Player Matchup

Morgan Le Fay
Morgan Le Fay
LilBittaHell
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Loki
Loki
WiLeXmAn
Loki
Level 12
God Stats
16W - 20L
1,554 SR
Queue Stats
20W - 29L
1,541 Elo+
Solo
Cthulhu
Cthulhu
XxPherranCasulxX
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Ra
Ra
llSamus Aranll
Ra
Level 7
God Stats
1W - 3L
1,216 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo
Tiamat
Tiamat
yassutt_77
Tiamat
Level 6
God Stats
2W - 3L
1,516 SR
Queue Stats
4W - 8L
1,413 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,431 Elo+

VS

Team Averages
Level 32
1,475 SR
1,362 Elo+
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Audiofinger
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,064 Elo+
Solo
Neith
Neith
DaCupholder
Neith
Level 22
God Stats
31W - 14L
1,588 SR
Queue Stats
80W - 48L
1,502 Elo+
Party 1
Ymir
Ymir
Rek2015
Ymir
Level 12
God Stats
1W - 1L
1,204 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Ares
Ares
sempro7788
Ares
Level 17
God Stats
96W - 60L
1,582 SR
Queue Stats
519W - 468L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LilBittaHell
Morgan Le Fay
19
0 / 11 / 4
11,585
828
5,966
17,653
9,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
19
11 / 10 / 4
14,235
1,017
20,026
22,111
10,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 8 / 5
12,491
892
14,867
28,702
30,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
1 / 8 / 9
12,583
899
18,459
16,994
11,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
yassutt_77
Tiamat
20
2 / 7 / 9
12,873
920
13,254
17,441
14,919
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
18 / 1 / 11
16,306
1,165
33,423
18,740
9,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Audiofinger
Cerberus
19
0 / 10 / 13
11,854
847
3,284
21,549
16,177
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
21 / 3 / 17
17,947
1,282
44,513
20,064
8,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Rek2015
Ymir
18
0 / 5 / 6
11,027
788
2,044
11,715
8,863
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 0 / 27
15,768
1,126
12,263
11,773
12,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
118
19
Kills
44
44
Deaths
19
31
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
18
1
11
23.5
W
Cerberus
Audiofinger
Cerberus
0
10
13
0.65
W
21
3
17
9.83
L
Morgan Le Fay
LilBittaHell
Morgan Le Fay
0
11
4
0.18
W
Ymir
Rek2015
Ymir
0
5
6
0.6
L
Loki
11
10
4
1.3
L
5
8
5
0.94
L
1
8
9
0.69
W
5
0
27
18.5
L
Tiamat
yassutt_77
Tiamat
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,572
Damage
95,527
102,901
Taken
83,841
76,375
Mitigated
55,880
3,667
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
33,423
24,818
0
4,611
18,740
9,803
0
13,756
4,702
0
45,121
W
Cerberus
Audiofinger
Cerberus
3,284
1,308
0
269
21,549
16,177
0
8,487
13,062
10,371
0
W
44,513
31,316
0
10,847
20,064
8,141
0
12,194
7,870
0
79,481
L
Morgan Le Fay
LilBittaHell
Morgan Le Fay
5,966
1,832
0
78
17,653
9,845
0
3,024
13,949
17,995
0
W
Ymir
Rek2015
Ymir
2,044
414
0
0
11,715
8,863
0
8,621
3,094
7,318
0
L
Loki
20,026
5,260
0
0
22,111
10,361
0
3,272
17,723
0
31,001
L
14,867
1,984
61
478
28,702
30,101
0
3,591
22,070
24,542
0
L
18,459
2,550
1,624
489
16,994
11,149
0
4,826
11,141
49,195
0
W
12,263
576
501
579
11,773
12,896
0
9,488
2,285
23,322
0
L
Tiamat
yassutt_77
Tiamat
13,254
1,389
0
937
17,441
14,919
0
2,878
13,474
40,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
72,902
209
Minions Killed
191
4
Camps Cleared
5
1,187,234
Distance Traveled
1,238,763
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,306
1,165
65
5
0
356,536
1
W
Cerberus
11,854
847
13
1
0
196,987
2
W
Neith
17,947
1,282
81
6
5
236,075
0
L
Morgan Le Fay
11,585
828
22
2
3
220,583
0
W
Ymir
11,027
788
10
1
0
157,681
0
L
Loki
14,235
1,017
22
2
1
292,149
4
L
Cthulhu
12,491
892
14
1
0
244,871
0
L
Ra
12,583
899
79
6
0
176,478
0
W
Ares
15,768
1,126
22
2
0
291,484
0
L
Tiamat
12,873
920
72
5
0
253,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role