Player Matchup

Fenrir
Fenrir
ArkeusWA
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
BlackSausizza
Ymir
Level 43
God Stats
3W - 2L
1,792 SR
Queue Stats
119W - 65L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Tarizard
Danzaburou
Level 18
God Stats
1W - 2L
1,742 SR
Queue Stats
30W - 25L
1,651 Elo+
Solo
Scylla
Scylla
mazeRunner
Scylla
Level 27
God Stats
7W - 3L
1,683 SR
Queue Stats
111W - 123L
1,484 Elo+
Solo
Anubis
Anubis
solo霸主
Anubis
Level 23
God Stats
13W - 8L
1,697 SR
Queue Stats
124W - 96L
1,688 Elo+
Solo
Team Averages
Level 23
1,683 SR
1,613 Elo+

VS

Team Averages
Level 21
1,513 SR
1,570 Elo+
Nemesis
Nemesis
Craiker4
Nemesis
Level 23
God Stats
1W - 2L
1,472 SR
Queue Stats
23W - 22L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Monkeys1
Sun Wukong
Level 4
God Stats
6W - 3L
1,729 SR
Queue Stats
10W - 6L
1,823 Elo+
Solo
Poseidon
Poseidon
MozzarellaBufala
Poseidon
Level 29
God Stats
1W - 3L
1,340 SR
Queue Stats
51W - 58L
1,465 Elo+
Solo
Medusa
Medusa
TimDerZauberer
Medusa
Level 19
God Stats
1W - 2L
1,350 SR
Queue Stats
36W - 44L
1,502 Elo+
Solo
Ymir
Ymir
oXHAMURABIXo
Ymir
Level 28
God Stats
6W - 4L
1,674 SR
Queue Stats
39W - 34L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArkeusWA
Fenrir
6
0 / 1 / 0
4,535
454
561
5,540
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 1 / 3
5,481
548
2,039
6,414
3,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Tarizard
Danzaburou
11
3 / 1 / 1
6,528
653
5,455
5,084
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
mazeRunner
Scylla
9
1 / 2 / 1
5,144
514
1,778
4,839
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
solo霸主
Anubis
9
3 / 5 / 0
5,668
567
4,465
6,779
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Craiker4
Nemesis
9
4 / 3 / 0
5,671
567
2,335
6,014
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Monkeys1
Sun Wukong
12
2 / 1 / 2
6,813
681
5,948
8,097
4,576
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 0
6,621
662
3,547
3,893
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,650
565
3,299
4,848
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 3
5,602
560
2,308
7,119
3,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
10
10
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArkeusWA
Fenrir
0
1
0
0
L
0
1
3
1.5
W
Nemesis
Craiker4
Nemesis
4
3
0
1.33
W
Sun Wukong
Monkeys1
Sun Wukong
2
1
2
3
W
2
1
0
2
L
Danzaburou
Tarizard
Danzaburou
3
1
1
3.5
W
2
1
0
2
L
Scylla
mazeRunner
Scylla
1
2
1
0.75
W
0
1
3
1.5
L
Anubis
solo霸主
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
17,437
28,656
Taken
29,971
10,484
Mitigated
11,462
9,756
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArkeusWA
Fenrir
561
57
0
2,639
5,540
1,424
0
115
5,425
0
17,442
L
2,039
612
0
1,375
6,414
3,825
0
1,327
5,087
17,374
0
W
Nemesis
Craiker4
Nemesis
2,335
672
0
2,076
6,014
1,591
0
1,487
4,481
0
22,964
W
Sun Wukong
Monkeys1
Sun Wukong
5,948
1,488
0
2,791
8,097
4,576
72
3,208
4,849
0
44,693
W
3,547
577
0
930
3,893
1,064
410
1,362
2,451
44,851
0
L
Danzaburou
Tarizard
Danzaburou
5,455
3,004
0
2,512
5,084
1,403
0
1,201
3,883
0
41,938
W
3,299
1,783
0
2,006
4,848
932
0
753
4,095
0
23,501
L
Scylla
mazeRunner
Scylla
1,778
361
0
1,436
4,839
1,451
0
2,557
2,282
20,194
0
W
2,308
638
0
1,467
7,119
3,299
0
1,324
5,755
14,619
0
L
Anubis
solo霸主
Anubis
4,465
808
0
1,794
6,779
2,381
0
749
6,030
22,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
30,357
241
Minions Killed
329
0
Camps Cleared
0
885,046
Distance Traveled
1,031,730
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,535
454
46
5
0
165,167
0
L
Ymir
5,481
548
27
3
0
185,578
6
W
Nemesis
5,671
567
50
5
0
217,453
0
W
Sun Wukong
6,813
681
104
10
0
209,679
6
W
Poseidon
6,621
662
91
9
0
218,833
3
L
Danzaburou
6,528
653
75
8
0
184,883
3
W
Medusa
5,650
565
59
6
0
189,823
2
L
Scylla
5,144
514
50
5
0
181,322
0
W
Ymir
5,602
560
25
3
0
195,942
5
L
Anubis
5,668
567
43
4
0
168,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role