Player Matchup

Arachne
Arachne
MGS_Sam
Arachne
Level 20
God Stats
13W - 10L
1,559 SR
Queue Stats
41W - 37L
1,431 Elo+
Party 3
Artio
Artio
Nz_Notik
Artio
Level 68
God Stats
1W - 3L
1,272 SR
Queue Stats
84W - 81L
1,446 Elo+
Party 3
Hades
Hades
OVE beaby boi
Hades
Level 38
God Stats
9W - 12L
1,457 SR
Queue Stats
180W - 206L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
Super21 oac
Erlang Shen
Level 82
God Stats
3W - 3L
1,669 SR
Queue Stats
349W - 364L
1,446 Elo+
Party 2
Hachiman
Hachiman
Tinygeorge77
Hachiman
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,389 Elo+
Party 2
Team Averages
Level 45
1,491 SR
1,433 Elo+

VS

Team Averages
Level 86
1,566 SR
1,443 Elo+
Thor
Thor
Bealey789
Thor
Level 111
God Stats
12W - 7L
1,702 SR
Queue Stats
737W - 647L
1,454 Elo+
Party 4
Izanami
Izanami
J0E_DB
Izanami
Level 76
God Stats
30W - 16L
1,551 SR
Queue Stats
493W - 449L
1,486 Elo+
Party 4
Nu Wa
Nu Wa
Reedbullx4
Nu Wa
Level 118
God Stats
4W - 2L
1,656 SR
Queue Stats
236W - 231L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
blackkiller100
Sun Wukong
Level 38
God Stats
4W - 13L
1,182 SR
Queue Stats
137W - 157L
1,358 Elo+
Party 1
Kali
Kali
xFredNaldo87x
Kali
Level 89
God Stats
3W - 1L
1,737 SR
Queue Stats
557W - 480L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MGS_Sam
Arachne
14
2 / 4 / 2
9,048
476
5,027
12,440
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Nz_Notik
Artio
12
0 / 4 / 0
8,392
442
5,965
15,794
17,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 3 / 1
10,711
564
13,059
15,719
7,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Super21 oac
Erlang Shen
16
1 / 3 / 1
9,799
516
11,315
15,591
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Tinygeorge77
Hachiman
13
0 / 6 / 2
8,159
429
13,118
15,600
5,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 1 / 10
9,119
480
5,673
14,954
10,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
J0E_DB
Izanami
15
4 / 2 / 6
8,950
471
12,448
13,048
5,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
5 / 8 / 3
9,883
520
14,028
12,489
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
blackkiller100
Sun Wukong
16
1 / 1 / 0
9,372
493
8,505
15,409
10,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 1 / 4
11,252
592
11,646
13,760
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
13
Kills
20
20
Deaths
13
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
1
1
10
6
W
Izanami
J0E_DB
Izanami
4
2
6
3.5
L
Arachne
MGS_Sam
Arachne
2
4
2
0.75
L
Artio
Nz_Notik
Artio
0
4
0
0
L
10
3
1
3.5
W
Nu Wa
5
8
3
0.81
L
Erlang Shen
Super21 oac
Erlang Shen
1
3
1
0.5
L
Hachiman
Tinygeorge77
Hachiman
0
6
2
0.17
W
Sun Wukong
blackkiller100
Sun Wukong
1
1
0
1
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
52,300
75,144
Taken
69,660
46,604
Mitigated
35,383
31,147
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,673
1,256
0
2,235
14,954
10,259
0
4,016
10,938
0
29,605
W
Izanami
J0E_DB
Izanami
12,448
7,570
0
3,931
13,048
5,168
0
3,406
9,642
0
72,692
L
Arachne
MGS_Sam
Arachne
5,027
2,765
0
4,642
12,440
4,464
0
2,795
9,521
0
62,002
L
Artio
Nz_Notik
Artio
5,965
465
1,225
4,053
15,794
17,769
117
1,249
14,436
30,222
0
L
13,059
1,289
753
8,354
15,719
7,578
79
5,772
9,511
68,943
0
W
Nu Wa
14,028
2,838
82
1,643
12,489
4,372
0
7,521
4,968
60,897
0
L
Erlang Shen
Super21 oac
Erlang Shen
11,315
5,804
0
6,292
15,591
11,592
412
1,822
13,647
0
64,728
L
Hachiman
Tinygeorge77
Hachiman
13,118
7,921
0
5,828
15,600
5,201
436
1,517
14,001
0
55,629
W
Sun Wukong
blackkiller100
Sun Wukong
8,505
1,836
0
6,085
15,409
10,224
0
1,476
13,933
0
63,831
W
11,646
7,074
0
3,606
13,760
5,360
0
3,062
10,698
0
80,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
48,576
488
Minions Killed
513
0
Camps Cleared
0
1,749,200
Distance Traveled
1,749,845
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,119
480
24
1
0
346,132
6
W
Izanami
8,950
471
126
7
0
325,962
1
L
Arachne
9,048
476
103
5
0
390,724
1
L
Artio
8,392
442
34
2
0
350,154
4
L
Hades
10,711
564
121
6
0
344,371
3
W
Nu Wa
9,883
520
100
5
0
301,296
2
L
Erlang Shen
9,799
516
130
7
0
359,552
0
L
Hachiman
8,159
429
100
5
0
304,399
0
W
Sun Wukong
9,372
493
139
7
0
363,936
4
W
Kali
11,252
592
124
7
0
412,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role