Player Matchup

Pele
Pele
TDB Cesar131
Pele
Level 5
God Stats
1W - 1L
1,174 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Danzaburou
Danzaburou
iTry_Nasty01
Danzaburou
Level 19
God Stats
1W - 3L
1,184 SR
Queue Stats
35W - 58L
1,299 Elo+
Party 1
Persephone
Persephone
im_nasty_boy0
Persephone
Level 28
God Stats
6W - 3L
1,303 SR
Queue Stats
55W - 69L
1,357 Elo+
Party 1
Merlin
Merlin
kdcc432I
Merlin
Level 38
God Stats
3W - 4L
1,512 SR
Queue Stats
38W - 52L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
spacewest
Ah Puch
Level 25
God Stats
20W - 22L
1,447 SR
Queue Stats
41W - 47L
1,265 Elo+
Solo
Team Averages
Level 23
1,324 SR
1,290 Elo+

VS

Team Averages
Level 10
1,473 SR
1,290 Elo+
Cthulhu
Cthulhu
DrudaGaming
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsSnok
Danzaburou
Level 9
God Stats
36W - 47L
1,261 SR
Queue Stats
194W - 257L
1,346 Elo+
Solo
Mercury
Mercury
LadyOfDeath7457
Mercury
Level 6
God Stats
1W - 1L
1,782 SR
Queue Stats
8W - 15L
1,245 Elo+
Solo
Thor
Thor
Seven_Varela
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,063 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elMancoNobxd
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,324 SR
Queue Stats
48W - 59L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,100
476
3,286
10,081
3,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
iTry_Nasty01
Danzaburou
13
8 / 1 / 10
10,433
614
8,637
9,235
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
im_nasty_boy0
Persephone
12
5 / 4 / 13
8,879
522
7,011
9,457
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
kdcc432I
Merlin
14
10 / 1 / 7
9,576
563
13,930
8,602
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
spacewest
Ah Puch
14
2 / 0 / 1
8,993
529
2,705
3,918
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrudaGaming
Cthulhu
11
2 / 1 / 1
7,876
463
3,072
11,819
9,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ItsSnok
Danzaburou
9
0 / 8 / 3
6,390
376
3,339
10,407
3,076
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 7 / 1
8,290
488
5,857
16,027
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 10 / 4
6,579
387
2,060
10,388
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
elMancoNobxd
Morgan Le Fay
3
0 / 2 / 1
5,072
298
0
2,255
557
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
28
Kills
7
10
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrudaGaming
Cthulhu
2
1
1
2.5
L
Danzaburou
ItsSnok
Danzaburou
0
8
3
0.19
L
4
7
1
0.64
L
1
10
4
0.3
W
3
4
4
1.25
L
Morgan Le Fay
elMancoNobxd
Morgan Le Fay
0
2
1
0.25
W
Danzaburou
iTry_Nasty01
Danzaburou
8
1
10
13
W
Persephone
im_nasty_boy0
Persephone
5
4
13
2.88
W
Merlin
kdcc432I
Merlin
10
1
7
13.5
W
Ah Puch
spacewest
Ah Puch
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
14,328
41,293
Taken
50,896
14,839
Mitigated
22,127
10,436
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrudaGaming
Cthulhu
3,072
129
91
1,712
11,819
9,555
0
5,397
6,181
19,577
0
L
Danzaburou
ItsSnok
Danzaburou
3,339
1,929
0
98
10,407
3,076
480
4,938
5,349
0
21,419
L
5,857
3,144
0
2,556
16,027
4,938
684
6,004
9,907
0
39,569
L
2,060
505
0
254
10,388
4,001
19
6,138
4,087
0
4,011
W
3,286
551
0
2,981
10,081
3,095
857
173
9,908
0
41,685
L
Morgan Le Fay
elMancoNobxd
Morgan Le Fay
0
0
176
276
2,255
557
286
529
1,726
5,244
0
W
Danzaburou
iTry_Nasty01
Danzaburou
8,637
4,772
0
812
9,235
3,004
2,160
1,309
7,926
0
34,164
W
Persephone
im_nasty_boy0
Persephone
7,011
1,137
366
1,840
9,457
2,914
1,399
930
8,523
25,463
0
W
Merlin
kdcc432I
Merlin
13,930
497
300
2,853
8,602
4,334
4,108
404
8,198
46,850
0
W
Ah Puch
spacewest
Ah Puch
2,705
61
0
1,284
3,918
1,492
2,612
254
3,664
41,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
34,207
311
Minions Killed
161
0
Camps Cleared
0
1,402,005
Distance Traveled
1,049,037
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,876
463
34
2
0
291,088
5
L
Danzaburou
6,390
376
46
3
0
175,017
0
L
Mercury
8,290
488
70
4
0
287,268
1
L
Thor
6,579
387
3
0
0
217,155
0
W
Pele
8,100
476
48
3
0
255,505
1
L
Morgan Le Fay
5,072
298
8
0
0
78,509
1
W
Danzaburou
10,433
614
49
3
0
308,888
0
W
Persephone
8,879
522
43
3
0
275,784
0
W
Merlin
9,576
563
73
4
0
277,494
1
W
Ah Puch
8,993
529
98
6
0
284,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role