409
32,354
Taken
54,869
13,387
Mitigated
22,010
9,483
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aesar77
Xbalanque
17,905
10,181
0
4,436
8,844
3,434
0
4,800
3,786
0
36,486
L
3,946
1,196
0
291
4,727
1,238
0
2,121
2,606
5,241
0
L
Merlin
DoubleDD95
Merlin
6,133
306
0
239
14,045
4,647
0
7,766
6,279
19,619
0
W
6,010
497
435
287
6,307
2,266
0
4,144
2,163
31,050
0
L
5,267
3,105
0
0
14,379
4,435
0
7,497
6,882
0
11,355
L
Fenrir
THC FrosD
Fenrir
2,632
926
0
1,838
15,443
9,442
0
6,223
9,220
0
9,283
W
Merlin
TankRobin
Merlin
13,378
382
507
1,128
5,371
2,019
0
2,590
2,781
28,786
0
L
8,431
196
819
406
6,275
2,248
0
2,801
3,474
31,062
0
W
Cerberus
ryder zombie
Cerberus
7,020
456
418
1,960
7,454
2,882
0
4,699
2,755
12,258
0
W
Da Ji
5,097
1,110
0
312
4,378
2,786
0
2,277
2,101
0
14,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
39,679
179
Minions Killed
109
9
Camps Cleared
2
897,415
Distance Traveled
811,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,166
1,130
39
4
2
186,041
0
L
Freya
7,407
823
0
0
0
106,849
0
L
Merlin
8,160
907
20
2
0
150,685
0
W
Thoth
9,158
1,018
64
7
1
172,058
0
L
Serqet
7,916
880
20
2
1
185,743
0
L
Fenrir
8,156
906
11
1
1
163,927
2
W
Merlin
9,345
1,038
28
3
2
173,495
0
L
Ra
8,040
893
58
6
0
204,023
0
W
Cerberus
10,370
1,152
28
3
1
190,234
0
W
Da Ji
9,559
1,062
20
2
3
175,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role