Player Matchup

Chang'e
Chang'e
Anbu Jarrod
Chang'e
Level 29
God Stats
10W - 5L
1,801 SR
Queue Stats
109W - 87L
1,615 Elo+
Solo
Neith
Neith
Arerias10
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo
Jormungandr
Jormungandr
DreadRaptor7126
Jormungandr
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Thanatos
Thanatos
ProHALOKiller
Thanatos
Level 27
God Stats
6W - 9L
1,758 SR
Queue Stats
65W - 69L
1,575 Elo+
Solo
Kukulkan
Kukulkan
nO0B5109
Kukulkan
Level 5
God Stats
1W - 3L
1,298 SR
Queue Stats
6W - 12L
1,232 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,377 Elo+

VS

Team Averages
Level 23
1,583 SR
1,407 Elo+
Chang'e
Chang'e
FunkyJoker99
Chang'e
Level 18
God Stats
13W - 18L
1,391 SR
Queue Stats
40W - 51L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
Level 28
God Stats
6W - 8L
1,595 SR
Queue Stats
100W - 82L
1,650 Elo+
Solo
Izanami
Izanami
LilTinkahGood
Izanami
Level 27
God Stats
4W - 4L
1,526 SR
Queue Stats
158W - 201L
1,357 Elo+
Solo
Jing Wei
Jing Wei
XxGR1MR3APERxX9
Jing Wei
Level 27
God Stats
5W - 4L
1,561 SR
Queue Stats
19W - 27L
1,345 Elo+
Solo
Apollo
Apollo
kaosporkchop64
Apollo
Level 16
God Stats
1W - 0L
1,840 SR
Queue Stats
13W - 17L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anbu Jarrod
Chang'e
20
15 / 2 / 10
17,380
1,159
32,037
24,967
11,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Arerias10
Neith
20
3 / 10 / 13
14,582
972
15,814
23,645
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
DreadRaptor7126
Jormungandr
20
0 / 2 / 14
13,221
881
1,941
9,826
11,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ProHALOKiller
Thanatos
20
19 / 5 / 12
19,578
1,305
39,189
23,069
10,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
nO0B5109
Kukulkan
20
2 / 16 / 11
14,377
958
13,826
27,173
10,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FunkyJoker99
Chang'e
20
4 / 9 / 15
14,446
963
13,214
29,128
12,792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ImTHATGood57
Morgan Le Fay
20
14 / 8 / 14
17,075
1,138
37,623
29,179
13,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
3 / 8 / 15
14,329
955
11,580
17,027
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
20
7 / 3 / 7
14,707
980
12,175
9,450
3,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 11 / 17
16,079
1,072
25,400
25,602
7,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
103
39
Kills
35
35
Deaths
39
60
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anbu Jarrod
Chang'e
15
2
10
10
L
Neith
Arerias10
Neith
3
10
13
0.95
L
Jormungandr
DreadRaptor7126
Jormungandr
0
2
14
3.5
W
Chang'e
FunkyJoker99
Chang'e
4
9
15
1.28
W
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
14
8
14
2.63
W
Izanami
3
8
15
1.31
L
Thanatos
ProHALOKiller
Thanatos
19
5
12
5
W
Jing Wei
7
3
7
3.5
W
7
11
17
1.41
L
Kukulkan
nO0B5109
Kukulkan
2
16
11
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,807
Damage
99,992
108,680
Taken
110,386
54,034
Mitigated
43,059
30,818
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anbu Jarrod
Chang'e
32,037
1,165
4,349
8,190
24,967
11,097
0
11,455
13,512
67,688
0
L
Neith
Arerias10
Neith
15,814
4,046
0
2,038
23,645
10,180
0
10,760
12,885
0
44,793
L
Jormungandr
DreadRaptor7126
Jormungandr
1,941
941
0
0
9,826
11,290
0
3,911
5,915
16,527
0
W
Chang'e
FunkyJoker99
Chang'e
13,214
1,753
2,972
6,210
29,128
12,792
0
13,176
15,952
47,477
0
W
Morgan Le Fay
ImTHATGood57
Morgan Le Fay
37,623
4,147
1,218
4,508
29,179
13,515
0
11,081
18,098
52,441
0
W
Izanami
11,580
7,809
0
1,185
17,027
5,490
0
6,062
10,965
0
38,114
L
Thanatos
ProHALOKiller
Thanatos
39,189
13,535
0
15,603
23,069
10,845
0
9,642
13,427
0
60,758
W
Jing Wei
12,175
10,932
1,099
1,180
9,450
3,426
0
4,629
4,821
0
28,066
W
25,400
16,579
447
3,881
25,602
7,836
0
12,856
12,746
0
59,738
L
Kukulkan
nO0B5109
Kukulkan
13,826
1,455
0
638
27,173
10,622
0
15,069
12,104
50,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,138
Gold Earned
76,636
290
Minions Killed
282
13
Camps Cleared
5
1,357,149
Distance Traveled
1,185,114
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,380
1,159
75
5
2
326,545
0
L
Neith
14,582
972
71
5
0
262,332
1
L
Jormungandr
13,221
881
27
2
0
200,023
0
W
Chang'e
14,446
963
93
6
0
280,708
0
W
Morgan Le Fay
17,075
1,138
19
1
0
297,534
2
W
Izanami
14,329
955
45
3
1
178,002
0
L
Thanatos
19,578
1,305
33
2
11
302,207
0
W
Jing Wei
14,707
980
42
3
1
202,829
0
W
Apollo
16,079
1,072
83
6
3
226,041
0
L
Kukulkan
14,377
958
84
6
0
266,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role