Player Matchup

Ah Puch
Ah Puch
JaggerIsHere
Ah Puch
Level 123
God Stats
3W - 0L
1,811 SR
Queue Stats
96W - 81L
1,524 Elo+
Solo
Odin
Odin
MaXP-305-
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,075 Elo+
Party 1
Fenrir
Fenrir
RabidMidget
Fenrir
Level 160
God Stats
2W - 5L
1,165 SR
Queue Stats
551W - 593L
1,524 Elo+
Solo
Janus
Janus
dropma
Janus
Level 129
God Stats
10W - 7L
1,243 SR
Queue Stats
372W - 357L
1,495 Elo+
Solo
Bacchus
Bacchus
x-H1GH-x
Bacchus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,091 Elo+
Party 1
Team Averages
Level 118
1,444 SR
1,342 Elo+

VS

Team Averages
Level 127
1,620 SR
1,494 Elo+
Kukulkan
Kukulkan
CanadaJ
Kukulkan
Level 147
God Stats
8W - 7L
1,592 SR
Queue Stats
451W - 482L
1,489 Elo+
Solo
Sobek
Sobek
HtopThor
Sobek
Level 144
God Stats
4W - 3L
1,675 SR
Queue Stats
391W - 363L
1,505 Elo+
Solo
Janus
Janus
Lord__Guts
Janus
Level 128
God Stats
0W - 2L
1,670 SR
Queue Stats
46W - 43L
1,496 Elo+
Solo
He Bo
He Bo
mayhugh021
He Bo
Level 89
God Stats
1W - 1L
1,696 SR
Queue Stats
108W - 94L
1,505 Elo+
Solo
Olorun
Olorun
rbentley420
Olorun
Level 128
God Stats
2W - 3L
1,467 SR
Queue Stats
122W - 139L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaggerIsHere
Ah Puch
19
12 / 3 / 8
10,778
980
18,578
13,942
5,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
3 / 3 / 17
8,729
794
7,958
9,350
10,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
13
6 / 6 / 10
8,290
754
7,733
10,531
4,464
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
dropma
Janus
17
3 / 0 / 14
10,101
918
11,323
9,037
3,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
x-H1GH-x
Bacchus
13
1 / 3 / 12
7,793
708
7,528
16,315
15,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CanadaJ
Kukulkan
17
7 / 4 / 5
9,734
885
12,216
11,770
5,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
HtopThor
Sobek
16
2 / 6 / 9
9,233
839
9,511
17,347
22,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
13
3 / 3 / 7
7,801
709
9,770
7,132
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
12
1 / 6 / 8
7,656
696
5,909
8,307
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
13
2 / 6 / 10
7,766
706
6,999
13,114
8,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
25
Kills
15
15
Deaths
25
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CanadaJ
Kukulkan
7
4
5
2.38
L
Sobek
HtopThor
Sobek
2
6
9
1.08
W
Ah Puch
JaggerIsHere
Ah Puch
12
3
8
5.33
L
Janus
3
3
7
2.17
W
Odin
3
3
17
3.83
W
Fenrir
6
6
10
1.83
W
Janus
dropma
Janus
3
0
14
10
L
He Bo
1
6
8
0.83
L
Olorun
2
6
10
1.17
W
Bacchus
x-H1GH-x
Bacchus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,120
Damage
44,405
59,175
Taken
57,670
39,042
Mitigated
42,703
24,580
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CanadaJ
Kukulkan
12,216
1,471
910
3,001
11,770
5,443
0
8,011
3,759
27,019
0
L
Sobek
HtopThor
Sobek
9,511
828
414
1,831
17,347
22,606
0
10,344
7,003
15,457
0
W
Ah Puch
JaggerIsHere
Ah Puch
18,578
578
1,000
6,325
13,942
5,455
610
11,540
2,402
35,550
0
L
Janus
9,770
576
261
395
7,132
2,574
153
5,882
1,250
22,501
0
W
Odin
7,958
948
1,574
1,623
9,350
10,033
242
5,818
3,532
0
13,013
W
Fenrir
7,733
1,549
1,314
2,414
10,531
4,464
0
8,018
2,513
0
9,308
W
Janus
dropma
Janus
11,323
1,135
2,527
2,170
9,037
3,181
562
6,206
2,831
34,534
0
L
He Bo
5,909
478
464
925
8,307
3,498
114
3,875
4,432
11,022
0
L
Olorun
6,999
2,486
3,660
4,380
13,114
8,582
528
9,317
3,797
15,602
0
W
Bacchus
x-H1GH-x
Bacchus
7,528
681
732
4,901
16,315
15,909
338
12,823
3,492
11,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
42,190
114
Minions Killed
125
0
Camps Cleared
0
1,079,799
Distance Traveled
996,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,734
885
43
4
0
209,209
0
L
Sobek
9,233
839
16
1
0
214,990
0
W
Ah Puch
10,778
980
42
4
0
202,424
0
L
Janus
7,801
709
34
3
0
212,231
0
W
Odin
8,729
794
14
1
0
216,151
0
W
Fenrir
8,290
754
2
0
0
203,888
4
W
Janus
10,101
918
45
4
0
244,493
1
L
He Bo
7,656
696
15
1
0
193,684
0
L
Olorun
7,766
706
17
2
0
166,837
1
W
Bacchus
7,793
708
11
1
0
212,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role