Player Matchup

Izanami
Izanami
Bodger
Izanami
Level 55
God Stats
3W - 2L
1,488 SR
Queue Stats
10W - 17L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
CptBirdseye
The Morrigan
Level 67
God Stats
1W - 0L
1,138 SR
Queue Stats
7W - 11L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Salamandarh
Cthulhu
Level 29
God Stats
6W - 6L
1,504 SR
Queue Stats
10W - 11L
1,373 Elo+
Party 2
Team Averages
Level 50
1,376 SR
1,403 Elo+

VS

Team Averages
Level 84
1,360 SR
1,380 Elo+
Tyr
Tyr
BladeOfSekmet
Tyr
Level 94
God Stats
2W - 5L
1,287 SR
Queue Stats
110W - 113L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
ImLittleChloe
Nu Wa
Level 121
God Stats
22W - 30L
1,444 SR
Queue Stats
245W - 276L
1,456 Elo+
Solo
Skadi
Skadi
Poesverbrijzel
Skadi
Level 38
God Stats
7W - 8L
1,349 SR
Queue Stats
45W - 66L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bodger
Izanami
15
4 / 1 / 10
10,008
770
12,107
8,816
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
CptBirdseye
The Morrigan
12
3 / 3 / 9
9,312
716
4,026
5,204
1,368
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Salamandarh
Cthulhu
14
8 / 2 / 7
10,673
821
10,155
12,764
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,426
648
5,680
12,358
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 2
8,320
640
10,676
10,406
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 6 / 2
8,690
668
4,697
9,121
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
6
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Izanami
Bodger
Izanami
4
1
10
9
W
The Morrigan
CptBirdseye
The Morrigan
3
3
9
2.5
L
2
5
2
0.6
L
2
6
2
0.5
W
Cthulhu
Salamandarh
Cthulhu
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
21,053
26,784
Taken
31,885
15,806
Mitigated
14,898
10,708
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,680
970
0
2,228
12,358
8,895
82
4,487
7,871
0
23,156
W
Izanami
Bodger
Izanami
12,107
7,902
0
3,559
8,816
2,999
2,348
3,778
4,915
0
66,410
W
The Morrigan
CptBirdseye
The Morrigan
4,026
474
1,159
408
5,204
1,368
404
2,236
2,925
14,623
1,030
L
10,676
3,772
200
1,210
10,406
3,209
33
4,744
5,662
44,736
0
L
4,697
2,235
0
250
9,121
2,794
446
4,689
4,432
0
24,018
W
Cthulhu
Salamandarh
Cthulhu
10,155
293
1,114
4,468
12,764
11,439
156
4,662
7,777
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
25,436
186
Minions Killed
138
0
Camps Cleared
0
661,637
Distance Traveled
685,935
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,426
648
38
3
0
270,065
1
W
Izanami
10,008
770
106
8
0
246,074
1
W
The Morrigan
9,312
716
33
3
0
174,069
3
L
Nu Wa
8,320
640
57
4
0
224,501
5
L
Skadi
8,690
668
43
3
0
191,369
0
W
Cthulhu
10,673
821
47
4
0
241,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role