Player Matchup

Hachiman
Hachiman
Bakilit
Hachiman
Level 128
God Stats
1W - 0L
1,601 SR
Queue Stats
91W - 111L
1,512 Elo+
Party 1
Ganesha
Ganesha
Nightmaredovah
Ganesha
Level 109
God Stats
4W - 6L
1,101 SR
Queue Stats
118W - 166L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
PochKaZatochKa
Baron Samedi
Level 29
God Stats
28W - 35L
1,519 SR
Queue Stats
57W - 74L
1,478 Elo+
Party 1
Team Averages
Level 89
1,407 SR
1,433 Elo+

VS

Team Averages
Level 44
1,511 SR
1,436 Elo+
Ah Puch
Ah Puch
AdamThePigeon
Ah Puch
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Numericc
Kukulkan
Level 17
God Stats
2W - 5L
1,533 SR
Queue Stats
10W - 23L
1,272 Elo+
Party 2
Rama
Rama
parushv97
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bakilit
Hachiman
20
13 / 4 / 1
19,605
784
23,132
28,751
9,164
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
0 / 5 / 8
13,656
546
8,998
22,686
33,479
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PochKaZatochKa
Baron Samedi
18
1 / 10 / 8
14,359
574
8,723
19,516
8,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
12 / 1 / 7
17,132
685
39,207
22,575
8,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Numericc
Kukulkan
20
6 / 6 / 10
16,205
648
15,005
15,412
6,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
9
1 / 7 / 6
12,326
493
3,027
8,699
2,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
19
19
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
12
1
7
15.5
W
Hachiman
Bakilit
Hachiman
13
4
1
3.38
W
0
5
8
0.8
L
Kukulkan
Numericc
Kukulkan
6
6
10
1.83
W
Baron Samedi
PochKaZatochKa
Baron Samedi
1
10
8
0.5
L
Rama
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,853
Damage
57,239
70,953
Taken
46,686
51,338
Mitigated
17,980
14,729
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
39,207
273
811
11,620
22,575
8,656
798
10,302
12,273
103,440
0
W
Hachiman
Bakilit
Hachiman
23,132
16,094
0
8,437
28,751
9,164
2,525
18,916
9,568
0
153,055
W
8,998
941
0
0
22,686
33,479
172
17,366
5,320
35,291
0
L
Kukulkan
Numericc
Kukulkan
15,005
346
0
0
15,412
6,527
698
5,596
9,816
70,282
0
W
Baron Samedi
PochKaZatochKa
Baron Samedi
8,723
489
1,669
4,623
19,516
8,695
390
17,663
1,853
33,762
0
L
Rama
3,027
1,746
0
50
8,699
2,797
109
1,823
6,876
0
9,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
45,663
316
Minions Killed
265
0
Camps Cleared
0
1,262,146
Distance Traveled
1,021,797
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
17,132
685
126
5
0
457,895
5
W
Hachiman
19,605
784
233
9
0
440,669
1
W
Ganesha
13,656
546
14
1
0
426,351
0
L
Kukulkan
16,205
648
130
5
0
401,648
1
W
Baron Samedi
14,359
574
69
3
0
395,126
1
L
Rama
12,326
493
9
0
0
162,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role